Counter Strike : Global Offensive Source Code
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# pngminim/preader/pngusr.dfa # # Copyright (c) 2010-2011 Glenn Randers-Pehrson # # This code is released under the libpng license. # For conditions of distribution and use, see the disclaimer # and license in png.h
# First all the build options off:
everything = off
# Just switch on the progressive read code
option PROGRESSIVE_READ on
# You may choose fixed or floating point APIs: # option FLOATING_POINT on
option FIXED_POINT on
# You must chose the internal fixed point implementation or to # use the system floating point. The latter is considerably # smaller (by about 1kbyte on an x86 system):
option FLOATING_ARITHMETIC on # option FLOATING_ARITHMETIC off
# Your program will probably need other options. The example # program here, rpng2-x, requires the following. Take a look # at pnglibconf.h to find out the full set of what has to be # enabled to make the following work.
option SETJMP on option STDIO on option READ_bKGD on option READ_GAMMA on option READ_EXPAND on option READ_16_TO_8 on option READ_GRAY_TO_RGB on
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