//========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // //=============================================================================// #if !defined( SFHUDFLASHINTERFACE_H_ ) #define SFHUDFLASHINTERFACE_H_ #include "hudelement.h" #include "scaleformui/scaleformui.h" class SFHudFlashInterface : public ScaleformFlashInterfaceMixin { public: explicit SFHudFlashInterface( const char* name ) : ScaleformFlashInterfaceMixin() { InitCHudElementAfterConstruction( name ); } virtual bool ShouldProcessInputBeforeFlashApiReady() { return false; } }; extern ConVar cl_drawhud; #endif // SHHUDFLASHINTERFACE_H_