//===== Copyright © 2005-2006, Valve Corporation, All rights reserved. ======// // // Purpose: build a sheet data file and a large image out of multiple images // //===========================================================================// #include "materialobjects/dmesheetsequence.h" #include "datamodel/dmelementfactoryhelper.h" #include "tier0/dbg.h" // CDmeSheetImage //----------------------------------------------------------------------------- // Expose this class to the scene database //----------------------------------------------------------------------------- IMPLEMENT_ELEMENT_FACTORY( DmeSheetImage, CDmeSheetImage ); void CDmeSheetImage::OnConstruction() { m_XCoord.Init( this, "xcoord" ); m_YCoord.Init( this, "ycoord" ); m_mapSequences.Init( this, "mapsequences" ); } void CDmeSheetImage::OnDestruction() { } CDmeSheetSequence *CDmeSheetImage::FindSequence( int index ) { if ( index < m_mapSequences.Count() ) { return m_mapSequences[index]; } return NULL; } // CDmeSheetSequenceFrame //----------------------------------------------------------------------------- // Expose this class to the scene database //----------------------------------------------------------------------------- IMPLEMENT_ELEMENT_FACTORY( DmeSheetSequenceFrame, CDmeSheetSequenceFrame ); void CDmeSheetSequenceFrame::OnConstruction() { m_pSheetImages.Init( this, "sheetimages" ); m_fDisplayTime.Init( this, "displaytime" ); } void CDmeSheetSequenceFrame::OnDestruction() { } // CDmeSheetSequence //----------------------------------------------------------------------------- // Expose this class to the scene database //----------------------------------------------------------------------------- IMPLEMENT_ELEMENT_FACTORY( DmeSheetSequence, CDmeSheetSequence ); void CDmeSheetSequence::OnConstruction() { m_nSequenceNumber.Init( this, "sequencenumber" ); m_Clamp.Init( this, "clamp" ); m_eMode.Init( this, "mode" ); m_Frames.Init( this, "frames" ); m_Clamp = true; m_eMode = SQM_RGBA; } void CDmeSheetSequence::OnDestruction() { }