#ifndef SCHEMA_VERSION_NUMBERS_H_ #define SCHEMA_VERSION_NUMBERS_H_ #pragma once /// !!NOTE!! - This file is included in the game AND schemacompiler AND vpc /// This is where version numbers are specified to keep all of the files + binding macros in sync /// If you need to make an incompatible change to the schema bindings, increment this #define SCHEMA_BINDING_VERSION 32 /// If you need to change the content of schproj files, increment this #define SCHEMA_SCHPROJ_VERSION 11 #endif