Counter Strike : Global Offensive Source Code
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/*===-- clang-c/CXCompilationDatabase.h - Compilation database ---*- C -*-===*\
|* *| |* The LLVM Compiler Infrastructure *| |* *| |* This file is distributed under the University of Illinois Open Source *| |* License. See LICENSE.TXT for details. *| |* *| |*===----------------------------------------------------------------------===*| |* *| |* This header provides a public inferface to use CompilationDatabase without *| |* the full Clang C++ API. *| |* *| \*===----------------------------------------------------------------------===*/
#ifndef CLANG_CXCOMPILATIONDATABASE_H
#define CLANG_CXCOMPILATIONDATABASE_H
#include "clang-c/Platform.h"
#include "clang-c/CXString.h"
#ifdef __cplusplus
extern "C" { #endif
/** \defgroup COMPILATIONDB CompilationDatabase functions
* \ingroup CINDEX * * @{ */
/**
* A compilation database holds all information used to compile files in a * project. For each file in the database, it can be queried for the working * directory or the command line used for the compiler invocation. * * Must be freed by \c clang_CompilationDatabase_dispose */ typedef void * CXCompilationDatabase;
/**
* \brief Contains the results of a search in the compilation database * * When searching for the compile command for a file, the compilation db can * return several commands, as the file may have been compiled with * different options in different places of the project. This choice of compile * commands is wrapped in this opaque data structure. It must be freed by * \c clang_CompileCommands_dispose. */ typedef void * CXCompileCommands;
/**
* \brief Represents the command line invocation to compile a specific file. */ typedef void * CXCompileCommand;
/**
* \brief Error codes for Compilation Database */ typedef enum { /*
* \brief No error occured */ CXCompilationDatabase_NoError = 0,
/*
* \brief Database can not be loaded */ CXCompilationDatabase_CanNotLoadDatabase = 1
} CXCompilationDatabase_Error;
/**
* \brief Creates a compilation database from the database found in directory * buildDir. For example, CMake can output a compile_commands.json which can * be used to build the database. * * It must be freed by \c clang_CompilationDatabase_dispose. */ CINDEX_LINKAGE CXCompilationDatabase clang_CompilationDatabase_fromDirectory(const char *BuildDir, CXCompilationDatabase_Error *ErrorCode);
/**
* \brief Free the given compilation database */ CINDEX_LINKAGE void clang_CompilationDatabase_dispose(CXCompilationDatabase);
/**
* \brief Find the compile commands used for a file. The compile commands * must be freed by \c clang_CompileCommands_dispose. */ CINDEX_LINKAGE CXCompileCommands clang_CompilationDatabase_getCompileCommands(CXCompilationDatabase, const char *CompleteFileName);
/**
* \brief Get all the compile commands in the given compilation database. */ CINDEX_LINKAGE CXCompileCommands clang_CompilationDatabase_getAllCompileCommands(CXCompilationDatabase);
/**
* \brief Free the given CompileCommands */ CINDEX_LINKAGE void clang_CompileCommands_dispose(CXCompileCommands);
/**
* \brief Get the number of CompileCommand we have for a file */ CINDEX_LINKAGE unsigned clang_CompileCommands_getSize(CXCompileCommands);
/**
* \brief Get the I'th CompileCommand for a file * * Note : 0 <= i < clang_CompileCommands_getSize(CXCompileCommands) */ CINDEX_LINKAGE CXCompileCommand clang_CompileCommands_getCommand(CXCompileCommands, unsigned I);
/**
* \brief Get the working directory where the CompileCommand was executed from */ CINDEX_LINKAGE CXString clang_CompileCommand_getDirectory(CXCompileCommand);
/**
* \brief Get the number of arguments in the compiler invocation. * */ CINDEX_LINKAGE unsigned clang_CompileCommand_getNumArgs(CXCompileCommand);
/**
* \brief Get the I'th argument value in the compiler invocations * * Invariant : * - argument 0 is the compiler executable */ CINDEX_LINKAGE CXString clang_CompileCommand_getArg(CXCompileCommand, unsigned I);
/**
* @} */
#ifdef __cplusplus
} #endif
#endif
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