//========= Copyright 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // //=============================================================================// #include #include #include "utlbuffer.h" #ifdef _PS3 #include #endif // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h" //----------------------------------------------------------------------------- // Purpose: Advances until non-whitespace hit //----------------------------------------------------------------------------- ucs2 *AdvanceOverWhitespace(ucs2 *Start) { while (*Start != 0 && iswspace(*Start)) { Start++; } return Start; } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- ucs2 *ReadUnicodeToken(ucs2 *start, ucs2 *token, int tokenBufferSize, bool "ed) { // skip over any whitespace start = AdvanceOverWhitespace(start); quoted = false; *token = 0; if (!*start) { return start; } // check to see if it's a quoted string if (*start == '\"') { quoted = true; // copy out the string until we hit an end quote start++; int count = 0; while (*start && *start != '\"' && count < tokenBufferSize-1) { // check for special characters if (*start == '\\' && *(start+1) == 'n') { start++; *token = '\n'; } else if (*start == '\\' && *(start+1) == '\"') { start++; *token = '\"'; } else { *token = *start; } start++; token++; count++; } if (*start == '\"') { start++; } } else { // copy out the string until we hit a whitespace int count = 0; while (*start && !iswspace(*start) && count < tokenBufferSize-1) { // no checking for special characters if it's not a quoted string *token = *start; start++; token++; count++; } } *token = 0; return start; } //----------------------------------------------------------------------------- // Purpose: Same as above but no translation of \n //----------------------------------------------------------------------------- ucs2 *ReadUnicodeTokenNoSpecial(ucs2 *start, ucs2 *token, int tokenBufferSize, bool "ed) { // skip over any whitespace start = AdvanceOverWhitespace(start); quoted = false; *token = 0; if (!*start) { return start; } // check to see if it's a quoted string if (*start == '\"') { quoted = true; // copy out the string until we hit an end quote start++; int count = 0; while (*start && *start != '\"' && count < tokenBufferSize-1) { // check for special characters /* if (*start == '\\' && *(start+1) == 'n') { start++; *token = '\n'; } else */ if (*start == '\\' && *(start+1) == '\"') { start++; *token = '\"'; } else { *token = *start; } start++; token++; count++; } if (*start == '\"') { start++; } } else { // copy out the string until we hit a whitespace int count = 0; while (*start && !iswspace(*start) && count < tokenBufferSize-1) { // no checking for special characters if it's not a quoted string *token = *start; start++; token++; count++; } } *token = 0; return start; } //----------------------------------------------------------------------------- // Purpose: Returns the first character after the next EOL characters //----------------------------------------------------------------------------- ucs2 *ReadToEndOfLine(ucs2 *start) { if (!*start) return start; while (*start) { if (*start == 0x0D || *start== 0x0A) break; start++; } while (*start == 0x0D || *start== 0x0A) start++; return start; } //----------------------------------------------------------------------------- // Purpose: file writing //----------------------------------------------------------------------------- void WriteUnicodeString(CUtlBuffer &buf, const wchar_t *string, bool addQuotes) { if (addQuotes) { buf.PutUnsignedShort('\"'); } for (const wchar_t *ws = string; *ws != 0; ws++) { // handle special characters if (addQuotes && *ws == '\"') { buf.PutUnsignedShort('\\'); } // write the character buf.PutUnsignedShort(*ws); } if (addQuotes) { buf.PutUnsignedShort('\"'); } } //----------------------------------------------------------------------------- // Purpose: file writing //----------------------------------------------------------------------------- void WriteAsciiStringAsUnicode(CUtlBuffer &buf, const char *string, bool addQuotes) { if (addQuotes) { buf.PutUnsignedShort('\"'); } for (const char *sz = string; *sz != 0; sz++) { // handle special characters if (addQuotes && *sz == '\"') { buf.PutUnsignedShort('\\'); } buf.PutUnsignedShort(*sz); } if (addQuotes) { buf.PutUnsignedShort('\"'); } }