//----------------------------------------------------------------------------- // SCENEFILECACHE.VPC // // Project Script //----------------------------------------------------------------------------- $Macro SRCDIR ".." $Macro OUTBINDIR "$SRCDIR\..\game\bin" $Include "$SRCDIR\vpc_scripts\source_dll_base.vpc" $Configuration { $Linker { $SystemLibraries "iconv" [$OSXALL] } $Compiler { $AdditionalIncludeDirectories ".\;$BASE;$SRCDIR\game\shared" $PreprocessorDefinitions "$BASE;_WINDOWS;PROTECTED_THINGS_ENABLE" } } $Project "SceneFileCache" { $Folder "Source Files" { $File "SceneFileCache.cpp" } $Folder "Public Header Files" { $File "$SRCDIR\public\appframework\iappsystem.h" $File "$SRCDIR\public\tier1\interface.h" $File "$SRCDIR\public\scenefilecache\ISceneFileCache.h" $File "$SRCDIR\public\tier1\utlbuffer.h" $File "$SRCDIR\public\vstdlib\vstdlib.h" } }