//----------------------------------------------------------------------------- // SERVER_SDK.VPC // // Project Script //----------------------------------------------------------------------------- $Macro SRCDIR "..\.." $Macro GAMENAME "sdk" $Include "$SRCDIR\game\server\server_base.vpc" $Configuration { $Compiler { $AdditionalIncludeDirectories "$BASE;$SRCDIR\game\server;$BASE;$SRCDIR\game\server\sdk;$SRCDIR\game\shared;$SRCDIR\game\shared\sdk" $PreprocessorDefinitions "$BASE;SDK_SERVER_DLL;SDK_DLL" } } $Project "Server (SDK)" { $Folder "Source Files" { $Folder "SDK" { $File "sdk\sdk_client.cpp" $File "sdk\sdk_client.h" $File "sdk\sdk_eventlog.cpp" $File "sdk\sdk_eventlog.h" $File "sdk\sdk_playermove.cpp" $File "sdk\sdk_playermove.h" $File "sdk\sdk_player.cpp" $File "sdk\sdk_player.h" $File "sdk\sdk_gameinterface.cpp" $File "sdk\sdk_gameinterface.h" //Shared $File "$SRCDIR\game\shared\sdk\sdk_gamemovement.cpp" $File "$SRCDIR\game\shared\sdk\sdk_gamemovement.h" $File "$SRCDIR\game\shared\sdk\sdk_gamerules.cpp" $File "$SRCDIR\game\shared\sdk\sdk_gamerules.h" $File "$SRCDIR\game\shared\sdk\sdk_playeranimstate.cpp" $File "$SRCDIR\game\shared\sdk\sdk_playeranimstate.h" $File "$SRCDIR\game\shared\sdk\sdk_player_shared.cpp" $File "$SRCDIR\game\shared\sdk\sdk_player_shared.h" $File "$SRCDIR\game\shared\sdk\sdk_usermessages.cpp" $File "$SRCDIR\game\shared\sdk\sdk_usermessages.h" $File "$SRCDIR\game\shared\sdk\sdk_weapon_parse.cpp" $File "$SRCDIR\game\shared\sdk\sdk_weapon_parse.h" $File "$SRCDIR\game\shared\sdk\weapon_sdkbase.cpp" $File "$SRCDIR\game\shared\sdk\weapon_sdkbase.h" } } }