Counter Strike : Global Offensive Source Code
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/* Buffer object interface */
/* Note: the object's structure is private */
#ifndef Py_BUFFEROBJECT_H
#define Py_BUFFEROBJECT_H
#ifdef __cplusplus
extern "C" { #endif
PyAPI_DATA(PyTypeObject) PyBuffer_Type;
#define PyBuffer_Check(op) ((op)->ob_type == &PyBuffer_Type)
#define Py_END_OF_BUFFER (-1)
PyAPI_FUNC(PyObject *) PyBuffer_FromObject(PyObject *base, Py_ssize_t offset, Py_ssize_t size); PyAPI_FUNC(PyObject *) PyBuffer_FromReadWriteObject(PyObject *base, Py_ssize_t offset, Py_ssize_t size);
PyAPI_FUNC(PyObject *) PyBuffer_FromMemory(void *ptr, Py_ssize_t size); PyAPI_FUNC(PyObject *) PyBuffer_FromReadWriteMemory(void *ptr, Py_ssize_t size);
PyAPI_FUNC(PyObject *) PyBuffer_New(Py_ssize_t size);
#ifdef __cplusplus
} #endif
#endif /* !Py_BUFFEROBJECT_H */
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