//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. =======// // // Purpose: // // $NoKeywords: $ // //=============================================================================// #ifndef ATTRIBUTEELEMENTPICKERPANEL_H #define ATTRIBUTEELEMENTPICKERPANEL_H #ifdef _WIN32 #pragma once #endif #include "dme_controls/BaseAttributeChoicePanel.h" #include "vgui_controls/phandle.h" //----------------------------------------------------------------------------- // Forward declarations //----------------------------------------------------------------------------- class CDmElement; class CAttributeTextEntry; namespace vgui { class Label; } //----------------------------------------------------------------------------- // CAttributeElementPickerPanel //----------------------------------------------------------------------------- class CAttributeElementPickerPanel : public CBaseAttributePanel { DECLARE_CLASS_SIMPLE( CAttributeElementPickerPanel, CBaseAttributePanel ); public: CAttributeElementPickerPanel( vgui::Panel *parent, const AttributeWidgetInfo_t &info ); virtual void OnCommand( const char *cmd ); virtual void PerformLayout(); virtual void PostConstructor(); virtual void Apply(); private: // Inherited classes must implement this virtual Panel *GetDataPanel(); virtual void Refresh(); MESSAGE_FUNC_PARAMS( OnDmeSelected, "DmeSelected", kv ); virtual void ShowPickerDialog(); vgui::DHANDLE< vgui::Button > m_hEdit; CAttributeTextEntry *m_pData; bool m_bShowMemoryUsage; bool m_bShowUniqueID; }; #endif // ATTRIBUTEELEMENTPICKERPANEL_H