Counter Strike : Global Offensive Source Code
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//===- Error.h - system_error extensions for Object -------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This declares a new error_category for the Object library.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_OBJECT_ERROR_H
#define LLVM_OBJECT_ERROR_H
#include "llvm/Support/system_error.h"
namespace llvm { namespace object {
const error_category &object_category();
struct object_error { enum _ { success = 0, invalid_file_type, parse_failed, unexpected_eof }; _ v_;
object_error(_ v) : v_(v) {} explicit object_error(int v) : v_(_(v)) {} operator int() const {return v_;} };
inline error_code make_error_code(object_error e) { return error_code(static_cast<int>(e), object_category()); }
} // end namespace object.
template <> struct is_error_code_enum<object::object_error> : true_type { };
template <> struct is_error_code_enum<object::object_error::_> : true_type { };
} // end namespace llvm.
#endif
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