//========= Copyright © 1996-2009, Valve Corporation, All rights reserved. ============// // // Purpose: // //=============================================================================// #ifndef WEAPONS_PORTAL_H #define WEAPONS_PORTAL_H #ifdef _WIN32 #pragma once #endif typedef enum { WEAPON_NONE = 0, //Melee WEAPON_CROWBAR, //Special WEAPON_PORTALGUN, WEAPON_PHYSCANNON, //Pistols WEAPON_PISTOL, WEAPON_357, //Machineguns WEAPON_SMG, WEAPON_AR2, //Grenades WEAPON_FRAG, WEAPON_BUGBAIT, //Other WEAPON_SHOTGUN, WEAPON_CROSSBOW, WEAPON_RPG, //Hat WEAPON_WEARABLE, WEAPON_MAX, // number of weapons weapon index } PortalWeaponID; #endif // WEAPONS_PORTAL_H