//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // //=============================================================================// #include "cbase.h" #include "materialsystem/imaterialproxy.h" #include "materialsystem/imaterial.h" #include "materialsystem/imaterialvar.h" #include "c_world.h" #include "imaterialproxydict.h" // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h" class CWorldDimsProxy : public IMaterialProxy { public: CWorldDimsProxy(); virtual ~CWorldDimsProxy(); virtual bool Init( IMaterial *pMaterial, KeyValues *pKeyValues ); virtual void OnBind( void *pC_BaseEntity ); virtual void Release( void ) { delete this; } virtual IMaterial *GetMaterial(); public: IMaterialVar *m_pMinsVar; IMaterialVar *m_pMaxsVar; }; CWorldDimsProxy::CWorldDimsProxy() { m_pMinsVar = m_pMaxsVar = NULL; } CWorldDimsProxy::~CWorldDimsProxy() { } bool CWorldDimsProxy::Init( IMaterial *pMaterial, KeyValues *pKeyValues ) { m_pMinsVar = pMaterial->FindVar( "$world_mins", NULL, false ); m_pMaxsVar = pMaterial->FindVar( "$world_maxs", NULL, false ); return true; } void CWorldDimsProxy::OnBind( void *pC_BaseEntity ) { if ( m_pMinsVar && m_pMaxsVar ) { C_World *pWorld = GetClientWorldEntity(); if ( pWorld ) { m_pMinsVar->SetVecValue( (const float*)&pWorld->m_WorldMins, 3 ); m_pMaxsVar->SetVecValue( (const float*)&pWorld->m_WorldMaxs, 3 ); } } } IMaterial *CWorldDimsProxy::GetMaterial() { return m_pMinsVar->GetOwningMaterial(); } EXPOSE_MATERIAL_PROXY( CWorldDimsProxy, WorldDims );