Counter Strike : Global Offensive Source Code
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  1. # pngminim/encoder/pngusr.dfa
  2. #
  3. # Copyright (c) 2010-2011 Glenn Randers-Pehrson
  4. #
  5. # This code is released under the libpng license.
  6. # For conditions of distribution and use, see the disclaimer
  7. # and license in png.h
  8. # First all the build options off:
  9. everything = off
  10. # Switch on the write code - this makes a minimalist encoder
  11. option WRITE on
  12. # You must choose fixed or floating point arithmetic:
  13. # option FLOATING_POINT on
  14. option FIXED_POINT on
  15. # You must chose the internal fixed point implementation or to
  16. # use the system floating point. The latter is considerably
  17. # smaller (by about 1kbyte on an x86 system):
  18. # option FLOATING_ARITHMETIC on
  19. option FLOATING_ARITHMETIC off
  20. # Your program will probably need other options. The example
  21. # program here, pnm2pngm, requires the following. Take a look
  22. # at pnglibconf.h to find out the full set of what has to be
  23. # enabled to make the following work.
  24. option SETJMP on
  25. option STDIO on