Counter Strike : Global Offensive Source Code
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//===== Copyright � Valve Corporation, All rights reserved. ======//
//
// Purpose:
//
//===========================================================================//
#ifndef GRAPHICSCRIPTINTERFACE_H
#define GRAPHICSCRIPTINTERFACE_H
#ifdef _WIN32
#pragma once
#endif
#include "gameuiscriptsystem.h"
class CGameGraphic;
//-----------------------------------------------------------------------------
// These are functions that can be called from lua that do things to graphic classes.
//-----------------------------------------------------------------------------
class CGraphicScriptInterface { public: CGraphicScriptInterface( IScriptVM *pScriptVM ); void InstallGraphic( CGameGraphic *pGraphic );
HSCRIPT GetScope( ) { return m_Scope; }
private: // private functions to support scripting
//CGameGraphic *FindGraphic( int nID );
public: // exposed functions to scripting
void PlayAnim( const char *pAnimName );
private: void SetScope( HSCRIPT Scope ) { m_Scope = Scope; }
CGameGraphic *m_pGraphic; HSCRIPT m_Scope; IScriptVM *m_pScriptVM;
};
#endif // GRAPHICSCRIPTINTERFACE_H
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