|
|
//====== Copyright 1996-2005, Valve Corporation, All rights reserved. =======
//
// Purpose:
//
//=============================================================================
#include "matsys_controls/mdlpicker.h"
#include "tier1/keyvalues.h"
#include "tier1/utldict.h"
#include "filesystem.h"
#include "studio.h"
#include "matsys_controls/matsyscontrols.h"
#include "matsys_controls/mdlpanel.h"
#include "vgui_controls/Splitter.h"
#include "vgui_controls/ComboBox.h"
#include "vgui_controls/Button.h"
#include "vgui_controls/PropertySheet.h"
#include "vgui_controls/MessageBox.h"
#include "vgui_controls/PropertyPage.h"
#include "vgui_controls/CheckButton.h"
#include "vgui_controls/DirectorySelectDialog.h"
#include "vgui/IVGui.h"
#include "vgui/IInput.h"
#include "vgui/ISurface.h"
#include "vgui/Cursor.h"
#include "matsys_controls/assetpicker.h"
#include "matsys_controls/colorpickerpanel.h"
#include "dmxloader/dmxloader.h"
#include "utlbuffer.h"
#include "bitmap/tgawriter.h"
#include "tier3/tier3.h"
#include "istudiorender.h"
#include "../vgui2/src/VPanel.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
using namespace vgui;
//-----------------------------------------------------------------------------
//
// MDL Picker
//
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
// Sort by MDL name
//-----------------------------------------------------------------------------
static int __cdecl MDLBrowserSortFunc( vgui::ListPanel *pPanel, const ListPanelItem &item1, const ListPanelItem &item2 ) { const char *string1 = item1.kv->GetString("mdl"); const char *string2 = item2.kv->GetString("mdl"); return stricmp( string1, string2 ); }
//-----------------------------------------------------------------------------
// Purpose: Constructor
//-----------------------------------------------------------------------------
CMDLPicker::CMDLPicker( vgui::Panel *pParent, int nFlags ) : BaseClass( pParent, "MDL Files", "mdl", "models", "mdlName" ) { m_hSelectedMDL = MDLHANDLE_INVALID;
m_nFlags = nFlags; // remember what we show and what not
m_pRenderPage = NULL; m_pSequencesPage = NULL; m_pActivitiesPage = NULL; m_pSkinsPage = NULL; m_pInfoPage = NULL;
m_pSequencesList = NULL; m_pActivitiesList = NULL;
// Horizontal splitter for mdls
m_pFileBrowserSplitter = new Splitter( this, "FileBrowserSplitter", SPLITTER_MODE_VERTICAL, 1 );
float flFractions[] = { 0.33f, 0.67f };
m_pFileBrowserSplitter->RespaceSplitters( flFractions );
vgui::Panel *pSplitterLeftSide = m_pFileBrowserSplitter->GetChild( 0 ); vgui::Panel *pSplitterRightSide = m_pFileBrowserSplitter->GetChild( 1 );
// Standard browser controls
pSplitterLeftSide->RequestFocus(); CreateStandardControls( pSplitterLeftSide, false );
// property sheet - revisions, changes, etc.
m_pPreviewSplitter = new Splitter( pSplitterRightSide, "PreviewSplitter", SPLITTER_MODE_HORIZONTAL, 1 );
vgui::Panel *pSplitterTopSide = m_pPreviewSplitter->GetChild( 0 ); vgui::Panel *pSplitterBottomSide = m_pPreviewSplitter->GetChild( 1 );
// MDL preview
m_pMDLPreview = new CMDLPanel( pSplitterTopSide, "MDLPreview" ); SetSkipChildDuringPainting( m_pMDLPreview );
m_pViewsSheet = new vgui::PropertySheet( pSplitterBottomSide, "ViewsSheet" ); m_pViewsSheet->AddActionSignalTarget( this );
// now add wanted features
if ( nFlags & PAGE_RENDER ) { m_pRenderPage = new vgui::PropertyPage( m_pViewsSheet, "RenderPage" );
m_pRenderPage->AddActionSignalTarget( this );
m_pRenderPage->LoadControlSettingsAndUserConfig( "resource/mdlpickerrender.res" );
RefreshRenderSettings();
// ground
Button *pSelectProbe = (Button*)m_pRenderPage->FindChildByName( "ChooseLightProbe" ); pSelectProbe->AddActionSignalTarget( this ); }
if ( nFlags & PAGE_SEQUENCES ) { m_pSequencesPage = new vgui::PropertyPage( m_pViewsSheet, "SequencesPage" );
m_pSequencesList = new vgui::ListPanel( m_pSequencesPage, "SequencesList" ); m_pSequencesList->AddColumnHeader( 0, "sequence", "sequence", 52, 0 ); m_pSequencesList->AddActionSignalTarget( this ); m_pSequencesList->SetSelectIndividualCells( true ); m_pSequencesList->SetEmptyListText("No .MDL file currently selected."); m_pSequencesList->SetDragEnabled( true ); m_pSequencesList->SetAutoResize( Panel::PIN_TOPLEFT, Panel::AUTORESIZE_DOWNANDRIGHT, 6, 6, -6, -6 ); }
if ( nFlags & PAGE_ACTIVITIES ) { m_pActivitiesPage = new vgui::PropertyPage( m_pViewsSheet, "ActivitiesPage" );
m_pActivitiesList = new vgui::ListPanel( m_pActivitiesPage, "ActivitiesList" ); m_pActivitiesList->AddColumnHeader( 0, "activity", "activity", 52, 0 ); m_pActivitiesList->AddActionSignalTarget( this ); m_pActivitiesList->SetSelectIndividualCells( true ); m_pActivitiesList->SetEmptyListText( "No .MDL file currently selected." ); m_pActivitiesList->SetDragEnabled( true ); m_pActivitiesList->SetAutoResize( Panel::PIN_TOPLEFT, Panel::AUTORESIZE_DOWNANDRIGHT, 6, 6, -6, -6 ); }
if ( nFlags & PAGE_SKINS ) { m_pSkinsPage = new vgui::PropertyPage( m_pViewsSheet, "SkinsPage" );
m_pSkinsList = new vgui::ListPanel( m_pSkinsPage, "SkinsList" ); m_pSkinsList->AddColumnHeader( 0, "skin", "skin", 52, 0 ); m_pSkinsList->AddActionSignalTarget( this ); m_pSkinsList->SetSelectIndividualCells( true ); m_pSkinsList->SetEmptyListText( "No .MDL file currently selected." ); m_pSkinsList->SetDragEnabled( true ); m_pSkinsList->SetAutoResize( Panel::PIN_TOPLEFT, Panel::AUTORESIZE_DOWNANDRIGHT, 6, 6, -6, -6 ); }
if ( nFlags & PAGE_INFO ) { m_pInfoPage = new vgui::PropertyPage( m_pViewsSheet, "InfoPage" );
m_pInfoPage->AddActionSignalTarget( this );
m_pInfoPage->LoadControlSettingsAndUserConfig( "resource/mdlpickerinfo.res" );
CheckButton * pTempCheck = (CheckButton *)m_pInfoPage->FindChildByName( "PhysicsObject" ); pTempCheck->SetDisabledFgColor1( pTempCheck->GetFgColor()); pTempCheck->SetDisabledFgColor2( pTempCheck->GetFgColor()); pTempCheck = (CheckButton *)m_pInfoPage->FindChildByName( "StaticObject" ); pTempCheck->SetDisabledFgColor1( pTempCheck->GetFgColor()); pTempCheck->SetDisabledFgColor2( pTempCheck->GetFgColor()); pTempCheck = (CheckButton *)m_pInfoPage->FindChildByName( "DynamicObject" ); pTempCheck->SetDisabledFgColor1( pTempCheck->GetFgColor()); pTempCheck->SetDisabledFgColor2( pTempCheck->GetFgColor());
m_pPropDataList = new vgui::ListPanel( m_pInfoPage, "PropData" ); m_pPropDataList->AddColumnHeader( 0, "key", "key", 250, ListPanel::COLUMN_FIXEDSIZE ); m_pPropDataList->AddColumnHeader( 1, "value", "value", 52, 0 ); m_pPropDataList->AddActionSignalTarget( this ); m_pPropDataList->SetSelectIndividualCells( false ); m_pPropDataList->SetEmptyListText( "No prop_data available." ); m_pPropDataList->SetDragEnabled( true ); m_pPropDataList->SetAutoResize( Panel::PIN_TOPLEFT, Panel::AUTORESIZE_DOWNANDRIGHT, 6, 72, -6, -6 );
RefreshRenderSettings(); }
// Load layout settings; has to happen before pinning occurs in code
LoadControlSettingsAndUserConfig( "resource/mdlpicker.res" );
// Pages must be added after control settings are set up
if ( m_pRenderPage ) { m_pViewsSheet->AddPage( m_pRenderPage, "Render" ); } if ( m_pSequencesPage ) { m_pViewsSheet->AddPage( m_pSequencesPage, "Sequences" ); } if ( m_pActivitiesPage ) { m_pViewsSheet->AddPage( m_pActivitiesPage, "Activities" ); } if ( m_pSkinsPage ) { m_pViewsSheet->AddPage( m_pSkinsPage, "Skins" ); } if ( m_pInfoPage ) { m_pViewsSheet->AddPage( m_pInfoPage, "Info" ); } }
void CMDLPicker::RefreshRenderSettings() { vgui::CheckButton *pToggle;
if ( !m_pRenderPage ) return;
// ground
pToggle = (vgui::CheckButton*)m_pRenderPage->FindChildByName("NoGround"); pToggle->AddActionSignalTarget( this ); m_pMDLPreview->SetGroundGrid( !pToggle->IsSelected() );
// collision
pToggle = (vgui::CheckButton*)m_pRenderPage->FindChildByName("Collision"); pToggle->AddActionSignalTarget( this ); m_pMDLPreview->SetCollsionModel( pToggle->IsSelected() );
// wireframe
pToggle = (vgui::CheckButton*)m_pRenderPage->FindChildByName("Wireframe"); pToggle->AddActionSignalTarget( this ); m_pMDLPreview->SetWireFrame( pToggle->IsSelected() );
// lockview
pToggle = (vgui::CheckButton*)m_pRenderPage->FindChildByName("LockView"); pToggle->AddActionSignalTarget( this ); m_pMDLPreview->SetLockView( pToggle->IsSelected() );
// look at camera
pToggle = (vgui::CheckButton*)m_pRenderPage->FindChildByName("LookAtCamera"); pToggle->AddActionSignalTarget( this ); m_pMDLPreview->SetLookAtCamera( pToggle->IsSelected() ); }
//-----------------------------------------------------------------------------
// Purpose: Destructor
//-----------------------------------------------------------------------------
CMDLPicker::~CMDLPicker() { }
//-----------------------------------------------------------------------------
// Performs layout
//-----------------------------------------------------------------------------
void CMDLPicker::PerformLayout() { // NOTE: This call should cause auto-resize to occur
// which should fix up the width of the panels
BaseClass::PerformLayout();
int w, h; GetSize( w, h );
// Layout the mdl splitter
m_pFileBrowserSplitter->SetBounds( 0, 0, w, h ); }
//-----------------------------------------------------------------------------
// Buttons on various pages
//-----------------------------------------------------------------------------
void CMDLPicker::OnAssetSelected( KeyValues *pParams ) { const char *pAsset = pParams->GetString( "asset" );
char pProbeBuf[MAX_PATH]; Q_snprintf( pProbeBuf, sizeof(pProbeBuf), "materials/lightprobes/%s", pAsset );
BeginDMXContext(); CDmxElement *pLightProbe = NULL; bool bOk = UnserializeDMX( pProbeBuf, "GAME", true, &pLightProbe ); if ( !pLightProbe || !bOk ) { char pBuf[1024]; Q_snprintf( pBuf, sizeof(pBuf), "Error loading lightprobe file '%s'!\n", pProbeBuf ); vgui::MessageBox *pMessageBox = new vgui::MessageBox( "Error Loading File!\n", pBuf, GetParent() ); pMessageBox->DoModal( );
EndDMXContext( true ); return; }
m_pMDLPreview->SetLightProbe( pLightProbe ); EndDMXContext( true ); }
//-----------------------------------------------------------------------------
// Buttons on various pages
//-----------------------------------------------------------------------------
void CMDLPicker::OnCommand( const char *pCommand ) { if ( !Q_stricmp( pCommand, "ChooseLightProbe" ) ) { CAssetPickerFrame *pPicker = new CAssetPickerFrame( this, "Select Light Probe (.prb) File", "Light Probe", "prb", "materials/lightprobes", "lightprobe" ); pPicker->DoModal(); return; }
BaseClass::OnCommand( pCommand ); }
//-----------------------------------------------------------------------------
// Purpose: rebuilds the list of activities
//-----------------------------------------------------------------------------
void CMDLPicker::RefreshActivitiesAndSequencesList() { m_pActivitiesList->RemoveAll(); m_pSequencesList->RemoveAll(); m_pMDLPreview->SetSequence( 0, false );
if ( m_hSelectedMDL == MDLHANDLE_INVALID ) { m_pActivitiesList->SetEmptyListText("No .MDL file currently selected"); m_pSequencesList->SetEmptyListText("No .MDL file currently selected"); return; }
m_pActivitiesList->SetEmptyListText(".MDL file contains no activities"); m_pSequencesList->SetEmptyListText(".MDL file contains no sequences");
studiohdr_t *hdr = vgui::MDLCache()->GetStudioHdr( m_hSelectedMDL ); CUtlDict<int, unsigned short> activityNames( true, 0, hdr->GetNumSeq() );
for (int j = 0; j < hdr->GetNumSeq(); j++) { if ( /*g_viewerSettings.showHidden ||*/ !(hdr->pSeqdesc(j).flags & STUDIO_HIDDEN)) { const char *pActivityName = hdr->pSeqdesc(j).pszActivityName(); if ( pActivityName && pActivityName[0] ) { // Multiple sequences can have the same activity name; only add unique activity names
if ( activityNames.Find( pActivityName ) == activityNames.InvalidIndex() ) { KeyValues *pkv = new KeyValues("node", "activity", pActivityName ); int nItemID = m_pActivitiesList->AddItem( pkv, 0, false, false );
KeyValues *pDrag = new KeyValues( "drag", "text", pActivityName ); pDrag->SetString( "texttype", "activityName" ); pDrag->SetString( "mdl", vgui::MDLCache()->GetModelName( m_hSelectedMDL ) ); m_pActivitiesList->SetItemDragData( nItemID, pDrag );
activityNames.Insert( pActivityName, j ); } }
const char *pSequenceName = hdr->pSeqdesc(j).pszLabel(); if ( pSequenceName && pSequenceName[0] ) { KeyValues *pkv = new KeyValues("node", "sequence", pSequenceName); int nItemID = m_pSequencesList->AddItem( pkv, 0, false, false );
KeyValues *pDrag = new KeyValues( "drag", "text", pSequenceName ); pDrag->SetString( "texttype", "sequenceName" ); pDrag->SetString( "mdl", vgui::MDLCache()->GetModelName( m_hSelectedMDL ) ); m_pSequencesList->SetItemDragData( nItemID, pDrag ); } } } }
//-----------------------------------------------------------------------------
// A MDL was selected
//-----------------------------------------------------------------------------
void CMDLPicker::OnSelectedAssetPicked( const char *pMDLName ) { char pRelativePath[MAX_PATH]; if ( pMDLName ) { Q_snprintf( pRelativePath, sizeof(pRelativePath), "models\\%s", pMDLName ); SelectMDL( pRelativePath ); } else { SelectMDL( NULL ); } }
//-----------------------------------------------------------------------------
// Allows external apps to select a MDL
//-----------------------------------------------------------------------------
void CMDLPicker::SelectMDL( const char *pRelativePath ) { MDLHandle_t hSelectedMDL = pRelativePath ? vgui::MDLCache()->FindMDL( pRelativePath ) : MDLHANDLE_INVALID; // We didn't change models after all...
if ( hSelectedMDL == m_hSelectedMDL ) { // vgui::MDLCache()->FindMDL adds a reference by default we don't use, release it again
if ( hSelectedMDL != MDLHANDLE_INVALID ) { vgui::MDLCache()->Release( hSelectedMDL ); } return; }
m_hSelectedMDL = hSelectedMDL;
if ( vgui::MDLCache()->IsErrorModel( m_hSelectedMDL ) ) { m_hSelectedMDL = MDLHANDLE_INVALID; } m_pMDLPreview->SetMDL( m_hSelectedMDL );
m_pMDLPreview->LookAtMDL();
if ( m_nFlags & ( PAGE_SKINS ) ) { UpdateSkinsList(); }
if ( m_nFlags & ( PAGE_INFO ) ) { UpdateInfoTab(); }
if ( m_nFlags & (PAGE_ACTIVITIES|PAGE_SEQUENCES) ) { RefreshActivitiesAndSequencesList(); }
// vgui::MDLCache()->FindMDL adds a reference by default we don't use, release it again
if ( hSelectedMDL != MDLHANDLE_INVALID ) { vgui::MDLCache()->Release( hSelectedMDL ); }
PostActionSignal( new KeyValues( "MDLPreviewChanged", "mdl", pRelativePath ? pRelativePath : "" ) ); }
//-----------------------------------------------------------------------------
// Purpose: updates revision view on a file being selected
//-----------------------------------------------------------------------------
void CMDLPicker::OnCheckButtonChecked(KeyValues *kv) { // RefreshMDLList();
BaseClass::OnCheckButtonChecked( kv ); RefreshRenderSettings(); }
void CMDLPicker::GetSelectedMDLName( char *pBuffer, int nMaxLen ) { Assert( nMaxLen > 0 ); if ( GetSelectedAssetCount() > 0 ) { Q_snprintf( pBuffer, nMaxLen, "models\\%s", GetSelectedAsset( ) ); } else { pBuffer[0] = 0; } } //-----------------------------------------------------------------------------
// Gets the selected activity/sequence
//-----------------------------------------------------------------------------
int CMDLPicker::GetSelectedPage( ) { if ( m_pSequencesPage && ( m_pViewsSheet->GetActivePage() == m_pSequencesPage ) ) return PAGE_SEQUENCES;
if ( m_pActivitiesPage && ( m_pViewsSheet->GetActivePage() == m_pActivitiesPage ) ) return PAGE_ACTIVITIES;
return PAGE_NONE; }
const char *CMDLPicker::GetSelectedSequenceName() { if ( !m_pSequencesPage ) return NULL;
int nIndex = m_pSequencesList->GetSelectedItem( 0 ); if ( nIndex >= 0 ) { KeyValues *pkv = m_pSequencesList->GetItem( nIndex ); return pkv->GetString( "sequence", NULL ); }
return NULL; }
const char *CMDLPicker::GetSelectedActivityName() { if ( !m_pActivitiesPage ) return NULL;
int nIndex = m_pActivitiesList->GetSelectedItem( 0 ); if ( nIndex >= 0 ) { KeyValues *pkv = m_pActivitiesList->GetItem( nIndex ); return pkv->GetString( "activity", NULL ); } return NULL; }
int CMDLPicker::GetSelectedSkin() { if ( !m_pSkinsPage ) return NULL;
int nIndex = m_pSkinsList->GetSelectedItem( 0 ); if ( nIndex >= 0 ) { return nIndex; } return NULL; }
//-----------------------------------------------------------------------------
// Plays the selected activity
//-----------------------------------------------------------------------------
void CMDLPicker::SelectActivity( const char *pActivityName ) { studiohdr_t *pstudiohdr = vgui::MDLCache()->GetStudioHdr( m_hSelectedMDL ); for ( int i = 0; i < pstudiohdr->GetNumSeq(); i++ ) { mstudioseqdesc_t &seqdesc = pstudiohdr->pSeqdesc( i ); if ( stricmp( seqdesc.pszActivityName(), pActivityName ) == 0 ) { // FIXME: Add weighted sequence selection logic?
m_pMDLPreview->SetSequence( i, false ); break; } }
PostActionSignal( new KeyValues( "SequenceSelectionChanged", "activity", pActivityName ) ); }
//-----------------------------------------------------------------------------
// Plays the selected sequence
//-----------------------------------------------------------------------------
void CMDLPicker::SelectSequence( const char *pSequenceName ) { studiohdr_t *pstudiohdr = vgui::MDLCache()->GetStudioHdr( m_hSelectedMDL ); for (int i = 0; i < pstudiohdr->GetNumSeq(); i++) { mstudioseqdesc_t &seqdesc = pstudiohdr->pSeqdesc( i ); if ( !Q_stricmp( seqdesc.pszLabel(), pSequenceName ) ) { m_pMDLPreview->SetSequence( i, false ); break; } }
PostActionSignal( new KeyValues( "SequenceSelectionChanged", "sequence", pSequenceName ) ); }
void CMDLPicker::SelectSkin( int nSkin ) { m_pMDLPreview->SetSkin( nSkin ); PostActionSignal( new KeyValues( "SkinSelectionChanged", "skin", nSkin)); }
//-----------------------------------------------------------------------------
// Purpose: Updates preview when an item is selected
//-----------------------------------------------------------------------------
void CMDLPicker::OnItemSelected( KeyValues *kv ) { Panel *pPanel = (Panel *)kv->GetPtr("panel", NULL); if ( m_pSequencesList && (pPanel == m_pSequencesList ) ) { const char *pSequenceName = GetSelectedSequenceName(); if ( pSequenceName ) { SelectSequence( pSequenceName ); } return; }
if ( m_pActivitiesList && ( pPanel == m_pActivitiesList ) ) { const char *pActivityName = GetSelectedActivityName(); if ( pActivityName ) { SelectActivity( pActivityName ); } return; }
if ( m_pSkinsList && ( pPanel == m_pSkinsList ) ) { int nSelectedSkin = GetSelectedSkin(); SelectSkin( nSelectedSkin ); return; }
BaseClass::OnItemSelected( kv ); }
//-----------------------------------------------------------------------------
// Purpose: Called when a page is shown
//-----------------------------------------------------------------------------
void CMDLPicker::OnPageChanged( ) { if ( m_pSequencesPage && ( m_pViewsSheet->GetActivePage() == m_pSequencesPage ) ) { m_pSequencesList->RequestFocus();
const char *pSequenceName = GetSelectedSequenceName();
if ( pSequenceName ) { SelectSequence( pSequenceName ); } return; } if ( m_pActivitiesPage && ( m_pViewsSheet->GetActivePage() == m_pActivitiesPage ) ) { m_pActivitiesList->RequestFocus();
const char *pActivityName = GetSelectedActivityName();
if ( pActivityName ) { SelectActivity( pActivityName ); } return; } }
//-----------------------------------------------------------------------------
//
// Purpose: Modal picker frame
//
//-----------------------------------------------------------------------------
CMDLPickerFrame::CMDLPickerFrame( vgui::Panel *pParent, const char *pTitle, int nFlags ) : BaseClass( pParent ) { SetAssetPicker( new CMDLPicker( this, nFlags ) ); LoadControlSettingsAndUserConfig( "resource/mdlpickerframe.res" ); SetTitle( pTitle, false ); }
CMDLPickerFrame::~CMDLPickerFrame() { }
//-----------------------------------------------------------------------------
// Allows external apps to select a MDL
//-----------------------------------------------------------------------------
void CMDLPickerFrame::SelectMDL( const char *pRelativePath ) { static_cast<CMDLPicker*>( GetAssetPicker() )->SelectMDL( pRelativePath ); }
int CMDLPicker::UpdateSkinsList() { int nNumSkins = 0;
if ( m_pSkinsList ) { m_pSkinsList->RemoveAll();
studiohdr_t *hdr = vgui::MDLCache()->GetStudioHdr( m_hSelectedMDL ); if ( hdr ) { nNumSkins = hdr->numskinfamilies; for ( int i = 0; i < nNumSkins; i++ ) { char skinText[25] = ""; sprintf( skinText, "skin%i", i ); KeyValues *pkv = new KeyValues("node", "skin", skinText ); m_pSkinsList->AddItem( pkv, 0, false, false ); } } } return nNumSkins; }
void CMDLPicker::UpdateInfoTab() { studiohdr_t *hdr = vgui::MDLCache()->GetStudioHdr( m_hSelectedMDL ); if ( !hdr ) return; int nMass = hdr->mass; Panel *pTempPanel = m_pInfoPage->FindChildByName("MassValue"); char massBuff[10]; Q_snprintf( massBuff, 10, "%d", nMass ); ((vgui::Label *)pTempPanel)->SetText( massBuff ); bool bIsStatic = ( hdr->flags & STUDIOHDR_FLAGS_STATIC_PROP ) ? true : false; bool bIsPhysics = false;
Label *pTempLabel = (Label *)m_pInfoPage->FindChildByName("StaticText"); pTempLabel->SetVisible( false );
KeyValues *pkvModelKeys = new KeyValues( "modelkeys" ); pkvModelKeys->LoadFromBuffer( "modelkeys", hdr->KeyValueText() );
KeyValues *kvPropData = pkvModelKeys->FindKey( "prop_data" ); if ( kvPropData ) { int iPropDataCount = UpdatePropDataList( kvPropData, bIsStatic ); if( iPropDataCount ) { bIsPhysics = true; } } else { m_pPropDataList->RemoveAll(); }
pkvModelKeys->deleteThis(); CheckButton * pTempCheck = (CheckButton *)m_pInfoPage->FindChildByName("StaticObject"); pTempCheck->SetCheckButtonCheckable( true ); pTempCheck->SetSelected( bIsStatic ); pTempCheck->SetCheckButtonCheckable( false ); pTempCheck = (CheckButton *)m_pInfoPage->FindChildByName("PhysicsObject"); pTempCheck->SetCheckButtonCheckable( true ); pTempCheck->SetSelected( bIsPhysics ); pTempCheck->SetCheckButtonCheckable( false ); pTempCheck = (CheckButton *)m_pInfoPage->FindChildByName("DynamicObject"); pTempCheck->SetCheckButtonCheckable( true ); pTempCheck->SetSelected( !bIsPhysics ); pTempCheck->SetCheckButtonCheckable( false ); }
int CMDLPicker::UpdatePropDataList( KeyValues *pkvPropData, bool &bIsStatic ) { int iCount = 0;
if ( m_pPropDataList ) { m_pPropDataList->RemoveAll();
KeyValues *kvItem = pkvPropData->GetFirstSubKey(); while ( kvItem ) { if ( kvItem->GetDataType() != KeyValues::TYPE_NONE ) { // Special handling for some keys
if ( !Q_strcmp( kvItem->GetName(), "allowstatic" ) && !Q_strcmp( kvItem->GetString() , "1" ) ) { if ( !bIsStatic ) { Label *pTempLabel = (Label *)m_pInfoPage->FindChildByName( "StaticText" ); pTempLabel->SetVisible( true ); } bIsStatic &= true; }
KeyValues *pkv = new KeyValues("node", "key", kvItem->GetName(), "value", kvItem->GetString() ); m_pPropDataList->AddItem( pkv, 0, false, false ); iCount++; } kvItem = kvItem->GetNextKey(); } } return iCount; }
|