Counter Strike : Global Offensive Source Code
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# Microsoft Developer Studio Project File - Name="zlib" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 # TARGTYPE "Win32 (x86) Static Library" 0x0104
CFG=zlib - Win32 LIB Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "zlib.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "zlib.mak" CFG="zlib - Win32 LIB Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "zlib - Win32 DLL ASM Release" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE "zlib - Win32 DLL ASM Debug" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE "zlib - Win32 DLL Release" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE "zlib - Win32 DLL Debug" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE "zlib - Win32 LIB ASM Release" (based on "Win32 (x86) Static Library") !MESSAGE "zlib - Win32 LIB ASM Debug" (based on "Win32 (x86) Static Library") !MESSAGE "zlib - Win32 LIB Release" (based on "Win32 (x86) Static Library") !MESSAGE "zlib - Win32 LIB Debug" (based on "Win32 (x86) Static Library") !MESSAGE
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# PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "zlib___Win32_DLL_ASM_Debug" # PROP BASE Intermediate_Dir "zlib___Win32_DLL_ASM_Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Win32_DLL_ASM_Debug" # PROP Intermediate_Dir "Win32_DLL_ASM_Debug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" CPP=cl.exe # ADD BASE CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c # SUBTRACT BASE CPP /YX /Yc /Yu # ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "_DEBUG" /D "ASMV" /D "ASMINF" /FR /FD /GZ /c # SUBTRACT CPP /YX /Yc /Yu MTL=midl.exe # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 RSC=rc.exe # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept # ADD LINK32 /nologo /dll /debug /machine:I386 /out:"Win32_DLL_ASM_Debug\zlib1d.dll" /pdbtype:sept
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# PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "zlib___Win32_DLL_Debug" # PROP BASE Intermediate_Dir "zlib___Win32_DLL_Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Win32_DLL_Debug" # PROP Intermediate_Dir "Win32_DLL_Debug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" CPP=cl.exe # ADD BASE CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c # SUBTRACT BASE CPP /YX /Yc /Yu # ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "_DEBUG" /FR /FD /GZ /c # SUBTRACT CPP /YX /Yc /Yu MTL=midl.exe # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 RSC=rc.exe # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept # ADD LINK32 /nologo /dll /debug /machine:I386 /out:"Win32_DLL_Debug\zlib1d.dll" /pdbtype:sept
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# PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "zlib___Win32_LIB_ASM_Release" # PROP BASE Intermediate_Dir "zlib___Win32_LIB_ASM_Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Win32_LIB_ASM_Release" # PROP Intermediate_Dir "Win32_LIB_ASM_Release" # PROP Target_Dir "" CPP=cl.exe # ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c # SUBTRACT BASE CPP /YX /Yc /Yu # ADD CPP /nologo /MD /W3 /O2 /D "WIN32" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "NDEBUG" /D "ASMV" /D "ASMINF" /FD /c # SUBTRACT CPP /YX /Yc /Yu RSC=rc.exe # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo
!ELSEIF "$(CFG)" == "zlib - Win32 LIB ASM Debug"
# PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "zlib___Win32_LIB_ASM_Debug" # PROP BASE Intermediate_Dir "zlib___Win32_LIB_ASM_Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Win32_LIB_ASM_Debug" # PROP Intermediate_Dir "Win32_LIB_ASM_Debug" # PROP Target_Dir "" CPP=cl.exe # ADD BASE CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c # SUBTRACT BASE CPP /YX /Yc /Yu # ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "_DEBUG" /D "ASMV" /D "ASMINF" /FR /FD /GZ /c # SUBTRACT CPP /YX /Yc /Yu RSC=rc.exe # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo /out:"Win32_LIB_ASM_Debug\zlibd.lib"
!ELSEIF "$(CFG)" == "zlib - Win32 LIB Release"
# PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "zlib___Win32_LIB_Release" # PROP BASE Intermediate_Dir "zlib___Win32_LIB_Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Win32_LIB_Release" # PROP Intermediate_Dir "Win32_LIB_Release" # PROP Target_Dir "" CPP=cl.exe # ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c # SUBTRACT BASE CPP /YX /Yc /Yu # ADD CPP /nologo /MD /W3 /O2 /D "WIN32" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "NDEBUG" /FD /c # SUBTRACT CPP /YX /Yc /Yu RSC=rc.exe # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo
!ELSEIF "$(CFG)" == "zlib - Win32 LIB Debug"
# PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "zlib___Win32_LIB_Debug" # PROP BASE Intermediate_Dir "zlib___Win32_LIB_Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Win32_LIB_Debug" # PROP Intermediate_Dir "Win32_LIB_Debug" # PROP Target_Dir "" CPP=cl.exe # ADD BASE CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c # SUBTRACT BASE CPP /YX /Yc /Yu # ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "_DEBUG" /FR /FD /GZ /c # SUBTRACT CPP /YX /Yc /Yu RSC=rc.exe # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo /out:"Win32_LIB_Debug\zlibd.lib"
!ENDIF
# Begin Target
# Name "zlib - Win32 DLL ASM Release" # Name "zlib - Win32 DLL ASM Debug" # Name "zlib - Win32 DLL Release" # Name "zlib - Win32 DLL Debug" # Name "zlib - Win32 LIB ASM Release" # Name "zlib - Win32 LIB ASM Debug" # Name "zlib - Win32 LIB Release" # Name "zlib - Win32 LIB Debug" # Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Source File
SOURCE=..\..\adler32.c # End Source File # Begin Source File
SOURCE=..\..\compress.c # End Source File # Begin Source File
SOURCE=..\..\crc32.c # End Source File # Begin Source File
SOURCE=..\..\deflate.c # End Source File # Begin Source File
SOURCE=..\..\gzclose.c # End Source File # Begin Source File
SOURCE=..\..\gzlib.c # End Source File # Begin Source File
SOURCE=..\..\gzread.c # End Source File # Begin Source File
SOURCE=..\..\gzwrite.c # End Source File # Begin Source File
SOURCE=..\..\infback.c # End Source File # Begin Source File
SOURCE=..\..\inffast.c # End Source File # Begin Source File
SOURCE=..\..\inflate.c # End Source File # Begin Source File
SOURCE=..\..\inftrees.c # End Source File # Begin Source File
SOURCE=..\..\trees.c # End Source File # Begin Source File
SOURCE=..\..\uncompr.c # End Source File # Begin Source File
SOURCE=..\..\win32\zlib.def
!IF "$(CFG)" == "zlib - Win32 DLL ASM Release"
!ELSEIF "$(CFG)" == "zlib - Win32 DLL ASM Debug"
!ELSEIF "$(CFG)" == "zlib - Win32 DLL Release"
!ELSEIF "$(CFG)" == "zlib - Win32 DLL Debug"
!ELSEIF "$(CFG)" == "zlib - Win32 LIB ASM Release"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "zlib - Win32 LIB ASM Debug"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "zlib - Win32 LIB Release"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "zlib - Win32 LIB Debug"
# PROP Exclude_From_Build 1
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SOURCE=..\..\inffixed.h # End Source File # Begin Source File
SOURCE=..\..\inflate.h # End Source File # Begin Source File
SOURCE=..\..\inftrees.h # End Source File # Begin Source File
SOURCE=..\..\trees.h # End Source File # Begin Source File
SOURCE=..\..\zconf.h # End Source File # Begin Source File
SOURCE=..\..\zlib.h # End Source File # Begin Source File
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# Begin Custom Build - Assembling... IntDir=.\Win32_DLL_ASM_Release InputPath=..\..\contrib\masmx86\gvmat32.asm InputName=gvmat32
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# End Custom Build
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# PROP Exclude_From_Build 1
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# PROP Exclude_From_Build 1
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# Begin Custom Build - Assembling... IntDir=.\Win32_LIB_ASM_Release InputPath=..\..\contrib\masmx86\gvmat32.asm InputName=gvmat32
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!ELSEIF "$(CFG)" == "zlib - Win32 LIB ASM Debug"
# Begin Custom Build - Assembling... IntDir=.\Win32_LIB_ASM_Debug InputPath=..\..\contrib\masmx86\gvmat32.asm InputName=gvmat32
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!ELSEIF "$(CFG)" == "zlib - Win32 DLL ASM Debug"
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!ELSEIF "$(CFG)" == "zlib - Win32 DLL Release"
# PROP Exclude_From_Build 1 # ADD CPP /I "..\.."
!ELSEIF "$(CFG)" == "zlib - Win32 DLL Debug"
# PROP Exclude_From_Build 1 # ADD CPP /I "..\.."
!ELSEIF "$(CFG)" == "zlib - Win32 LIB ASM Release"
# ADD CPP /I "..\.."
!ELSEIF "$(CFG)" == "zlib - Win32 LIB ASM Debug"
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!IF "$(CFG)" == "zlib - Win32 DLL ASM Release"
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# Begin Custom Build - Assembling... IntDir=.\Win32_DLL_ASM_Debug InputPath=..\..\contrib\masmx86\inffas32.asm InputName=inffas32
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# PROP Exclude_From_Build 1
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# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "zlib - Win32 LIB ASM Release"
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# Begin Custom Build - Assembling... IntDir=.\Win32_LIB_ASM_Debug InputPath=..\..\contrib\masmx86\inffas32.asm InputName=inffas32
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# PROP Exclude_From_Build 1
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# End Source File # End Group # Begin Source File
SOURCE=.\README.txt # End Source File # End Target # End Project
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