Counter Strike : Global Offensive Source Code
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  1. //===-- llvm/Support/PluginLoader.h - Plugin Loader for Tools ---*- C++ -*-===//
  2. //
  3. // The LLVM Compiler Infrastructure
  4. //
  5. // This file is distributed under the University of Illinois Open Source
  6. // License. See LICENSE.TXT for details.
  7. //
  8. //===----------------------------------------------------------------------===//
  9. //
  10. // A tool can #include this file to get a -load option that allows the user to
  11. // load arbitrary shared objects into the tool's address space. Note that this
  12. // header can only be included by a program ONCE, so it should never to used by
  13. // library authors.
  14. //
  15. //===----------------------------------------------------------------------===//
  16. #ifndef LLVM_SUPPORT_PLUGINLOADER_H
  17. #define LLVM_SUPPORT_PLUGINLOADER_H
  18. #include "llvm/Support/CommandLine.h"
  19. namespace llvm {
  20. struct PluginLoader {
  21. void operator=(const std::string &Filename);
  22. static unsigned getNumPlugins();
  23. static std::string& getPlugin(unsigned num);
  24. };
  25. #ifndef DONT_GET_PLUGIN_LOADER_OPTION
  26. // This causes operator= above to be invoked for every -load option.
  27. static cl::opt<PluginLoader, false, cl::parser<std::string> >
  28. LoadOpt("load", cl::ZeroOrMore, cl::value_desc("pluginfilename"),
  29. cl::desc("Load the specified plugin"));
  30. #endif
  31. }
  32. #endif