//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //=============================================================================// #include "quakedef.h" #include "networkstringtable.h" #include "client.h" // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h" #ifndef SHARED_NET_STRING_TABLES static CNetworkStringTableContainer s_NetworkStringTableClient; CNetworkStringTableContainer *networkStringTableContainerClient = &s_NetworkStringTableClient; // Expose to client .dll EXPOSE_SINGLE_INTERFACE_GLOBALVAR(CNetworkStringTableContainer, INetworkStringTableContainer, INTERFACENAME_NETWORKSTRINGTABLECLIENT, s_NetworkStringTableClient ); #endif //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- void CL_PrintStringTables( void ) { #ifndef DEDICATED if ( GetBaseLocalClient().m_StringTableContainer ) { GetBaseLocalClient().m_StringTableContainer->Dump(); } #endif }