Counter Strike : Global Offensive Source Code
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//===-- llvm/MC/MCCodeGenInfo.h - Target CodeGen Info -----------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file tracks information about the target which can affect codegen,
// asm parsing, and asm printing. For example, relocation model.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_MC_MCCODEGENINFO_H
#define LLVM_MC_MCCODEGENINFO_H
#include "llvm/Support/CodeGen.h"
namespace llvm {
class MCCodeGenInfo { /// RelocationModel - Relocation model: static, pic, etc.
///
Reloc::Model RelocationModel;
/// CMModel - Code model.
///
CodeModel::Model CMModel;
/// OptLevel - Optimization level.
///
CodeGenOpt::Level OptLevel;
public: void InitMCCodeGenInfo(Reloc::Model RM = Reloc::Default, CodeModel::Model CM = CodeModel::Default, CodeGenOpt::Level OL = CodeGenOpt::Default);
Reloc::Model getRelocationModel() const { return RelocationModel; }
CodeModel::Model getCodeModel() const { return CMModel; }
CodeGenOpt::Level getOptLevel() const { return OptLevel; } }; } // namespace llvm
#endif
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