//========== Copyright © 2005, Valve Corporation, All rights reserved. ======== // // Purpose: // //============================================================================= #include "enginethreads.h" // NOTE: This has to be the last file included! #include "tier0/memdbgon.h" bool g_bThreadedEngine = false; int g_nMaterialSystemThread = 0; int g_nServerThread = ( IsPS3() /*single HT1*/ ) ? 0 : 1;