Counter Strike : Global Offensive Source Code
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//===-- Support/MutexGuard.h - Acquire/Release Mutex In Scope ---*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines a guard for a block of code that ensures a Mutex is locked
// upon construction and released upon destruction.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_SUPPORT_MUTEXGUARD_H
#define LLVM_SUPPORT_MUTEXGUARD_H
#include "llvm/Support/Mutex.h"
namespace llvm { /// Instances of this class acquire a given Mutex Lock when constructed and
/// hold that lock until destruction. The intention is to instantiate one of
/// these on the stack at the top of some scope to be assured that C++
/// destruction of the object will always release the Mutex and thus avoid
/// a host of nasty multi-threading problems in the face of exceptions, etc.
/// @brief Guard a section of code with a Mutex.
class MutexGuard { sys::Mutex &M; MutexGuard(const MutexGuard &) LLVM_DELETED_FUNCTION; void operator=(const MutexGuard &) LLVM_DELETED_FUNCTION; public: MutexGuard(sys::Mutex &m) : M(m) { M.acquire(); } ~MutexGuard() { M.release(); } /// holds - Returns true if this locker instance holds the specified lock.
/// This is mostly used in assertions to validate that the correct mutex
/// is held.
bool holds(const sys::Mutex& lock) const { return &M == &lock; } }; }
#endif // LLVM_SUPPORT_MUTEXGUARD_H
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