//========= Copyright © 1996-2003, Valve LLC, All rights reserved. ============ // // Purpose: // //============================================================================= #ifndef GAME_ITEM_SCHEMA_H #define GAME_ITEM_SCHEMA_H #ifdef _WIN32 #pragma once #endif #if defined(TF_CLIENT_DLL) || defined(TF_DLL) || defined(TF_GC_DLL) // TF class CTFItemSchema; class CTFItemDefinition; class CTFItemSystem; typedef CTFItemSchema GameItemSchema_t; typedef CTFItemDefinition GameItemDefinition_t; typedef CTFItemSystem GameItemSystem_t; #include "tf_item_schema.h" #elif defined( DOTA_CLIENT_DLL ) || defined( DOTA_DLL ) || defined ( DOTA_GC_DLL ) // DOTA class CDOTAItemSchema; class CDOTAItemDefinition; class CDOTAItemSystem; typedef CDOTAItemSchema GameItemSchema_t; typedef CDOTAItemDefinition GameItemDefinition_t; typedef CDOTAItemSystem GameItemSystem_t; #include "econ/dota_item_schema.h" #elif defined( PORTAL2 ) || defined( PORTAL2_GC_DLL ) // PORTAL2 class CPortal2ItemSchema; class CPortal2ItemDefinition; class CPortal2ItemSystem; typedef CPortal2ItemSchema GameItemSchema_t; typedef CPortal2ItemDefinition GameItemDefinition_t; typedef CPortal2ItemSystem GameItemSystem_t; #include "portal2_item_schema.h" #elif defined( CSTRIKE15 ) || defined( CSTRIKE_GC_DLL ) class CCStrike15ItemSchema; class CCStrike15ItemDefinition; class CCStrike15ItemSystem; typedef CCStrike15ItemSchema GameItemSchema_t; typedef CCStrike15ItemDefinition GameItemDefinition_t; typedef CCStrike15ItemSystem GameItemSystem_t; #include "cstrike15_item_schema.h" #else // Fallback Case class CEconItemSchema; class CEconItemDefinition; class CEconItemSystem; typedef CEconItemSchema GameItemSchema_t; typedef CEconItemDefinition GameItemDefinition_t; typedef CEconItemSystem GameItemSystem_t; #include "econ_item_schema.h" #endif extern GameItemSchema_t *GetItemSchema(); #endif // GAME_ITEM_SYSTEM_H