//========= Copyright 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // //=============================================================================// #ifndef _PS3 #if !defined(_STATIC_LINKED) || defined(_SHARED_LIB) #include "stdlib.h" #include "vstdlib/random.h" // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h" #ifdef GNUC #define __cdecl #endif void __cdecl srand(unsigned int) { } int __cdecl rand() { return RandomInt( 0, VALVE_RAND_MAX ); } #endif // !_STATIC_LINKED || _SHARED_LIB #endif // PS3