//----------------------------------------------------------------------------- // SCHEMA_CSTRIKE15.VPC // // Project Script //----------------------------------------------------------------------------- $macro SRCDIR "..\.." $Macro OUTLIBDIR "$SRCDIR\lib\game\cstrike15" $macro $_STATICLIB_EXT ".lib" $include "$SRCDIR\vpc_scripts\source_lib_win32_base.vpc" [$WINDOWS||$LINUX] $include "$SRCDIR\vpc_scripts\source_lib_x360_base.vpc" [$X360] $Configuration { $PreBuildEvent { $CommandLine "call $SRCDIR\vpc_scripts\valve_p4_edit.cmd $SRCDIR\game\shared\cstrike15\schema_cstrike15.h $SRCDIR" "\n" \ "call $SRCDIR\vpc_scripts\valve_p4_edit.cmd $SRCDIR\game\shared\cstrike15\schema_cstrike15.cpp $SRCDIR" "\n" \ "$BASE" } } $Project "schema (cstrike15)" { $File "cstrike15\schema_cstrike15.sch" { $Configuration { $CustomBuildStep { $Description "Running SchemaCompiler..." $CommandLine "$SRCDIR\gcsdk\bin\schemacompiler.exe cstrike15\schema_cstrike15.sch cstrike15\schema_cstrike15.cpp cstrike15\schema_cstrike15.h" $Outputs "cstrike15\schema_cstrike15.h;cstrike15\schema_cstrike15.cpp" $AdditionalDependencies "..\..\bin\schemacompiler.exe" } } } }