Counter Strike : Global Offensive Source Code
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
|
|
//===- llvm/ADT/SmallSet.h - 'Normally small' sets --------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines the SmallSet class.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_ADT_SMALLSET_H
#define LLVM_ADT_SMALLSET_H
#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/ADT/SmallVector.h"
#include <set>
namespace llvm {
/// SmallSet - This maintains a set of unique values, optimizing for the case
/// when the set is small (less than N). In this case, the set can be
/// maintained with no mallocs. If the set gets large, we expand to using an
/// std::set to maintain reasonable lookup times.
///
/// Note that this set does not provide a way to iterate over members in the
/// set.
template <typename T, unsigned N, typename C = std::less<T> > class SmallSet { /// Use a SmallVector to hold the elements here (even though it will never
/// reach its 'large' stage) to avoid calling the default ctors of elements
/// we will never use.
SmallVector<T, N> Vector; std::set<T, C> Set; typedef typename SmallVector<T, N>::const_iterator VIterator; typedef typename SmallVector<T, N>::iterator mutable_iterator; public: SmallSet() {}
bool empty() const { return Vector.empty() && Set.empty(); } unsigned size() const { return isSmall() ? Vector.size() : Set.size(); }
/// count - Return true if the element is in the set.
bool count(const T &V) const { if (isSmall()) { // Since the collection is small, just do a linear search.
return vfind(V) != Vector.end(); } else { return Set.count(V); } }
/// insert - Insert an element into the set if it isn't already there.
/// Returns true if the element is inserted (it was not in the set before).
bool insert(const T &V) { if (!isSmall()) return Set.insert(V).second;
VIterator I = vfind(V); if (I != Vector.end()) // Don't reinsert if it already exists.
return false; if (Vector.size() < N) { Vector.push_back(V); return true; }
// Otherwise, grow from vector to set.
while (!Vector.empty()) { Set.insert(Vector.back()); Vector.pop_back(); } Set.insert(V); return true; }
template <typename IterT> void insert(IterT I, IterT E) { for (; I != E; ++I) insert(*I); } bool erase(const T &V) { if (!isSmall()) return Set.erase(V); for (mutable_iterator I = Vector.begin(), E = Vector.end(); I != E; ++I) if (*I == V) { Vector.erase(I); return true; } return false; }
void clear() { Vector.clear(); Set.clear(); } private: bool isSmall() const { return Set.empty(); }
VIterator vfind(const T &V) const { for (VIterator I = Vector.begin(), E = Vector.end(); I != E; ++I) if (*I == V) return I; return Vector.end(); } };
/// If this set is of pointer values, transparently switch over to using
/// SmallPtrSet for performance.
template <typename PointeeType, unsigned N> class SmallSet<PointeeType*, N> : public SmallPtrSet<PointeeType*, N> {};
} // end namespace llvm
#endif
|