Counter Strike : Global Offensive Source Code
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//===-- llvm/ADT/SetOperations.h - Generic Set Operations -------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines generic set operations that may be used on set's of
// different types, and different element types.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_ADT_SETOPERATIONS_H
#define LLVM_ADT_SETOPERATIONS_H
namespace llvm {
/// set_union(A, B) - Compute A := A u B, return whether A changed.
///
template <class S1Ty, class S2Ty> bool set_union(S1Ty &S1, const S2Ty &S2) { bool Changed = false;
for (typename S2Ty::const_iterator SI = S2.begin(), SE = S2.end(); SI != SE; ++SI) if (S1.insert(*SI).second) Changed = true;
return Changed; }
/// set_intersect(A, B) - Compute A := A ^ B
/// Identical to set_intersection, except that it works on set<>'s and
/// is nicer to use. Functionally, this iterates through S1, removing
/// elements that are not contained in S2.
///
template <class S1Ty, class S2Ty> void set_intersect(S1Ty &S1, const S2Ty &S2) { for (typename S1Ty::iterator I = S1.begin(); I != S1.end();) { const typename S1Ty::key_type &E = *I; ++I; if (!S2.count(E)) S1.erase(E); // Erase element if not in S2
} }
/// set_difference(A, B) - Return A - B
///
template <class S1Ty, class S2Ty> S1Ty set_difference(const S1Ty &S1, const S2Ty &S2) { S1Ty Result; for (typename S1Ty::const_iterator SI = S1.begin(), SE = S1.end(); SI != SE; ++SI) if (!S2.count(*SI)) // if the element is not in set2
Result.insert(*SI); return Result; }
/// set_subtract(A, B) - Compute A := A - B
///
template <class S1Ty, class S2Ty> void set_subtract(S1Ty &S1, const S2Ty &S2) { for (typename S2Ty::const_iterator SI = S2.begin(), SE = S2.end(); SI != SE; ++SI) S1.erase(*SI); }
} // End llvm namespace
#endif
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