//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ // //=============================================================================// /******************************************************************************* ** ** Contents: ** ** This file provides the public interface to the Steam service. This ** interface is described in the SDK documentation. ** ******************************************************************************/ #ifndef INCLUDED_STEAMUSERIDVALIDATION_H #define INCLUDED_STEAMUSERIDVALIDATION_H #if defined(_MSC_VER) && (_MSC_VER > 1000) #pragma once #endif #ifndef INCLUDED_STEAM2_USERID_STRUCTS #include "SteamCommon.h" #endif #ifdef __cplusplus extern "C" { #endif /* ** User ID */ /* Client calls this (see also ValidateNewValveCDKeyClient.h if appropriate) */ STEAM_API ESteamError STEAM_CALL SteamGetEncryptedUserIDTicket ( const void * pEncryptionKeyReceivedFromAppServer, unsigned int uEncryptionKeyLength, void * pOutputBuffer, unsigned int uSizeOfOutputBuffer, unsigned int * pReceiveSizeOfEncryptedTicket, TSteamError * pReceiveErrorCode ); /* Game/Application server calls these */ STEAM_API ESteamError STEAM_CALL SteamInitializeUserIDTicketValidator ( const char * pszOptionalPublicEncryptionKeyFilename, const char * pszOptionalPrivateDecryptionKeyFilename, unsigned int ClientClockSkewToleranceInSeconds, unsigned int ServerClockSkewToleranceInSeconds, unsigned int MaxNumLoginsWithinClientClockSkewTolerancePerClient, unsigned int HintPeakSimultaneousValidations, unsigned int AbortValidationAfterStallingForNProcessSteps ); STEAM_API ESteamError STEAM_CALL SteamShutdownUserIDTicketValidator(); STEAM_API const char * STEAM_CALL SteamGetEncryptionKeyToSendToNewClient ( unsigned int * pReceiveSizeOfEncryptionKey ); STEAM_API ESteamError STEAM_CALL SteamStartValidatingUserIDTicket ( void * pEncryptedUserIDTicketFromClient, unsigned int uSizeOfEncryptedUserIDTicketFromClient, unsigned int ObservedClientIPAddr, SteamUserIDTicketValidationHandle_t * pReceiveHandle ); STEAM_API ESteamError STEAM_CALL SteamStartValidatingNewValveCDKey ( void * pEncryptedNewValveCDKeyFromClient, unsigned int uSizeOfEncryptedNewValveCDKeyFromClient, unsigned int ObservedClientIPAddr, struct sockaddr * pPrimaryValidateNewCDKeyServerSockAddr, struct sockaddr * pSecondaryValidateNewCDKeyServerSockAddr, SteamUserIDTicketValidationHandle_t * pReceiveHandle ); STEAM_API ESteamError STEAM_CALL SteamProcessOngoingUserIDTicketValidation ( SteamUserIDTicketValidationHandle_t Handle, TSteamGlobalUserID * pReceiveValidSteamGlobalUserID, unsigned int * pReceiveClientLocalIPAddr, unsigned char * pOptionalReceiveProofOfAuthenticationToken, size_t SizeOfOptionalAreaToReceiveProofOfAuthenticationToken, size_t * pOptionalReceiveSizeOfProofOfAuthenticationToken ); STEAM_API void STEAM_CALL SteamAbortOngoingUserIDTicketValidation ( SteamUserIDTicketValidationHandle_t Handle ); STEAM_API ESteamError STEAM_CALL SteamOptionalCleanUpAfterClientHasDisconnected ( unsigned int ObservedClientIPAddr, unsigned int ClientLocalIPAddr ); #ifdef __cplusplus } #endif #endif /* #ifndef INCLUDED_STEAM2_USERID_STRUCTS */