Counter Strike : Global Offensive Source Code
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48 lines
977 B

  1. //-----------------------------------------------------------------------------
  2. // VTF.VPC
  3. //
  4. // Project Script
  5. //-----------------------------------------------------------------------------
  6. $macro SRCDIR ".."
  7. $include "$SRCDIR\vpc_scripts\source_lib_base.vpc"
  8. $Configuration
  9. {
  10. $Compiler
  11. {
  12. $AdditionalIncludeDirectories "$BASE;$SRCDIR\dx9sdk\include" [$WINDOWS]
  13. $PreprocessorDefinitions "$BASE;fopen=dont_use_fopen" [$WINDOWS]
  14. }
  15. }
  16. $Project "vtf"
  17. {
  18. $Folder "Source Files"
  19. {
  20. $File "convert_x360.cpp"
  21. $File "s3tc_decode.cpp" [$WINDOWS]
  22. $File "vtf.cpp"
  23. $File "vtf_x360.cpp" [$X360]
  24. $File "vtf_ps3.cpp" [$PS3]
  25. }
  26. $Folder "Public Header Files"
  27. {
  28. $File "s3tc_decode.h" [$WINDOWS]
  29. $File "$SRCDIR\public\vtf\vtf.h"
  30. }
  31. $Folder "Header Files"
  32. {
  33. $File "cvtf.h"
  34. }
  35. $Folder "Link Libraries" [$X360]
  36. {
  37. $File "$SRCDIR\lib\public\bitmap_360.lib"
  38. $File "$SRCDIR\lib\public\mathlib_360.lib"
  39. $File "$SRCDIR\lib\public\tier2_360.lib"
  40. }
  41. }