//========= Copyright © 1996-2009, Valve Corporation, All rights reserved. ============// // // Purpose: Implements the stick partner struct props use to keep track of // stick constraints. // //=============================================================================// #include "cbase.h" #include "stick_partner.h" // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h" StickPartner_t::StickPartner_t() : m_pConstraint( NULL ), m_nLastContactCount( 0 ) {} StickPartner_t::StickPartner_t( const StickPartner_t& rhs ) : m_other( rhs.m_other ), m_pConstraint( rhs.m_pConstraint ) { m_contacts = rhs.m_contacts; }