Counter Strike : Global Offensive Source Code
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

53 lines
2.1 KiB

  1. ========================================================================
  2. WIN32 APPLICATION : DXSquirrel Project Overview
  3. ========================================================================
  4. AppWizard has created this DXSquirrel application for you.
  5. This file contains a summary of what you will find in each of the files that
  6. make up your DXSquirrel application.
  7. DXSquirrel.vcproj
  8. This is the main project file for VC++ projects generated using an Application Wizard.
  9. It contains information about the version of Visual C++ that generated the file, and
  10. information about the platforms, configurations, and project features selected with the
  11. Application Wizard.
  12. DXSquirrel.cpp
  13. This is the main application source file.
  14. /////////////////////////////////////////////////////////////////////////////
  15. AppWizard has created the following resources:
  16. DXSquirrel.rc
  17. This is a listing of all of the Microsoft Windows resources that the
  18. program uses. It includes the icons, bitmaps, and cursors that are stored
  19. in the RES subdirectory. This file can be directly edited in Microsoft
  20. Visual C++.
  21. Resource.h
  22. This is the standard header file, which defines new resource IDs.
  23. Microsoft Visual C++ reads and updates this file.
  24. DXSquirrel.ico
  25. This is an icon file, which is used as the application's icon (32x32).
  26. This icon is included by the main resource file DXSquirrel.rc.
  27. small.ico
  28. This is an icon file, which contains a smaller version (16x16)
  29. of the application's icon. This icon is included by the main resource
  30. file DXSquirrel.rc.
  31. /////////////////////////////////////////////////////////////////////////////
  32. Other standard files:
  33. StdAfx.h, StdAfx.cpp
  34. These files are used to build a precompiled header (PCH) file
  35. named DXSquirrel.pch and a precompiled types file named StdAfx.obj.
  36. /////////////////////////////////////////////////////////////////////////////
  37. Other notes:
  38. AppWizard uses "TODO:" comments to indicate parts of the source code you
  39. should add to or customize.
  40. /////////////////////////////////////////////////////////////////////////////