//====== Copyright 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // //============================================================================= #ifndef ACTUAL_ECON_ITEM_CONSTANTS_H // ECON_ITEM_CONSTANTS_H is used by src/common/econ_item_view.h #define ACTUAL_ECON_ITEM_CONSTANTS_H #ifdef _WIN32 #pragma once #endif //============================================================================= // To avoid #include dependency chains, this file should // contain only constants that do not depend on other // header files. // This file is #included in cbase.h to allow schema compiles // to use these constants to ensure correlation between // code data structures and database entries //============================================================================= typedef uint32 item_price_t; // this is the type that is used to hold currency values for transactions! don't change this without changing the relevant code/databases/etc. typedef uint8 item_transaction_quantity_t; class CLocalizationProvider; //----------------------------------------------------------------------------- // Econ Item testing //----------------------------------------------------------------------------- #define TESTITEM_DEFINITIONS_BEGIN_AT 32000 #define TESTITEM_DEFINITIONS_COUNT 16 //----------------------------------------------------------------------------- // Type IDs for economy classes. These are part of the client-GC protocol and // should not change if it can be helped // NOTE: if possible fill up the gaps in this enum so that cache objects could // consume less memory! //----------------------------------------------------------------------------- enum EEconTypeID { k_EEconTypeItem =1, k_EEconTypePersonaDataPublic =2, k_EEconTypeGameAccountClient =7, k_EEconTypeGameAccount =8, k_EEconTypeEquipInstance =31, k_EEconTypeDefaultEquippedDefinitionInstance =42, k_EEconTypeDefaultEquippedDefinitionInstanceClient =43, k_EEconTypeCoupon =45, k_EEconTypeQuest =46, }; //----------------------------------------------------------------------------- // Actions for the ItemAudit table //----------------------------------------------------------------------------- // WARNING!!! Values stored in DB. Do not renumber! enum EItemAction { k_EItemActionInvalid = -1, k_EItemActionGSCreate = 0, k_EItemActionUnpurchase = 1, k_EItemActionDelete = 2, k_EItemActionAwardAchievement = 3, k_EItemActionBanned = 4, k_EItemActionQuantityChanged = 5, k_EItemActionRestored = 6, k_EItemActionAwardTime = 7, k_EItemActionManualCreate = 8, k_EItemActionDrop = 9, k_EItemActionPickUp = 10, k_EItemActionCraftDestroy = 11, k_EItemActionCraftCreate = 12, k_EItemActionLimitExceeded = 13, k_EItemActionPurchase = 14, k_EItemActionNameChanged_Add = 15, k_EItemActionUnlockCrate_Add = 16, k_EItemActionPaintItem_Add = 17, k_EItemActionAutoGrantItem = 18, k_EItemActionCrossGameAchievement = 19, k_EItemActionAddItemToSocket_Add = 20, k_EItemActionAddSocketToItem_Add = 21, k_EItemActionRemoveSocketItem_Add = 22, k_EItemActionCustomizeItemTexture_Add = 23, k_EItemActionItemTraded_Add = 24, k_EItemActionUseItem = 25, k_EItemActionAwardGift_Receiver = 26, k_EItemActionNameChanged_Remove = 27, k_EItemActionUnlockCrate_Remove = 28, k_EItemActionPaintItem_Remove = 29, k_EItemActionAddItemToSocket_Remove = 30, k_EItemActionAddSocketToItem_Remove = 31, k_EItemActionRemoveSocketItem_Remove = 32, k_EItemActionCustomizeItemTexture_Remove = 33, k_EItemActionItemTraded_Remove = 34, k_EItemActionUnpackItemBundle = 35, k_EItemActionCreateItemFromBundle = 36, k_EItemActionAwardStorePromotionItem = 37, k_EItemActionConvertItem = 38, k_EItemActionEarnedItem = 39, k_EItemActionAwardGift_Giver = 40, k_EItemActionRefundedItem = 41, k_EItemActionAwardThirdPartyPromo = 42, k_EItemActionRemoveItemName_Remove = 43, k_EItemActionRemoveItemName_Add = 44, k_EItemActionRemoveItemPaint_Remove = 45, k_EItemActionRemoveItemPaint_Add = 46, k_EItemActionHalloweenDrop = 47, k_EItemActionSteamWorkshopContributor = 48, k_EItemActionSupportDelete = 50, k_EItemActionSupportCreatedByUndo = 51, k_EItemActionSupportDeletedByUndo = 52, k_EItemActionSupportQuantityChangedByUndo = 53, k_EItemActionSupportRename_Add = 54, k_EItemActionSupportRename_Remove = 55, k_EItemActionSupportDescribe_Add = 56, k_EItemActionSupportDescribe_Remove = 57, k_EItemActionPeriodicScoreReward_Add = 58, k_EItemActionPeriodicScoreReward_Remove = 59, k_EItemActionStrangePartApply_Add = 60, k_EItemActionStrangePartApply_Remove = 61, k_EItemActionPennantUpgradeApply_Add = 62, k_EItemActionPennantUpgradeApply_Remove = 63, k_EItemActionPaintKitItem_Add = 64, k_EItemActionPaintKitItem_Remove = 65, k_EItemActionUpgradeChallengeCoin_Add = 66, k_EItemActionUpgradeChallengeCoin_Remove = 67, k_EItemActionStickerApply_Add = 68, k_EItemActionStickerApply_Remove = 69, k_EItemActionStickerRemove_Add = 70, k_EItemActionStickerRemove_Remove = 71, k_EItemActionGrantQuestReward_Add = 72, k_EItemActionGrantQuestReward_Remove = 73, k_EItemActionApplyQuestProgress_Add = 74, k_EItemActionApplyQuestProgress_Remove = 75, k_EItemActionPurchaseUnlockCrate_Add = 76, k_EItemActionPurchaseUnlockCrate_Remove = 77, k_EItemActionSwapStatTrak_Add = 78, k_EItemActionSwapStatTrak_Remove = 79, k_EItemActionPurchaseConsumedAsNonItem = 80, k_EItemActionDev_ClientLootListRoll = 90, k_EItemActionGiftWrap_Add = 100, k_EItemActionGiftWrap_Remove = 101, k_EItemActionGiftDelivery_Add = 102, k_EItemActionGiftDelivery_Remove = 103, k_EItemActionGiftUnwrap_Add = 104, k_EItemActionGiftUnwrap_Remove = 105, k_EItemActionPackageItem = 106, k_EItemActionPackageItem_Revoked = 107, k_EItemActionHandleMapToken = 108, k_EItemActionCafeOrSchoolItem_Remove = 109, k_EItemActionVACBanned_Remove = 110, k_EItemActionUpgradeThirdPartyPromo = 111, k_EItemActionExpired = 112, k_EItemActionTradeRollback_Add = 113, k_EItemActionTradeRollback_Remove = 114, k_EItemActionCDKeyGrant = 115, k_EItemActionCDKeyRevoke = 116, k_EItemActionWeddingRing_Add = 117, k_EItemActionWeddingRing_Remove = 118, k_EItemActionWeddingRing_AddPartner = 119, k_EItemActionEconSetUnowned = 120, k_EItemActionEconSetOwned = 121, k_EItemActionRemoveItemCraftIndex_Remove = 150, k_EItemActionRemoveItemCraftIndex_Add = 151, k_EItemActionRemoveItemMakersMark_Remove = 152, // early versions of this will be in the database as 150 k_EItemActionRemoveItemMakersMark_Add = 153, // early versions of this will be in the database as 151 because I am a terrible person k_EItemActionCollectItem_CollectedItem = 154, k_EItemActionCollectItem_UpdateCollection = 155, k_EItemActionCollectItem_RemoveCollection = 156, k_EItemActionCollectItem_RedeemCollectionReward = 157, k_EItemActionPreviewItem_BeginPreviewPeriod = 158, k_EItemActionPreviewItem_EndPreviewPeriodExpired = 159, k_EItemActionPreviewItem_EndPreviewPeriodItemBought = 160, k_EItemActionRecycling = 161, k_EItemActionAwardXP = 162, k_EItemActionTournamentDrop = 163, k_EItemDiretideReward = 164, k_EItemDiretideEggAddOnModify = 165, k_EItemDiretideEssenceRemove = 166, k_EItemDiretideEggRemoveOnModify = 167, k_EItemActionUnpackItems = 168, k_EItemActionUnlockStyle = 169, k_EItemActionUnlockStyle_Remove = 170, k_EItemActionTutorialDrop = 171, k_EItemActionAutographAdd = 172, k_EItemActionAutographRemove = 173, k_EItemActionApplyIntermediateStickerWear = 174, k_EItemActionTemplateItemGrant = 175, k_EItemActionCoinCampaignProgress = 176, k_EItemActionMarket_Add = 177, k_EItemActionMarket_Remove = 178, // Let's be consistent with the underscores please. // k_EItemActionYourNewAction, not k_EItemAction_YourNewAction // Yes, it matters. See PchLocalizedNameFromEItemAction for why. }; extern const char *PchNameFromEItemAction( EItemAction eAction ); extern const char *PchNameFromEItemActionUnsafe( EItemAction eAction ); extern bool BIsActionCreative( EItemAction ); extern bool BIsActionDestructive( EItemAction ); enum EItemActionMissingBehavior { kEItemAction_FriendlyNameLookup_ReturnNULLIfMissing, kEItemAction_FriendlyNameLookup_ReturnDummyStringIfMissing }; extern const char *PchFriendlyNameFromEItemAction( EItemAction eAction, EItemActionMissingBehavior eMissingBehavior ); extern const char *PchLocalizedNameFromEItemAction( EItemAction eAction, CLocalizationProvider &localizationProvider ); //----------------------------------------------------------------------------- // Purpose: Used to pass audit actions to asset servers for SetUnowned and // SetOwned methods. //----------------------------------------------------------------------------- enum EEconOwnershipAction { k_EEconOwnershipAction_Invalid = 0, k_EEconOwnershipAction_TradeBase = 100, k_EEconOwnershipAction_TradeCommit = 101, // precommit and docommit step of a trade. Reference is trade ID k_EEconOwnershipAction_TradeRollback = 102, // cancelcommit and rollbackcommit step of a trade. Reference is trade ID }; // old enum eEconItemFlags_Deprecated { kDeprecated_EconItemFlag_AchievementGrantedItem = 1 << 0, kDeprecated_EconItemFlag_CannotTrade = 1 << 1, kDeprecated_EconItemFlag_Purchased = 1 << 2, kDeprecated_EconItemFlag_CannotBeUsedInCrafting = 1 << 3, kDeprecated_EconItemFlag_Promotion = 1 << 4, }; //----------------------------------------------------------------------------- // Flags for CEconItem //----------------------------------------------------------------------------- // WARNING!!! Values stored in DB. DO NOT CHANGE EXISTING VALUES. Add values to the end. enum eEconItemFlags { kEconItemFlag_CannotTrade = 1 << 0, kEconItemFlag_CannotBeUsedInCrafting = 1 << 1, kEconItemFlag_CanBeTradedByFreeAccounts = 1 << 2, kEconItemFlag_NonEconomy = 1 << 3, // used for items that are meant to not interact in the economy -- these can't be traded, gift-wrapped, crafted, etc. #ifdef CLIENT_DLL #ifdef TF_CLIENT_DLL kEconItemFlagClient_ForceBlueTeam = 1 << 5, #endif // TF_CLIENT_DLL kEconItemFlagClient_StoreItem = 1 << 6, kEconItemFlagClient_Preview = 1 << 7, // only set on the client; means "this item is being previewed" #endif // CLIENT_DLL // combination of the above flags used in code kEconItemFlags_CheckFlags_CannotTrade = kEconItemFlag_CannotTrade, kEconItemFlags_CheckFlags_NotUsableInCrafting = kEconItemFlag_CannotBeUsedInCrafting, kEconItemFlags_CheckFlags_AllGCFlags = kEconItemFlags_CheckFlags_CannotTrade | kEconItemFlags_CheckFlags_NotUsableInCrafting, }; //----------------------------------------------------------------------------- // Origin for an item for CEconItem //----------------------------------------------------------------------------- // WARNING!!! Values stored in DB. DO NOT CHANGE EXISTING VALUES. Add values to the end. enum eEconItemOrigin { kEconItemOrigin_Invalid = -1, // should never be stored in the DB! used to indicate "invalid" for in-memory objects only kEconItemOrigin_Drop = 0, kEconItemOrigin_Achievement, kEconItemOrigin_Purchased, kEconItemOrigin_Traded, kEconItemOrigin_Crafted, kEconItemOrigin_StorePromotion, kEconItemOrigin_Gifted, kEconItemOrigin_SupportGranted, kEconItemOrigin_FoundInCrate, kEconItemOrigin_Earned, kEconItemOrigin_ThirdPartyPromotion, kEconItemOrigin_GiftWrapped, kEconItemOrigin_HalloweenDrop, kEconItemOrigin_PackageItem, kEconItemOrigin_Foreign, kEconItemOrigin_CDKey, kEconItemOrigin_CollectionReward, kEconItemOrigin_PreviewItem, kEconItemOrigin_SteamWorkshopContribution, kEconItemOrigin_PeriodicScoreReward, kEconItemOrigin_Recycling, kEconItemOrigin_TournamentDrop, kEconItemOrigin_StockItem, KEconItemOrigin_QuestReward, KEconItemOrigin_LevelUpReward, kEconItemOrigin_Max, }; extern const char *PchNameFromeEconItemOrigin( eEconItemOrigin eOrigin ); // The Steam backend representation of a unique item index typedef uint64 itemid_t; typedef uint16 item_definition_index_t; typedef uint16 attrib_definition_index_t; typedef uint32 attrib_value_t; // Misc typedefs for clarity. typedef uint32 equip_region_mask_t; typedef uint8 style_index_t; const uint64 INVALID_ITEM_ID = (itemid_t)-1; const item_definition_index_t INVALID_ITEM_DEF_INDEX = ((item_definition_index_t)-1); const attrib_definition_index_t INVALID_ATTRIB_DEF_INDEX= ((attrib_definition_index_t)-1); //----------------------------------------------------------------------------- // Standard/default backpack size #define DEFAULT_NUM_BACKPACK_SLOTS_PER_PAGE 100 #define DEFAULT_NUM_BACKPACK_SLOTS 1000 #define DEFAULT_NUM_BACKPACK_SLOTS_FREE_TRIAL_ACCOUNT 100 #define MAX_NUM_BACKPACK_SLOTS 2000 // Current item level range #define MIN_ITEM_LEVEL 0 #define MAX_ITEM_LEVEL 100 // Maximum number of attributes allowed on a single item #define MAX_ATTRIBUTES_PER_ITEM 32 // The maximum length of a single attribute's description // divide by locchar_t, so we can ensure 192 bytes, whether that's 128 wchars on client or 256 utf-8 bytes on gc #define MAX_ATTRIBUTE_DESCRIPTION_LENGTH ( 256 / sizeof( locchar_t ) ) // The maximum length of an item's name #define MAX_ITEM_NAME_LENGTH 128 #define MAX_ITEM_DESC_LENGTH 256 #define MAX_ITEM_LONG_DESC_LENGTH 2048 // The maximum length of an item description. (Extra +1 line is for the base item type line) // #define MAX_ITEM_DESCRIPTION_LENGTH ((MAX_ATTRIBUTES_PER_ITEM+1) * MAX_ATTRIBUTE_DESCRIPTION_LENGTH) // For custom user-naming of econ items. #define MAX_ITEM_CUSTOM_NAME_LENGTH 40 #define MAX_ITEM_CUSTOM_NAME_DATABASE_SIZE ((4 * MAX_ITEM_CUSTOM_NAME_LENGTH) + 1) // Ensures we can store MAX_ITEM_CUSTOM_NAME_LENGTH // characters worth of obscure unicode characters in UTF8 #define MAX_ITEM_CUSTOM_DESC_LENGTH 80 #define MAX_ITEM_CUSTOM_DESC_DATABASE_SIZE ((4 * MAX_ITEM_CUSTOM_DESC_LENGTH) + 1) // max length in the DB for claim codes #define MAX_CLAIM_CODE_LENGTH 128 // The number of items to work on in a job before checking if a yield is necessary #define MAX_ITEMS_BEFORE_YIELD 50 // TF team-color paints (moved from econ_item_view.h) #define RGB_INT_RED 12073019 #define RGB_INT_BLUE 5801378 // Custom textures const int k_nCustomImageSize = 256; const int k_nMaxCustomImageFileSize = k_nCustomImageSize*k_nCustomImageSize*4 + 4*1024; // Is this about right? //----------------------------------------------------------------------------- // Purpose: Quality types of items //----------------------------------------------------------------------------- typedef int32 entityquality_t; enum EEconItemQuality { AE_UNDEFINED = -1, AE_NORMAL = 0, AE_GENUINE = 1, AE_VINTAGE, AE_UNUSUAL, AE_UNIQUE, AE_COMMUNITY, AE_DEVELOPER, AE_SELFMADE, AE_CUSTOMIZED, AE_STRANGE, AE_COMPLETED, AE_HAUNTED, AE_TOURNAMENT, AE_FAVORED, AE_MAX_TYPES, }; //----------------------------------------------------------------------------- // Purpose: colors used in the display of attributes //----------------------------------------------------------------------------- enum attrib_colors_t { ATTRIB_COL_LEVEL = 0, ATTRIB_COL_NEUTRAL, ATTRIB_COL_POSITIVE, ATTRIB_COL_NEGATIVE, ATTRIB_COL_ITEMSET_NAME, ATTRIB_COL_ITEMSET_EQUIPPED, ATTRIB_COL_ITEMSET_MISSING, ATTRIB_COL_BUNDLE_ITEM, ATTRIB_COL_LIMITED_USE, ATTRIB_COL_ITEM_FLAGS, ATTRIB_COL_RARITY_DEFAULT, ATTRIB_COL_RARITY_COMMON, ATTRIB_COL_RARITY_UNCOMMON, ATTRIB_COL_RARITY_RARE, ATTRIB_COL_RARITY_MYTHICAL, ATTRIB_COL_RARITY_LEGENDARY, ATTRIB_COL_RARITY_ANCIENT, ATTRIB_COL_RARITY_IMMORTAL, ATTRIB_COL_RARITY_ARCANA, ATTRIB_COL_STRANGE, ATTRIB_COL_UNUSUAL, NUM_ATTRIB_COLORS, }; #define AE_USE_SCRIPT_VALUE 9999 // Can't be -1, due to unsigned ints used on the backend const char *EconQuality_GetQualityString( EEconItemQuality eQuality ); const char *EconQuality_GetColorString( EEconItemQuality eQuality ); const char *EconQuality_GetLocalizationString( EEconItemQuality eQuality ); // Sort order for rarities int EconQuality_GetRarityScore( EEconItemQuality eQuality ); int EconRarity_CombinedItemAndPaintRarity( int nItemDefRarity, int nPaintRarity ); int EconWear_ToIntCategory( float flWear ); float EconWear_FromIntCategory( int nWearCategory ); int EconMinutes_ToRoundMinHrsCategory( float flMinutes ); float EconMinutes_FromRoundMinHrsCategory( int nRoundMinHrsCategory ); int EconTintID_ToRoundCategory( uint32 unTintID ); uint32 EconTintID_FromRoundCategory( int nRoundCategory ); extern attrib_colors_t GetAttribColorIndexForName( const char* pszName ); extern const char *GetColorNameForAttribColor( attrib_colors_t unAttribColor ); extern const char *GetHexColorForAttribColor( attrib_colors_t unAttribColor ); // Utility function that'll get you an item quality from a string entityquality_t GetItemQualityFromString( const char *sQuality ); enum recipecategories_t { RECIPE_CATEGORY_CRAFTINGITEMS = 0, RECIPE_CATEGORY_COMMONITEMS, RECIPE_CATEGORY_RAREITEMS, RECIPE_CATEGORY_SPECIAL, NUM_RECIPE_CATEGORIES }; extern const char *g_szRecipeCategoryStrings[NUM_RECIPE_CATEGORIES]; //----------------------------------------------------------------------------- // Kill eater support. //----------------------------------------------------------------------------- enum kill_eater_event_t { kKillEaterEvent_PlayerKill = 0, kKillEaterEvent_MVPs, // kKillEaterEvent_KillAssists, // not yet implemented // kKillEaterEvent_Wins, // kKillEaterEvent_Treants_Created, // kKillEaterEvent_Omnislash_Jumps, // kKillEaterEvent_Blade_Fury_Damage, // kKillEaterEvent_Blade_Dance_Crits, // kKillEaterEvent_Wards_Placed, // kKillEaterEvent_Killing_Sprees, // not yet implemented // kKillEaterEvent_Trees_Created, // kKillEaterEvent_Carries_Killed, // not yet implemented // kKillEaterEvent_First_Blood, // kKillEaterEvent_Godlike, // kKillEaterEvent_Gold_Earned, // kKillEaterEvent_Gold_Spent, // kKillEaterEvent_Towers_Destroyed, // kKillEaterEventType_Bounty_TrackedKills, // kKillEaterEventType_Bounty_TrackedInvisKills, // kKillEaterEventType_Bounty_InvisJinadaHits, // kKillEaterEventType_Bounty_TrackGold, // kKillEaterEventType_Tide_GoodRavages, // kKillEaterEventType_Windrunner_DoubleShackles, // kKillEaterEventType_Windrunner_GoodPowershots, // kKillEaterEventType_Invoker_SunstrikeKills, // kKillEaterEventType_Couriers_Purchased, // kKillEaterEventType_Wards_Purchased, // kKillEaterEventType_Tide_EnemiesGushed, // kKillEaterEventType_Axe_Culls, // kKillEaterEventType_Axe_BattleHungerKills, // kKillEaterEventType_Axe_LowHealthKills, // kKillEaterEventType_Axe_CalledDamageDone, // kKillEaterEventType_Axe_CalledDamageTaken, // kKillEaterEventType_Invoker_TornadoKills, // kKillEaterEventType_Games_Viewed, // kKillEaterEventType_Sven_DoubleStuns, // kKillEaterEventType_Sven_WarcryAssists, // kKillEaterEventType_Sven_CleaveDoubleKills, // kKillEaterEventType_Sven_TeleportInterrupts, // kKillEaterEventType_Faceless_MultiChrono, // kKillEaterEventType_Faceless_ChronoKills, // kKillEaterEventType_Ursa_MultiShocks, // kKillEaterEventType_RoshanKills, // NEW ENTRIES MUST BE ADDED AT THE BOTTOM }; // Make sure to update this when you add a new type. bool EventRequiresVictim( kill_eater_event_t ke_event ); // Ugh -- these are shared between the GC and the client. Maybe #define is slightly better than // magic string literals? #define KILL_EATER_RANK_LEVEL_BLOCK_NAME "KillEaterRank" int GetKillEaterAttrPairCount(); const class CEconItemAttributeDefinition *GetKillEaterAttrPair_Score( int i ); const class CEconItemAttributeDefinition *GetKillEaterAttrPair_Type( int i ); bool GetKillEaterAttrPair_IsUserCustomizable( int i ); //=============================================================================================================== // POSITION HANDLING //=============================================================================================================== // TF Inventory Position cracking // REALLY OLD FORMAT (??): // We store a bag index in the highbits of the inventory position. // The lowbit stores the position of the item within the bag. // // LESS OLD FORMAT (up through July, 2011): // If Bit 31 is 0: // Bits 1-16 are the backpack position. // Bits 17-26 are a bool for whether the item is equipped in the matching class. // Otherwise, if Bit 31 is 1: // Item hasn't been acknowledged by the player yet. // Bits 1-16 are the method by the player found the item (see unacknowledged_item_inventory_positions_t) // Bit 32 is 1, to note the new format. // // CURRENT FORMAT: // If Bit 31 is 0: // Bits 1-16 are the backpack position. // Otherwise, if Bit 31 is 1: // Item hasn't been acknowledged by the player yet. // Bits 1-16 are the method by the player found the item (see unacknowledged_item_inventory_positions_t) // Equipped state is stored elsewhere. // This is the only format that should exist on clients. enum unacknowledged_item_inventory_positions_t { UNACK_ITEM_DROPPED = 1, UNACK_ITEM_CRAFTED, UNACK_ITEM_TRADED, UNACK_ITEM_PURCHASED, UNACK_ITEM_FOUND_IN_CRATE, UNACK_ITEM_GIFTED, UNACK_ITEM_SUPPORT, UNACK_ITEM_PROMOTION, UNACK_ITEM_EARNED, UNACK_ITEM_REFUNDED, UNACK_ITEM_GIFT_WRAPPED, UNACK_ITEM_FOREIGN, UNACK_ITEM_COLLECTION_REWARD, UNACK_ITEM_PREVIEW_ITEM, UNACK_ITEM_PREVIEW_ITEM_PURCHASED, UNACK_ITEM_PERIODIC_SCORE_REWARD, UNACK_ITEM_RECYCLING, UNACK_ITEM_TOURNAMENT_DROP, UNACK_ITEM_QUEST_REWARD, UNACK_ITEM_LEVEL_UP_REWARD, #ifdef ENABLE_STORE_RENTAL_BACKEND UNACK_ITEM_RENTAL_PURCHASE, #endif UNACK_NUM_METHODS, }; extern const char *g_pszItemPickupMethodStrings[UNACK_NUM_METHODS]; extern const char *g_pszItemPickupMethodStringsUnloc[UNACK_NUM_METHODS]; extern const char *g_pszItemFoundMethodStrings[UNACK_NUM_METHODS]; enum { kGCItemSort_NoSort = 0, // this won't do anything, but can be used as a safe "header" value kGCItemSort_SortByName = 1, kGCItemSort_SortByDefIndex = 2, kGCItemSort_SortByRarity = 3, kGCItemSort_SortByType = 4, kGCItemSort_SortByQuality = 5, kGCItemSort_GameSpecificBase = 100, }; // FIXME: these should be moved... somewhere; where? enum { kTFGCItemSort_SortByClass = kGCItemSort_GameSpecificBase + 1, kTFGCItemSort_SortBySlot = kGCItemSort_GameSpecificBase + 2, kDOTAGCItemSort_SortByHero = kGCItemSort_GameSpecificBase + 3, }; enum { kBackendPosition_Unacked = 1 << 30, kBackendPosition_Reserved = 1 << 31, kBackendPositionMask_Position = 0x0000ffff, kBackendPositionMask_FormatFlags = (kBackendPosition_Unacked | kBackendPosition_Reserved), }; inline void SetBackpackPosition( uint32 *pPosition, uint32 iPackPosition ) { (*pPosition) = iPackPosition; // Remove the unack'd flag (*pPosition) &= ~kBackendPosition_Unacked; } inline bool IsUnacknowledged( uint32 iBackendPosition ) { // For backwards compatibility, we consider position 0 as unacknowledged too return ( iBackendPosition == 0 || (iBackendPosition & kBackendPosition_Unacked) != 0 ); } inline int ExtractBackpackPositionFromBackend( uint32 iBackendPosition ) { if ( IsUnacknowledged( iBackendPosition) ) return 0; return iBackendPosition & kBackendPositionMask_Position; } inline unacknowledged_item_inventory_positions_t GetUnacknowledgedReason( uint32 iBackendPosition ) { return (unacknowledged_item_inventory_positions_t)( iBackendPosition &= ~kBackendPositionMask_FormatFlags ); } inline uint32 GetUnacknowledgedPositionFor( unacknowledged_item_inventory_positions_t iMethod ) { return ( iMethod | kBackendPosition_Unacked | kBackendPosition_Reserved ); } //----------------------------------------------------------------------------- // Item Preview event IDs for logging. //----------------------------------------------------------------------------- enum EEconItemPreviewEventIDs { k_EEconItemPreview_Start =1, k_EEconItemPreview_Expired =2, k_EEconItemPreview_ItemPurchased =3, }; //----------------------------------------------------------------------------- // //----------------------------------------------------------------------------- enum EHoliday { kHoliday_None = 0, // must stay at zero for backwards compatability kHoliday_Halloween, kHoliday_Christmas, kHoliday_FullMoon, kHoliday_HalloweenOrFullMoon, kHoliday_Easter, kHolidayCount, }; //----------------------------------------------------------------------------- // //----------------------------------------------------------------------------- enum ECartItemType { kCartItem_Purchase, // a normal lifetime purchase (needs to stay as entry 0!) kCartItem_TryOutUpgrade, // an upgrade from "try-it-out" kCartItem_Rental_1Day, kCartItem_Rental_3Day, kCartItem_Rental_7Day, }; void GetHexStringFromPaintColor( float flPaint, char *pszRGB ); inline bool IsRentalCartItemType( ECartItemType eCartType ) { return eCartType == kCartItem_Rental_1Day || eCartType == kCartItem_Rental_3Day || eCartType == kCartItem_Rental_7Day; } #endif // ACTUAL_ECON_ITEM_CONSTANTS_H