//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // //=============================================================================// #include "cbase.h" #include "env_zoom.h" #ifdef HL2_DLL #include "hl2_player.h" #endif // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h" #define ENV_ZOOM_OVERRIDE (1<<0) class CEnvZoom : public CPointEntity { public: DECLARE_CLASS( CEnvZoom, CPointEntity ); void InputZoom( inputdata_t &inputdata ); void InputUnZoom( inputdata_t &inputdata ); int GetFOV( void ) { return m_nFOV; } float GetSpeed( void ) { return m_flSpeed; } private: float m_flSpeed; int m_nFOV; DECLARE_DATADESC(); }; LINK_ENTITY_TO_CLASS( env_zoom, CEnvZoom ); BEGIN_DATADESC( CEnvZoom ) DEFINE_KEYFIELD( m_flSpeed, FIELD_FLOAT, "Rate" ), DEFINE_KEYFIELD( m_nFOV, FIELD_INTEGER, "FOV" ), DEFINE_INPUTFUNC( FIELD_VOID, "Zoom", InputZoom ), DEFINE_INPUTFUNC( FIELD_VOID, "UnZoom", InputUnZoom ), END_DATADESC() bool CanOverrideEnvZoomOwner( CBaseEntity *pZoomOwner ) { CEnvZoom *pZoom = dynamic_cast(pZoomOwner ); if ( pZoom == NULL || pZoom && pZoom->HasSpawnFlags( ENV_ZOOM_OVERRIDE ) == false ) return false; return true; } float GetZoomOwnerDesiredFOV( CBaseEntity *pZoomOwner ) { if ( CanOverrideEnvZoomOwner( pZoomOwner ) ) { CEnvZoom *pZoom = dynamic_cast( pZoomOwner ); return pZoom->GetFOV(); } return 0; } //----------------------------------------------------------------------------- // Purpose: // Input : &inputdata - //----------------------------------------------------------------------------- void CEnvZoom::InputZoom( inputdata_t &inputdata ) { CBasePlayer *pPlayer = UTIL_GetLocalPlayer(); if ( pPlayer ) { #ifdef HL2_DLL if ( pPlayer == pPlayer->GetFOVOwner() ) { CHL2_Player *pHLPlayer = static_cast( pPlayer ); pHLPlayer->StopZooming(); } #endif // If the player's already holding a fov from another env_zoom, we're allowed to overwrite it if ( pPlayer->GetFOVOwner() && FClassnameIs( pPlayer->GetFOVOwner(), "env_zoom" ) ) { pPlayer->ClearZoomOwner(); } //Stuff the values pPlayer->SetFOV( this, m_nFOV, m_flSpeed ); } } //----------------------------------------------------------------------------- // Purpose: // Input : &inputdata - //----------------------------------------------------------------------------- void CEnvZoom::InputUnZoom( inputdata_t &inputdata ) { CBasePlayer *pPlayer = UTIL_GetLocalPlayer(); if ( pPlayer ) { // Stuff the values pPlayer->SetFOV( this, 0 ); } }