Counter Strike : Global Offensive Source Code
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  1. //===- llvm/Support/Debug.h - Easy way to add debug output ------*- C++ -*-===//
  2. //
  3. // The LLVM Compiler Infrastructure
  4. //
  5. // This file is distributed under the University of Illinois Open Source
  6. // License. See LICENSE.TXT for details.
  7. //
  8. //===----------------------------------------------------------------------===//
  9. //
  10. // This file implements a handy way of adding debugging information to your
  11. // code, without it being enabled all of the time, and without having to add
  12. // command line options to enable it.
  13. //
  14. // In particular, just wrap your code with the DEBUG() macro, and it will be
  15. // enabled automatically if you specify '-debug' on the command-line.
  16. // Alternatively, you can also use the SET_DEBUG_TYPE("foo") macro to specify
  17. // that your debug code belongs to class "foo". Then, on the command line, you
  18. // can specify '-debug-only=foo' to enable JUST the debug information for the
  19. // foo class.
  20. //
  21. // When compiling without assertions, the -debug-* options and all code in
  22. // DEBUG() statements disappears, so it does not affect the runtime of the code.
  23. //
  24. //===----------------------------------------------------------------------===//
  25. #ifndef LLVM_SUPPORT_DEBUG_H
  26. #define LLVM_SUPPORT_DEBUG_H
  27. namespace llvm {
  28. class raw_ostream;
  29. /// DEBUG_TYPE macro - Files can specify a DEBUG_TYPE as a string, which causes
  30. /// all of their DEBUG statements to be activatable with -debug-only=thatstring.
  31. #ifndef DEBUG_TYPE
  32. #define DEBUG_TYPE ""
  33. #endif
  34. #ifndef NDEBUG
  35. /// DebugFlag - This boolean is set to true if the '-debug' command line option
  36. /// is specified. This should probably not be referenced directly, instead, use
  37. /// the DEBUG macro below.
  38. ///
  39. extern bool DebugFlag;
  40. /// isCurrentDebugType - Return true if the specified string is the debug type
  41. /// specified on the command line, or if none was specified on the command line
  42. /// with the -debug-only=X option.
  43. ///
  44. bool isCurrentDebugType(const char *Type);
  45. /// setCurrentDebugType - Set the current debug type, as if the -debug-only=X
  46. /// option were specified. Note that DebugFlag also needs to be set to true for
  47. /// debug output to be produced.
  48. ///
  49. void setCurrentDebugType(const char *Type);
  50. /// DEBUG_WITH_TYPE macro - This macro should be used by passes to emit debug
  51. /// information. In the '-debug' option is specified on the commandline, and if
  52. /// this is a debug build, then the code specified as the option to the macro
  53. /// will be executed. Otherwise it will not be. Example:
  54. ///
  55. /// DEBUG_WITH_TYPE("bitset", dbgs() << "Bitset contains: " << Bitset << "\n");
  56. ///
  57. /// This will emit the debug information if -debug is present, and -debug-only
  58. /// is not specified, or is specified as "bitset".
  59. #define DEBUG_WITH_TYPE(TYPE, X) \
  60. do { if (::llvm::DebugFlag && ::llvm::isCurrentDebugType(TYPE)) { X; } \
  61. } while (0)
  62. #else
  63. #define isCurrentDebugType(X) (false)
  64. #define setCurrentDebugType(X)
  65. #define DEBUG_WITH_TYPE(TYPE, X) do { } while (0)
  66. #endif
  67. /// EnableDebugBuffering - This defaults to false. If true, the debug
  68. /// stream will install signal handlers to dump any buffered debug
  69. /// output. It allows clients to selectively allow the debug stream
  70. /// to install signal handlers if they are certain there will be no
  71. /// conflict.
  72. ///
  73. extern bool EnableDebugBuffering;
  74. /// dbgs() - This returns a reference to a raw_ostream for debugging
  75. /// messages. If debugging is disabled it returns errs(). Use it
  76. /// like: dbgs() << "foo" << "bar";
  77. raw_ostream &dbgs();
  78. // DEBUG macro - This macro should be used by passes to emit debug information.
  79. // In the '-debug' option is specified on the commandline, and if this is a
  80. // debug build, then the code specified as the option to the macro will be
  81. // executed. Otherwise it will not be. Example:
  82. //
  83. // DEBUG(dbgs() << "Bitset contains: " << Bitset << "\n");
  84. //
  85. #define DEBUG(X) DEBUG_WITH_TYPE(DEBUG_TYPE, X)
  86. } // End llvm namespace
  87. #endif