//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ // //=============================================================================// #if !defined(_STATIC_LINKED) || defined(_SHARED_LIB) #ifndef _PS3 #include #endif #include "vallocator.h" #include "basetypes.h" // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h" VStdAllocator g_StdAllocator; void* VStdAllocator::Alloc(unsigned long size) { if(size) { void *ret = malloc(size); return ret; } else return 0; } void VStdAllocator::Free(void *ptr) { free(ptr); } #endif // !_STATIC_LINKED || _SHARED_LIB