Counter Strike : Global Offensive Source Code
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//===-- StringPool.h - Interned string pool ---------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file declares an interned string pool, which helps reduce the cost of
// strings by using the same storage for identical strings.
//
// To intern a string:
//
// StringPool Pool;
// PooledStringPtr Str = Pool.intern("wakka wakka");
//
// To use the value of an interned string, use operator bool and operator*:
//
// if (Str)
// cerr << "the string is" << *Str << "\n";
//
// Pooled strings are immutable, but you can change a PooledStringPtr to point
// to another instance. So that interned strings can eventually be freed,
// strings in the string pool are reference-counted (automatically).
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_SUPPORT_STRINGPOOL_H
#define LLVM_SUPPORT_STRINGPOOL_H
#include "llvm/ADT/StringMap.h"
#include <cassert>
#include <new>
namespace llvm {
class PooledStringPtr;
/// StringPool - An interned string pool. Use the intern method to add a
/// string. Strings are removed automatically as PooledStringPtrs are
/// destroyed.
class StringPool { /// PooledString - This is the value of an entry in the pool's interning
/// table.
struct PooledString { StringPool *Pool; ///< So the string can remove itself.
unsigned Refcount; ///< Number of referencing PooledStringPtrs.
public: PooledString() : Pool(0), Refcount(0) { } };
friend class PooledStringPtr;
typedef StringMap<PooledString> table_t; typedef StringMapEntry<PooledString> entry_t; table_t InternTable;
public: StringPool(); ~StringPool();
/// intern - Adds a string to the pool and returns a reference-counted
/// pointer to it. No additional memory is allocated if the string already
/// exists in the pool.
PooledStringPtr intern(StringRef Str);
/// empty - Checks whether the pool is empty. Returns true if so.
///
inline bool empty() const { return InternTable.empty(); } };
/// PooledStringPtr - A pointer to an interned string. Use operator bool to
/// test whether the pointer is valid, and operator * to get the string if so.
/// This is a lightweight value class with storage requirements equivalent to
/// a single pointer, but it does have reference-counting overhead when
/// copied.
class PooledStringPtr { typedef StringPool::entry_t entry_t; entry_t *S;
public: PooledStringPtr() : S(0) {}
explicit PooledStringPtr(entry_t *E) : S(E) { if (S) ++S->getValue().Refcount; }
PooledStringPtr(const PooledStringPtr &That) : S(That.S) { if (S) ++S->getValue().Refcount; }
PooledStringPtr &operator=(const PooledStringPtr &That) { if (S != That.S) { clear(); S = That.S; if (S) ++S->getValue().Refcount; } return *this; }
void clear() { if (!S) return; if (--S->getValue().Refcount == 0) { S->getValue().Pool->InternTable.remove(S); S->Destroy(); } S = 0; }
~PooledStringPtr() { clear(); }
inline const char *begin() const { assert(*this && "Attempt to dereference empty PooledStringPtr!"); return S->getKeyData(); }
inline const char *end() const { assert(*this && "Attempt to dereference empty PooledStringPtr!"); return S->getKeyData() + S->getKeyLength(); }
inline unsigned size() const { assert(*this && "Attempt to dereference empty PooledStringPtr!"); return S->getKeyLength(); }
inline const char *operator*() const { return begin(); } inline operator bool() const { return S != 0; }
inline bool operator==(const PooledStringPtr &That) { return S == That.S; } inline bool operator!=(const PooledStringPtr &That) { return S != That.S; } };
} // End llvm namespace
#endif
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