//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // //=============================================================================// #include "stdafx.h" #include "tier1/strtools.h" #include "materialsystem/IMaterialProxy.h" #include "materialsystem/IMaterialProxyFactory.h" #include "materialsystem/IMaterialVar.h" #include "materialsystem/IMaterial.h" // memdbgon must be the last include file in a .cpp file!!! #include // ------------------------------------------------------------------------------------- // // The material proxy factory for WC. // ------------------------------------------------------------------------------------- // class CMaterialProxyFactory : public IMaterialProxyFactory { public: IMaterialProxy *CreateProxy( const char *proxyName ); void DeleteProxy( IMaterialProxy *pProxy ); CreateInterfaceFn GetFactory(); }; CMaterialProxyFactory g_MaterialProxyFactory; IMaterialProxy *CMaterialProxyFactory::CreateProxy( const char *proxyName ) { // assumes that the client.dll is already LoadLibraried CreateInterfaceFn clientFactory = Sys_GetFactoryThis(); // allocate exactly enough memory for the versioned name on the stack. char proxyVersionedName[512]; Q_snprintf( proxyVersionedName, sizeof( proxyVersionedName ), "%s%s", proxyName, IMATERIAL_PROXY_INTERFACE_VERSION ); return ( IMaterialProxy * )clientFactory( proxyVersionedName, NULL ); } void CMaterialProxyFactory::DeleteProxy( IMaterialProxy *pProxy ) { if ( pProxy ) { pProxy->Release(); } } CreateInterfaceFn CMaterialProxyFactory::GetFactory() { return Sys_GetFactoryThis(); } IMaterialProxyFactory* GetHammerMaterialProxyFactory() { return &g_MaterialProxyFactory; } // ------------------------------------------------------------------------------------- // // Specific material proxies. // ------------------------------------------------------------------------------------- // class CWorldDimsProxy : public IMaterialProxy { public: CWorldDimsProxy(); virtual ~CWorldDimsProxy(); virtual bool Init( IMaterial *pMaterial, KeyValues *pKeyValues ); virtual void OnBind( void *pC_BaseEntity ); virtual void Release( void ) { delete this; } virtual IMaterial *GetMaterial(); public: IMaterialVar *m_pMinsVar; IMaterialVar *m_pMaxsVar; }; CWorldDimsProxy::CWorldDimsProxy() { m_pMinsVar = m_pMaxsVar = NULL; } CWorldDimsProxy::~CWorldDimsProxy() { } bool CWorldDimsProxy::Init( IMaterial *pMaterial, KeyValues *pKeyValues ) { m_pMinsVar = pMaterial->FindVar( "$world_mins", NULL, false ); m_pMaxsVar = pMaterial->FindVar( "$world_maxs", NULL, false ); return true; } void CWorldDimsProxy::OnBind( void *pC_BaseEntity ) { if ( m_pMinsVar && m_pMaxsVar ) { float mins[3] = {-500,-500,-500}; float maxs[3] = {+500,+500,+500}; m_pMinsVar->SetVecValue( (const float*)mins, 3 ); m_pMaxsVar->SetVecValue( (const float*)maxs, 3 ); } } IMaterial *CWorldDimsProxy::GetMaterial() { if ( m_pMinsVar && m_pMaxsVar ) return m_pMinsVar->GetOwningMaterial(); return NULL; } EXPOSE_INTERFACE( CWorldDimsProxy, IMaterialProxy, "WorldDims" IMATERIAL_PROXY_INTERFACE_VERSION );