//========= Copyright © 1996-2009, Valve Corporation, All rights reserved. ============// // // Purpose: // //=============================================================================// #include "stdafx.h" #include "Box3D.h" #include "fgdlib/HelperInfo.h" #include "materialsystem/imaterialsystem.h" #include "materialsystem/IMesh.h" #include "MapDoc.h" #include "MapOccluder.h" #include "MapView2D.h" #include "Material.h" #include "mathlib/MathLib.h" #include "Render2D.h" #include "Render3D.h" #include "ToolManager.h" #include "ToolSphere.h" #include "..\FoW\FoW.h" // memdbgon must be the last include file in a .cpp file!!! #include IMPLEMENT_MAPCLASS(CMapOccluder) //----------------------------------------------------------------------------- // Purpose: Factory function. Used for creating a CMapOccluder helper from a // set of string parameters from the FGD file. // Input : pInfo - Pointer to helper info class which gives us information // about how to create the helper. // Output : Returns a pointer to the helper, NULL if an error occurs. //----------------------------------------------------------------------------- CMapClass *CMapOccluder::Create(CHelperInfo *pHelperInfo, CMapEntity *pParent) { CMapOccluder *pOccluder = new CMapOccluder; if (pOccluder != NULL) { // // The first parameter should be the key name to represent. If it isn't // there we assume "radius". // const char *pszKeyName = pHelperInfo->GetParameter(0); if (pszKeyName != NULL) { strcpy(pOccluder->m_szKeyName, pszKeyName); } else { strcpy(pOccluder->m_szKeyName, "radius"); } // // Extract the line color from the parameter list. // unsigned char chRed = 255; unsigned char chGreen = 255; unsigned char chBlue = 255; const char *pszParam = pHelperInfo->GetParameter(1); if (pszParam != NULL) { chRed = atoi(pszParam); } pszParam = pHelperInfo->GetParameter(2); if (pszParam != NULL) { chGreen = atoi(pszParam); } pszParam = pHelperInfo->GetParameter(3); if (pszParam != NULL) { chBlue = atoi(pszParam); } pOccluder->SetRenderColor(chRed, chGreen, chBlue); } return pOccluder; } //----------------------------------------------------------------------------- // Purpose: Constructor. //----------------------------------------------------------------------------- CMapOccluder::CMapOccluder(bool AddToFoW) : CMapSphere() { m_szKeyName[0] = '\0'; m_flRadius = 0; r = 255; g = 0; b = 0; SetVisible( true ); SetVisible2D( true ); m_FoWHandle = -1; if ( AddToFoW ) { CFoW *pFoW = CMapDoc::GetActiveMapDoc()->GetFoW(); if ( pFoW ) { m_FoWHandle = pFoW->AddOccluder( false ); } } m_bWasSelected = false; } //----------------------------------------------------------------------------- // Purpose: Destructor. //----------------------------------------------------------------------------- CMapOccluder::~CMapOccluder(void) { if ( m_FoWHandle != -1 ) { CFoW *pFoW = CMapDoc::GetActiveMapDoc()->GetFoW(); if ( pFoW != NULL && m_FoWHandle != -1 ) { pFoW->RemoveOccluder( m_FoWHandle ); } m_FoWHandle = -1; } } //----------------------------------------------------------------------------- // Purpose: // Input : bFullUpdate - //----------------------------------------------------------------------------- void CMapOccluder::CalcBounds(BOOL bFullUpdate) { CMapClass::CalcBounds(bFullUpdate); Vector mins; Vector maxs; // // Pretend we're a point so that we don't change our parent entity bounds // in the 2D view. // m_Render2DBox.ResetBounds(); m_Render2DBox.UpdateBounds(m_Origin); mins = m_Origin - Vector(m_flRadius, m_flRadius, m_flRadius); maxs = m_Origin + Vector(m_flRadius, m_flRadius, m_flRadius); m_Render2DBox.UpdateBounds(mins, maxs); // // Build our bounds for frustum culling in the 3D views. // m_CullBox.ResetBounds(); mins = m_Origin - Vector(m_flRadius, m_flRadius, m_flRadius); maxs = m_Origin + Vector(m_flRadius, m_flRadius, m_flRadius); m_CullBox.UpdateBounds(mins, maxs); m_BoundingBox.ResetBounds(); // we don't want to use the bounds of the sphere for our bounding box } //----------------------------------------------------------------------------- // Purpose: // Output : CMapClass //----------------------------------------------------------------------------- CMapClass *CMapOccluder::Copy(bool bUpdateDependencies) { CMapOccluder *pCopy = new CMapOccluder( false ); if (pCopy != NULL) { pCopy->CopyFrom(this, bUpdateDependencies); } return(pCopy); } //----------------------------------------------------------------------------- // Purpose: Makes this an exact duplicate of pObject. // Input : pObject - Object to copy. // Output : Returns this. //----------------------------------------------------------------------------- CMapClass *CMapOccluder::CopyFrom(CMapClass *pObject, bool bUpdateDependencies) { Assert(pObject->IsMapClass(MAPCLASS_TYPE(CMapOccluder))); CMapOccluder *pFrom = (CMapOccluder *)pObject; CMapClass::CopyFrom(pObject, bUpdateDependencies); m_flRadius = pFrom->m_flRadius; strcpy(m_szKeyName, pFrom->m_szKeyName); return(this); } //----------------------------------------------------------------------------- // Purpose: Gets the tool object for a given context data from HitTest2D. //----------------------------------------------------------------------------- CBaseTool *CMapOccluder::GetToolObject(int nHitData, bool bAttachObject) { CToolSphere *pTool = (CToolSphere *)ToolManager()->GetToolForID(TOOL_SPHERE); if ( bAttachObject ) pTool->Attach(this); return pTool; } //----------------------------------------------------------------------------- // Purpose: // Input : pView - // point - point in client coordinates // Output : //----------------------------------------------------------------------------- bool CMapOccluder::HitTest2D(CMapView2D *pView, const Vector2D &point, HitInfo_t &HitData) { if ( m_flRadius <= 0 ) { return NULL; } Vector2D vecClientOrigin; pView->WorldToClient(vecClientOrigin, m_Origin); Vector vecRadius = m_Origin; vecRadius[pView->axHorz] += m_flRadius; Vector2D vecClientRadius; pView->WorldToClient(vecClientRadius, vecRadius); int nRadius = abs(vecClientRadius.x - vecClientOrigin.x); vecClientRadius.x = nRadius; vecClientRadius.y = nRadius; HitData.pObject = this; HitData.nDepth = 0; // handles have no depth HitData.uData = nRadius; Vector2D vecClientMin = vecClientOrigin - vecClientRadius; Vector2D vecClientMax = vecClientOrigin + vecClientRadius; // // Check the four resize handles. // Vector2D vecTemp(vecClientOrigin.x, vecClientMin.y - HANDLE_OFFSET); if (pView->CheckDistance(point, vecTemp, 6)) { // Top handle SetCursor(AfxGetApp()->LoadStandardCursor(IDC_SIZENS)); return true; } vecTemp.x = vecClientOrigin.x; vecTemp.y = vecClientMax.y + HANDLE_OFFSET; if (pView->CheckDistance(point, vecTemp, HANDLE_RADIUS)) { // Bottom handle SetCursor(AfxGetApp()->LoadStandardCursor(IDC_SIZENS)); return true; } vecTemp.x = vecClientMin.x - HANDLE_OFFSET; vecTemp.y = vecClientOrigin.y; if (pView->CheckDistance(point, vecTemp, HANDLE_RADIUS)) { // Left handle SetCursor(AfxGetApp()->LoadStandardCursor(IDC_SIZEWE)); return true; } vecTemp.x = vecClientMax.x + HANDLE_OFFSET; vecTemp.y = vecClientOrigin.y; if (pView->CheckDistance(point, vecTemp, HANDLE_RADIUS)) { // Right handle SetCursor(AfxGetApp()->LoadStandardCursor(IDC_SIZEWE)); return true; } HitData.pObject = NULL; return false; } //----------------------------------------------------------------------------- // Purpose: Notifies that this object's parent entity has had a key value change. // Input : szKey - The key that changed. // szValue - The new value of the key. //----------------------------------------------------------------------------- void CMapOccluder::OnParentKeyChanged(const char *szKey, const char *szValue) { if (!stricmp(szKey, m_szKeyName)) { m_flRadius = atof(szValue); PostUpdate(Notify_Changed); CFoW *pFoW = CMapDoc::GetActiveMapDoc()->GetFoW(); if ( pFoW ) { pFoW->UpdateOccluderSize( m_FoWHandle, m_flRadius ); } } } //----------------------------------------------------------------------------- // Purpose: // Input : // Output : //----------------------------------------------------------------------------- void CMapOccluder::OnRemoveFromWorld(CMapWorld *pWorld, bool bNotifyChildren) { CFoW *pFoW = CMapDoc::GetActiveMapDoc()->GetFoW(); if ( pFoW != NULL && m_FoWHandle != -1 ) { pFoW->RemoveOccluder( m_FoWHandle ); } m_FoWHandle = -1; } //----------------------------------------------------------------------------- // Purpose: // Input : pRender - //----------------------------------------------------------------------------- void CMapOccluder::Render2D(CRender2D *pRender) { if ( m_flRadius > 0 ) { pRender->SetDrawColor( 255, 0, 0 ); Vector2D ptClientRadius; pRender->TransformNormal(ptClientRadius, Vector(m_flRadius,m_flRadius,m_flRadius) ); int radius = ptClientRadius.x; pRender->DrawCircle( m_Origin, m_flRadius ); bool bPopMode = pRender->BeginClientSpace(); pRender->SetHandleStyle( HANDLE_RADIUS, CRender::HANDLE_SQUARE ); pRender->SetHandleColor( 255,0,0 ); if ( IsSelected() ) { m_bWasSelected = true; // // Draw the four resize handles. // Vector2D offset; offset.x = 0; offset.y = -(radius + HANDLE_OFFSET); pRender->DrawHandle( m_Origin, &offset ); offset.x = 0; offset.y = radius + HANDLE_OFFSET; pRender->DrawHandle( m_Origin, &offset ); offset.x = -(radius + HANDLE_OFFSET); offset.y = 0; pRender->DrawHandle( m_Origin, &offset ); offset.x = radius + HANDLE_OFFSET; offset.y = 0; pRender->DrawHandle( m_Origin, &offset ); } pRender->DrawHandle( m_Origin, &vec2_origin ); if ( bPopMode ) { pRender->EndClientSpace(); } CFoW *pFoW = CMapDoc::GetActiveMapDoc()->GetFoW(); if ( pFoW && m_bWasSelected ) { float flVisibility = pFoW->GetLocationVisibilityDegree( 0, m_Origin, m_flRadius ); Msg( "Visibility = %g\n", flVisibility ); flVisibility = flVisibility; } } } //----------------------------------------------------------------------------- // Purpose: Renders the wireframe sphere. // Input : pRender - Interface to renderer. //----------------------------------------------------------------------------- void CMapOccluder::Render3D(CRender3D *pRender) { if ( m_flRadius > 0 ) { pRender->RenderWireframeSphere(m_Origin, m_flRadius, 12, 12, 255, 0, 0); } } //----------------------------------------------------------------------------- // Purpose: Overridden to chain down to our endpoints, which are not children. //----------------------------------------------------------------------------- void CMapOccluder::SetOrigin(Vector &vecOrigin) { BaseClass::SetOrigin(vecOrigin); CFoW *pFoW = CMapDoc::GetActiveMapDoc()->GetFoW(); if ( pFoW ) { pFoW->UpdateOccluderLocation( m_FoWHandle, vecOrigin ); } } //----------------------------------------------------------------------------- // Purpose: Overridden to chain down to our endpoints, which are not children. //----------------------------------------------------------------------------- SelectionState_t CMapOccluder::SetSelectionState(SelectionState_t eSelectionState) { SelectionState_t eState = BaseClass::SetSelectionState(eSelectionState); return eState; } //----------------------------------------------------------------------------- // Purpose: Overridden to transform our endpoints. //----------------------------------------------------------------------------- void CMapOccluder::DoTransform(const VMatrix &matrix) { BaseClass::DoTransform(matrix); CFoW *pFoW = CMapDoc::GetActiveMapDoc()->GetFoW(); if ( pFoW ) { pFoW->UpdateOccluderLocation( m_FoWHandle, m_Origin ); } } void CMapOccluder::SetRadius(float flRadius) { __super::SetRadius( flRadius ); CFoW *pFoW = CMapDoc::GetActiveMapDoc()->GetFoW(); if ( pFoW ) { pFoW->UpdateOccluderSize( m_FoWHandle, m_flRadius ); } }