Counter Strike : Global Offensive Source Code
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//===- MCMachOSymbolFlags.h - MachO Symbol Flags ----------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file declares the SymbolFlags used for the MachO target.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_MC_MCMACHOSYMBOLFLAGS_H
#define LLVM_MC_MCMACHOSYMBOLFLAGS_H
// These flags are mostly used in MCMachOStreamer.cpp but also needed in
// MachObjectWriter.cpp to test for Weak Definitions of symbols to emit
// the correct relocation information.
namespace llvm { /// SymbolFlags - We store the value for the 'desc' symbol field in the lowest
/// 16 bits of the implementation defined flags.
enum SymbolFlags { // See <mach-o/nlist.h>.
SF_DescFlagsMask = 0xFFFF,
// Reference type flags.
SF_ReferenceTypeMask = 0x0007, SF_ReferenceTypeUndefinedNonLazy = 0x0000, SF_ReferenceTypeUndefinedLazy = 0x0001, SF_ReferenceTypeDefined = 0x0002, SF_ReferenceTypePrivateDefined = 0x0003, SF_ReferenceTypePrivateUndefinedNonLazy = 0x0004, SF_ReferenceTypePrivateUndefinedLazy = 0x0005,
// Other 'desc' flags.
SF_ThumbFunc = 0x0008, SF_NoDeadStrip = 0x0020, SF_WeakReference = 0x0040, SF_WeakDefinition = 0x0080, SF_SymbolResolver = 0x0100 };
} // end namespace llvm
#endif
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