Counter Strike : Global Offensive Source Code
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/* Tuple object interface */
#ifndef Py_STRUCTSEQ_H
#define Py_STRUCTSEQ_H
#ifdef __cplusplus
extern "C" { #endif
typedef struct PyStructSequence_Field { char *name; char *doc; } PyStructSequence_Field;
typedef struct PyStructSequence_Desc { char *name; char *doc; struct PyStructSequence_Field *fields; int n_in_sequence; } PyStructSequence_Desc;
extern char* PyStructSequence_UnnamedField;
PyAPI_FUNC(void) PyStructSequence_InitType(PyTypeObject *type, PyStructSequence_Desc *desc);
PyAPI_FUNC(PyObject *) PyStructSequence_New(PyTypeObject* type);
typedef struct { PyObject_VAR_HEAD PyObject *ob_item[1]; } PyStructSequence;
/* Macro, *only* to be used to fill in brand new objects */ #define PyStructSequence_SET_ITEM(op, i, v) \
(((PyStructSequence *)(op))->ob_item[i] = v)
#ifdef __cplusplus
} #endif
#endif /* !Py_STRUCTSEQ_H */
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