//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ // //=============================================================================// /* ===== globals.cpp ======================================================== DLL-wide global variable definitions. They're all defined here, for convenient centralization. Source files that need them should "extern ..." declare each variable, to better document what globals they care about. */ #include "cbase.h" #include "soundent.h" // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h" Vector g_vecAttackDir(0.0f, 0.0f, 0.0f); int g_iSkillLevel = 0; bool g_fGameOver = false;