//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============// // // Purpose: generates 4 randum numbers in the range 0..1 quickly, using SIMD // //=====================================================================================// #include #include // needed for flt_epsilon #include "basetypes.h" #ifndef _PS3 #include #endif #include "tier0/dbg.h" #include "mathlib/mathlib.h" #include "mathlib/vector.h" #include "mathlib/ssemath.h" // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h" // see knuth volume 3 for insight. class SIMDRandStreamContext { fltx4 m_RandY[55]; fltx4 *m_pRand_J, *m_pRand_K; public: void Seed( uint32 seed ) { m_pRand_J=m_RandY+23; m_pRand_K=m_RandY+54; for(int i=0;i<55;i++) { for(int j=0;j<4;j++) { SubFloat( m_RandY[i], j) = (seed>>16)/65536.0; seed=(seed+1)*3141592621u; } } } inline fltx4 RandSIMD( void ) { // ret= rand[k]+rand[j] fltx4 retval=AddSIMD( *m_pRand_K, *m_pRand_J ); // if ( ret>=1.0) ret-=1.0 bi32x4 overflow_mask=CmpGeSIMD( retval, Four_Ones ); retval=SubSIMD( retval, AndSIMD( Four_Ones, overflow_mask ) ); *m_pRand_K = retval; // update pointers w/ wrap-around if ( --m_pRand_J < m_RandY ) m_pRand_J=m_RandY+54; if ( --m_pRand_K < m_RandY ) m_pRand_K=m_RandY+54; return retval; } }; #define MAX_SIMULTANEOUS_RANDOM_STREAMS 32 static SIMDRandStreamContext s_SIMDRandContexts[MAX_SIMULTANEOUS_RANDOM_STREAMS]; static volatile int s_nRandContextsInUse[MAX_SIMULTANEOUS_RANDOM_STREAMS]; void SeedRandSIMD(uint32 seed) { for( int i = 0; i