Counter Strike : Global Offensive Source Code
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# Makefile for libpng # 16-bit Borland C++ (Note: All modules are compiled in C mode) # To build the library, do: # "make -fmakefile.bor -DMODEL=c" # or: "make -fmakefile.bor -DMODEL=l" # # ------------ Borland C++ ------------
### Absolutely necessary for this makefile to work .AUTODEPEND
## Where zlib.h, zconf.h and zlib_MODEL.lib are ZLIB_DIR=..\zlib
## Compiler, linker and lib stuff CC=bcc LD=bcc LIB=tlib
!ifndef MODEL MODEL=l !endif
MODEL_ARG=-m$(MODEL)
#TARGET_CPU=3 # 2 = 286, 3 = 386, etc. !ifndef TARGET_CPU TARGET_CPU=2 !endif
# Use this if you don't want Borland's fancy exception handling # (for Borland C++ 4.0 or later) #NOEHLIB=noeh$(MODEL).lib
!ifdef DEBUG CDEBUG=-v LDEBUG=-v !else CDEBUG= LDEBUG= !endif
# STACKOFLOW=1 !ifdef STACKOFLOW CDEBUG=$(CDEBUG) -N LDEBUG=$(LDEBUG) -N !endif
# -X- turn on dependency generation in the object file # -w set all warnings on # -O2 optimize for speed # -Z global optimization CFLAGS=-O2 -Z -X- -w -I$(ZLIB_DIR) -$(TARGET_CPU) $(MODEL_ARG) $(CDEBUG)
# -M generate map file LDFLAGS=-M -L$(ZLIB_DIR) $(MODEL_ARG) $(LDEBUG)
## Variables
OBJS = \ png.obj \ pngerror.obj \ pngget.obj \ pngmem.obj \ pngpread.obj \ pngread.obj \ pngrio.obj \ pngrtran.obj \ pngrutil.obj \ pngset.obj \ pngtrans.obj \ pngwio.obj \ pngwrite.obj \ pngwtran.obj \ pngwutil.obj
LIBOBJS = \ +png.obj \ +pngerror.obj \ +pngget.obj \ +pngmem.obj \ +pngpread.obj \ +pngread.obj \ +pngrio.obj \ +pngrtran.obj \ +pngrutil.obj \ +pngset.obj \ +pngtrans.obj \ +pngwio.obj \ +pngwrite.obj \ +pngwtran.obj \ +pngwutil.obj
LIBNAME=libpng$(MODEL).lib
## Implicit rules
# Braces let make "batch" calls to the compiler, # 2 calls instead of 12; space is important. .c.obj: $(CC) $(CFLAGS) -c {$*.c }
.c.exe: $(CC) $(CFLAGS) $(LDFLAGS) $*.c $(LIBNAME) zlib_$(MODEL).lib $(NOEHLIB)
## Major targets
all: libpng pngtest
# try !inlude scripts\pnglibconf.mak for more options pnglibconf.h: scripts\pnglibconf.h.prebuilt copy scripts\pnglibconf.h.prebuilt $@
libpng: $(LIBNAME)
pngtest: pngtest$(MODEL).exe
test: pngtest$(MODEL).exe pngtest$(MODEL)
## Minor Targets
png.obj: png.c png.h pngconf.h pnglibconf.h pngpriv.h pngstruct.h pnginfo.h pngdebug.h pngerror.obj: pngerror.c png.h pngconf.h pnglibconf.h pngpriv.h pngstruct.h pnginfo.h pngdebug.h pngget.obj: pngget.c png.h pngconf.h pnglibconf.h pngpriv.h pngstruct.h pnginfo.h pngdebug.h pngmem.obj: pngmem.c png.h pngconf.h pnglibconf.h pngpriv.h pngstruct.h pnginfo.h pngdebug.h pngpread.obj: pngpread.c png.h pngconf.h pnglibconf.h pngpriv.h pngstruct.h pnginfo.h pngdebug.h pngread.obj: pngread.c png.h pngconf.h pnglibconf.h pngpriv.h pngstruct.h pnginfo.h pngdebug.h pngrio.obj: pngrio.c png.h pngconf.h pnglibconf.h pngpriv.h pngstruct.h pnginfo.h pngdebug.h pngrtran.obj: pngrtran.c png.h pngconf.h pnglibconf.h pngpriv.h pngstruct.h pnginfo.h pngdebug.h pngrutil.obj: pngrutil.c png.h pngconf.h pnglibconf.h pngpriv.h pngstruct.h pnginfo.h pngdebug.h pngset.obj: pngset.c png.h pngconf.h pnglibconf.h pngpriv.h pngstruct.h pnginfo.h pngdebug.h pngtrans.obj: pngtrans.c png.h pngconf.h pnglibconf.h pngpriv.h pngstruct.h pnginfo.h pngdebug.h pngwio.obj: pngwio.c png.h pngconf.h pnglibconf.h pngpriv.h pngstruct.h pnginfo.h pngdebug.h pngwrite.obj: pngwrite.c png.h pngconf.h pnglibconf.h pngpriv.h pngstruct.h pnginfo.h pngdebug.h pngwtran.obj: pngwtran.c png.h pngconf.h pnglibconf.h pngpriv.h pngstruct.h pnginfo.h pngdebug.h pngwutil.obj: pngwutil.c png.h pngconf.h pnglibconf.h pngpriv.h pngstruct.h pnginfo.h pngdebug.h
$(LIBNAME): $(OBJS) -del $(LIBNAME) $(LIB) $(LIBNAME) @&&| $(LIBOBJS), libpng$(MODEL) |
pngtest$(MODEL).obj: pngtest.c png.h pngconf.h pnglibconf.h $(CC) $(CFLAGS) -opngtest$(MODEL) -c pngtest.c
pngtest$(MODEL).exe: pngtest$(MODEL).obj $(LD) $(LDFLAGS) pngtest$(MODEL).obj $(LIBNAME) zlib_$(MODEL).lib $(NOEHLIB)
# Clean up anything else you want clean: -del pnglibconf.h -del *.obj -del *.exe -del *.lib -del *.lst -del *.map
# End of makefile for libpng
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