//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ // //=============================================================================// // nav_edit.cpp // Implementation of Navigation Mesh edit mode // Author: Michael Booth, 2003-2004 #include "cbase.h" #include "nav_mesh.h" #include "cs_nav_pathfind.h" #include "cs_nav_node.h" #include "nav_colors.h" #include "Color.h" #include "tier0/vprof.h" #include "collisionutils.h" ConVar nav_show_area_info( "nav_show_area_info", "0.5", FCVAR_GAMEDLL, "Duration in seconds to show nav area ID and attributes while editing" ); ConVar nav_snap_to_grid( "nav_snap_to_grid", "0", FCVAR_GAMEDLL, "Snap to the nav generation grid when creating new nav areas" ); ConVar nav_create_place_on_ground( "nav_create_place_on_ground", "0", FCVAR_GAMEDLL, "If true, nav areas will be placed flush with the ground when created by hand." ); #if DEBUG_NAV_NODES extern ConVar nav_show_nodes; #endif // DEBUG_NAV_NODES //-------------------------------------------------------------------------------------------------------------- void EditNav_Precache(void *pUser) { CBaseEntity::PrecacheScriptSound( "Bot.EditSwitchOn" ); CBaseEntity::PrecacheScriptSound( "EDIT_TOGGLE_PLACE_MODE" ); CBaseEntity::PrecacheScriptSound( "Bot.EditSwitchOff" ); CBaseEntity::PrecacheScriptSound( "EDIT_PLACE_PICK" ); CBaseEntity::PrecacheScriptSound( "EDIT_DELETE" ); CBaseEntity::PrecacheScriptSound( "EDIT.ToggleAttribute" ); CBaseEntity::PrecacheScriptSound( "EDIT_SPLIT.MarkedArea" ); CBaseEntity::PrecacheScriptSound( "EDIT_SPLIT.NoMarkedArea" ); CBaseEntity::PrecacheScriptSound( "EDIT_MERGE.Enable" ); CBaseEntity::PrecacheScriptSound( "EDIT_MERGE.Disable" ); CBaseEntity::PrecacheScriptSound( "EDIT_MARK.Enable" ); CBaseEntity::PrecacheScriptSound( "EDIT_MARK.Disable" ); CBaseEntity::PrecacheScriptSound( "EDIT_MARK_UNNAMED.Enable" ); CBaseEntity::PrecacheScriptSound( "EDIT_MARK_UNNAMED.NoMarkedArea" ); CBaseEntity::PrecacheScriptSound( "EDIT_MARK_UNNAMED.MarkedArea" ); CBaseEntity::PrecacheScriptSound( "EDIT_CONNECT.AllDirections" ); CBaseEntity::PrecacheScriptSound( "EDIT_CONNECT.Added" ); CBaseEntity::PrecacheScriptSound( "EDIT_DISCONNECT.MarkedArea" ); CBaseEntity::PrecacheScriptSound( "EDIT_DISCONNECT.NoMarkedArea" ); CBaseEntity::PrecacheScriptSound( "EDIT_SPLICE.MarkedArea" ); CBaseEntity::PrecacheScriptSound( "EDIT_SPLICE.NoMarkedArea" ); CBaseEntity::PrecacheScriptSound( "EDIT_SELECT_CORNER.MarkedArea" ); CBaseEntity::PrecacheScriptSound( "EDIT_SELECT_CORNER.NoMarkedArea" ); CBaseEntity::PrecacheScriptSound( "EDIT_MOVE_CORNER.MarkedArea" ); CBaseEntity::PrecacheScriptSound( "EDIT_MOVE_CORNER.NoMarkedArea" ); CBaseEntity::PrecacheScriptSound( "EDIT_BEGIN_AREA.Creating" ); CBaseEntity::PrecacheScriptSound( "EDIT_BEGIN_AREA.NotCreating" ); CBaseEntity::PrecacheScriptSound( "EDIT_END_AREA.Creating" ); CBaseEntity::PrecacheScriptSound( "EDIT_END_AREA.NotCreating" ); CBaseEntity::PrecacheScriptSound( "EDIT_WARP_TO_MARK" ); } #ifdef CSTRIKE_DLL PRECACHE_REGISTER_FN( EditNav_Precache ); #endif