//========= Copyright (c) 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //=============================================================================// #include "winlite.h" #include "Sys_Utils.h" #include "EngineInterface.h" #if defined( _X360 ) #include "xbox/xbox_win32stubs.h" #endif #if defined( _PS3 ) #include "ps3/ps3_core.h" #include "ps3/ps3_win32stubs.h" #endif // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h" const unsigned int SYS_NO_ERROR = 0; const unsigned int SYS_ERROR_INVALID_HANDLE = #ifdef ERROR_INVALID_HANDLE ERROR_INVALID_HANDLE #else -1 #endif ; void Sys_SetLastError(unsigned long error) { #ifdef _WIN32 ::SetLastError(error); #endif } unsigned long Sys_GetLastError() { #ifdef _WIN32 return ::GetLastError(); #else return 0; #endif } WHANDLE Sys_CreateMutex(const char *mutexName) { #ifdef _WIN32 return (WHANDLE)::CreateMutex(NULL, FALSE, TEXT(mutexName)); #else return (WHANDLE) NULL; #endif } void Sys_ReleaseMutex(WHANDLE mutexHandle) { #ifdef _WIN32 ::ReleaseMutex((HANDLE)mutexHandle); #endif } const unsigned int SYS_WAIT_OBJECT_0 = WAIT_OBJECT_0; const unsigned int SYS_WAIT_ABANDONED = #ifdef WAIT_ABANDONED WAIT_ABANDONED #else -2 #endif ; unsigned int Sys_WaitForSingleObject(WHANDLE mutexHandle, int milliseconds) { #ifdef _WIN32 return WaitForSingleObject((HANDLE)mutexHandle, milliseconds); #else return -1; #endif } unsigned int Sys_RegisterWindowMessage(const char *msgName) { #ifdef _WIN32 return ::RegisterWindowMessage(msgName); #else return 0; #endif } WHANDLE Sys_FindWindow(const char *className, const char *windowName) { #ifdef _WIN32 return (WHANDLE)::FindWindow(className, windowName); #else return 0; #endif } void Sys_EnumWindows(void *callbackFunction, int lparam) { #ifdef _WIN32 ::EnumWindows((WNDENUMPROC)callbackFunction, lparam); #endif } #if defined( _WIN32) void Sys_GetWindowText(WHANDLE wnd, char *buffer, int bufferSize) { ::GetWindowText((HWND)wnd, buffer, bufferSize - 1); } #endif void Sys_PostMessage(WHANDLE wnd, unsigned int msg, unsigned int wParam, unsigned int lParam) { #if defined( _WIN32) ::PostMessageA((HWND)wnd, msg, wParam, lParam); #endif } #if defined( _WIN32) void Sys_SetCursorPos(int x, int y) { ::SetCursorPos(x, y); // engine->SetCursorPos(x,y); // SRC version } #endif #if defined( _WIN32) static ATOM staticWndclassAtom = 0; static WNDCLASS staticWndclass = { NULL }; static LRESULT CALLBACK staticProc(HWND hwnd,UINT msg,WPARAM wparam,LPARAM lparam) { return DefWindowProc(hwnd,msg,wparam,lparam); } #endif WHANDLE Sys_CreateWindowEx(const char *windowName) { /* if (!staticWndclassAtom) { memset( &staticWndclass,0,sizeof(staticWndclass) ); staticWndclass.style = CS_HREDRAW | CS_VREDRAW | CS_DBLCLKS; staticWndclass.lpfnWndProc = staticProc; staticWndclass.hInstance = GetModuleHandle(NULL); staticWndclass.hIcon = 0; staticWndclass.lpszClassName = windowName; staticWndclassAtom = ::RegisterClass( &staticWndclass ); DWORD error = ::GetLastError(); } return (WHANDLE)::CreateWindow(windowName, windowName, 0, 0, 0, 0, 0, 0, 0, GetModuleHandle(NULL), 0); */ return (WHANDLE)1; } void Sys_DestroyWindow(WHANDLE wnd) { //::DestroyWindow((HWND)wnd); }