//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ // //=============================================================================// // TextConsoleWin32.h: Win32 interface for the TextConsole class. // ////////////////////////////////////////////////////////////////////// #if !defined TEXTCONSOLE_WIN32_H #define TEXTCONSOLE_WIN32_H #pragma once #ifdef _WIN32 #include #include "TextConsole.h" class CTextConsoleWin32 : public CTextConsole { public: CTextConsoleWin32(); virtual ~CTextConsoleWin32() { }; bool Init( /*IBaseSystem * system*/ ); void ShutDown( void ); void PrintRaw( char * pszMsz, int nChars = 0 ); void Echo( char * pszMsz, int nChars = 0 ); char * GetLine( void ); int GetWidth( void ); void SetTitle( char * pszTitle ); void SetStatusLine( char * pszStatus ); void UpdateStatus( void ); void SetColor( WORD ); void SetVisible( bool visible ); private: HANDLE hinput; // standard input handle HANDLE houtput; // standard output handle WORD Attrib; // attrib colours for status bar char statusline[81]; // first line in console is status line }; #endif // _WIN32 #endif // !defined