Counter Strike : Global Offensive Source Code
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//===-- JIT.h - Abstract Execution Engine Interface -------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file forces the JIT to link in on certain operating systems.
// (Windows).
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_EXECUTIONENGINE_JIT_H
#define LLVM_EXECUTIONENGINE_JIT_H
#include "llvm/ExecutionEngine/ExecutionEngine.h"
#include <cstdlib>
extern "C" void LLVMLinkInJIT();
namespace { struct ForceJITLinking { ForceJITLinking() { // We must reference JIT in such a way that compilers will not
// delete it all as dead code, even with whole program optimization,
// yet is effectively a NO-OP. As the compiler isn't smart enough
// to know that getenv() never returns -1, this will do the job.
if (std::getenv("bar") != (char*) -1) return;
LLVMLinkInJIT(); } } ForceJITLinking; }
#endif
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