//////////////////////////////////////////////////////////////////// // // D:\dev\cs15_hp\src\common\xlast_csgo\csgo.spa.h // // Auto-generated on Friday, 06 July 2012 at 13:42:04 // Xbox LIVE Game Config project version 1.0.417.0 // SPA Compiler version 1.0.0.0 // //////////////////////////////////////////////////////////////////// #ifndef __COUNTER_STRIKE__GO_SPA_H__ #define __COUNTER_STRIKE__GO_SPA_H__ #ifdef __cplusplus extern "C" { #endif // // Title info // #define TITLEID_COUNTER_STRIKE__GO 0x5841125A // // Context ids // // These values are passed as the dwContextId to XUserSetContext. // #define CONTEXT_CSS_LEVEL 1 #define CONTEXT_GAME_STATE 3 #define CONTEXT_CSS_GAME_MODE 5 #define CONTEXT_CSS_TEAM 10 #define CONTEXT_CSS_PRIVACY 14 #define CONTEXT_CSS_GAME_TYPE 16 #define CONTEXT_CSS_MAP_GROUP 17 // // Context values // // These values are passed as the dwContextValue to XUserSetContext. // // Values for CONTEXT_CSS_LEVEL #define CONTEXT_CSS_LEVEL_ITALY 0 #define CONTEXT_CSS_LEVEL_OFFICE 1 #define CONTEXT_CSS_LEVEL_AZTEC 2 #define CONTEXT_CSS_LEVEL_DUST 3 #define CONTEXT_CSS_LEVEL_DUST2 4 #define CONTEXT_CSS_LEVEL_INFERNO 5 #define CONTEXT_CSS_LEVEL_NUKE 6 #define CONTEXT_CSS_LEVEL_BAGGAGE 7 #define CONTEXT_CSS_LEVEL_SHOOTS 8 #define CONTEXT_CSS_LEVEL_LAKE 9 #define CONTEXT_CSS_LEVEL_BANK 10 #define CONTEXT_CSS_LEVEL_SAFEHOUSE 11 #define CONTEXT_CSS_LEVEL_SUGARCANE 12 #define CONTEXT_CSS_LEVEL_STMARC 13 #define CONTEXT_CSS_LEVEL_SHORTTRAIN 14 #define CONTEXT_CSS_LEVEL_TRAIN 15 #define CONTEXT_CSS_LEVEL_TRAINING 16 // Values for CONTEXT_GAME_STATE #define CONTEXT_GAME_STATE_IN_MENUS 0 #define CONTEXT_GAME_STATE_SINGLE_PLAYER 1 #define CONTEXT_GAME_STATE_MULTIPLAYER 2 // Values for CONTEXT_CSS_GAME_MODE #define CONTEXT_CSS_GAME_MODE_CASUAL 0 #define CONTEXT_CSS_GAME_MODE_COMPETITIVE 1 #define CONTEXT_CSS_GAME_MODE_FREESTYLE 2 #define CONTEXT_CSS_GAME_MODE_GUNGAMEPROGRESSIVE 3 #define CONTEXT_CSS_GAME_MODE_GUNGAMEBOMB 4 // Values for CONTEXT_CSS_TEAM #define CONTEXT_CSS_TEAM_CT 0 #define CONTEXT_CSS_TEAM_T 1 #define CONTEXT_CSS_TEAM_SPECTATOR 2 // Values for CONTEXT_CSS_PRIVACY #define CONTEXT_CSS_PRIVACY_PUBLIC 0 #define CONTEXT_CSS_PRIVACY_FRIENDS 1 #define CONTEXT_CSS_PRIVACY_INVITE_ONLY 2 // Values for CONTEXT_CSS_GAME_TYPE #define CONTEXT_CSS_GAME_TYPE_CLASSIC 0 #define CONTEXT_CSS_GAME_TYPE_GUNGAME 1 // Values for CONTEXT_CSS_MAP_GROUP #define CONTEXT_CSS_MAP_GROUP_BOMB_MG 0 #define CONTEXT_CSS_MAP_GROUP_HOSTAGE_MG 1 #define CONTEXT_CSS_MAP_GROUP_DEMOLITION_MG 2 #define CONTEXT_CSS_MAP_GROUP_ARMSRACE_MG 3 #define CONTEXT_CSS_MAP_GROUP_AZTEC_MG 4 #define CONTEXT_CSS_MAP_GROUP_BAGGAGE_MG 5 #define CONTEXT_CSS_MAP_GROUP_BANK_MG 6 #define CONTEXT_CSS_MAP_GROUP_DUST_MG 7 #define CONTEXT_CSS_MAP_GROUP_DUST2_MG 8 #define CONTEXT_CSS_MAP_GROUP_INFERNO_MG 9 #define CONTEXT_CSS_MAP_GROUP_ITALY_MG 10 #define CONTEXT_CSS_MAP_GROUP_LAKE_MG 11 #define CONTEXT_CSS_MAP_GROUP_NUKE_MG 12 #define CONTEXT_CSS_MAP_GROUP_OFFICE_MG 13 #define CONTEXT_CSS_MAP_GROUP_SAFEHOUSE_MG 14 #define CONTEXT_CSS_MAP_GROUP_SHOOTS_MG 15 #define CONTEXT_CSS_MAP_GROUP_SHORTTRAIN_MG 16 #define CONTEXT_CSS_MAP_GROUP_STMARC_MG 17 #define CONTEXT_CSS_MAP_GROUP_SUGARCANE_MG 18 #define CONTEXT_CSS_MAP_GROUP_TRAIN_MG 19 #define CONTEXT_CSS_MAP_GROUP_TRAINING_MG 20 // Values for X_CONTEXT_PRESENCE #define CONTEXT_PRESENCE_IDLE 0 #define CONTEXT_PRESENCE_MAINMENU 1 #define CONTEXT_PRESENCE_MULTIPLAYER 2 #define CONTEXT_PRESENCE_MULTIPLAYER_NO_SLOTS 3 #define CONTEXT_PRESENCE_MULTIPLAYER_PRIVATE 4 #define CONTEXT_PRESENCE_SINGLEPLAYER 5 #define CONTEXT_PRESENCE_LOBBY 6 // Values for X_CONTEXT_GAME_MODE #define CONTEXT_GAME_MODE_CSS_GAME_MODE_MULTIPLAYER 0 // // Property ids // // These values are passed as the dwPropertyId value to XUserSetProperty // and as the dwPropertyId value in the XUSER_PROPERTY structure. // #define PROPERTY_CSS_AGGREGATE_EXPERIENCE 0x10000003 #define PROPERTY_CSS_AGGREGATE_SKILL0 0x10000004 #define PROPERTY_CSS_AGGREGATE_SKILL1 0x10000005 #define PROPERTY_CSS_AGGREGATE_SKILL2 0x10000006 #define PROPERTY_CSS_AGGREGATE_SKILL3 0x10000007 #define PROPERTY_CSS_AGGREGATE_SKILL4 0x10000008 #define PROPERTY_CSS_MATCH_VERSION 0x1000000B #define PROPERTY_CSS_OPEN_SLOTS 0x1000000C #define PROPERTY_CSS_SEARCH_EXP_MAX 0x10000016 #define PROPERTY_CSS_SEARCH_EXP_MIN 0x10000017 #define PROPERTY_CSS_SEARCH_SKILL0_MAX 0x10000018 #define PROPERTY_CSS_SEARCH_SKILL0_MIN 0x10000019 #define PROPERTY_CSS_SEARCH_SKILL1_MAX 0x1000001A #define PROPERTY_CSS_SEARCH_SKILL1_MIN 0x1000001B #define PROPERTY_CSS_SEARCH_SKILL2_MAX 0x1000001C #define PROPERTY_CSS_SEARCH_SKILL2_MIN 0x1000001D #define PROPERTY_CSS_SEARCH_SKILL3_MAX 0x1000001E #define PROPERTY_CSS_SEARCH_SKILL3_MIN 0x1000001F #define PROPERTY_CSS_SEARCH_SKILL4_MAX 0x10000020 #define PROPERTY_CSS_SEARCH_SKILL4_MIN 0x10000021 #define PROPERTY_CSS_GAME_MODE_AS_NUMBER 0x10000026 #define PROPERTY_CSS_LB_CS_AVERAGE_KILLS_PER_ROUND 0x10000041 #define PROPERTY_CSS_LB_CS_AVERAGE_DEATHS_PER_ROUND 0x10000042 #define PROPERTY_CSS_LB_CS_AVERAGE_DAMAGE_PER_ROUND 0x10000043 #define PROPERTY_CSS_LB_CS_MVP_AWARDS_MONTH 0x10000044 #define PROPERTY_CSS_LB_KD_KD_ACTUAL 0x10000046 #define PROPERTY_CSS_LB_KD_HEADSHOT_PERCENT 0x10000047 #define PROPERTY_CSS_LB_KD_HITS_PERCENT 0x10000048 #define PROPERTY_CSS_LB_KD_KILLS 0x10000049 #define PROPERTY_CSS_LB_CS_TOTAL_ROUNDS_PLAYED 0x1000004B #define PROPERTY_CSS_LB_CS_TOTAL_KILLS 0x1000004C #define PROPERTY_CSS_LB_CS_TOTAL_DEATHS 0x1000004D #define PROPERTY_CSS_LB_CS_TOTAL_DAMAGE 0x1000004E #define PROPERTY_CSS_LB_CS_TOTAL_CONTRIB_SCORE 0x1000004F #define PROPERTY_CSS_LB_WINS_WINS 0x10000051 #define PROPERTY_CSS_LB_WINS_LOSSES 0x10000052 #define PROPERTY_CSS_LB_WINS_WIN_PERCENT_AS_CT 0x10000053 #define PROPERTY_CSS_LB_WINS_WIN_PERCENT_AS_T 0x10000054 #define PROPERTY_CSS_LB_WINS_WIN_PERCENT 0x10000055 #define PROPERTY_CSS_LB_WINS_WIN_AS_CT 0x10000056 #define PROPERTY_CSS_LB_WINS_WIN_AS_T 0x10000057 #define PROPERTY_CSS_LB_STARS_BOMBS_PLANTED 0x10000059 #define PROPERTY_CSS_LB_STARS_BOMBS_DETONATED 0x1000005A #define PROPERTY_CSS_LB_STARS_BOMBS_DEFUSED 0x1000005B #define PROPERTY_CSS_LB_STARS_HOSTAGES_RESCUED 0x1000005C #define PROPERTY_CSS_LB_GP_TIME_PLAYED 0x1000005E #define PROPERTY_CSS_LB_GP_PLAYED_CT_PERCENT 0x1000005F #define PROPERTY_CSS_LB_GP_PLAYED_T_PERCENT 0x10000060 #define PROPERTY_CSS_LB_GP_TOTAL_MEDALS 0x10000061 #define PROPERTY_CSS_LB_GP_TIME_OFFLINE_CASUAL 0x10000062 #define PROPERTY_CSS_LB_GP_TIME_OFFLINE_COMPETITIVE 0x10000063 #define PROPERTY_CSS_LB_GP_TIME_ONLINE_CASUAL 0x10000064 #define PROPERTY_CSS_LB_GP_TIME_ONLINE_COMPETITIVE 0x10000065 #define PROPERTY_CSS_LB_GP_TIME_ONLINE_PRIVATE 0x10000066 #define PROPERTY_CSS_LB_GP_TIME_OFFLINE_GG_PROG 0x10000067 #define PROPERTY_CSS_LB_GP_TIME_ONLINE_GG_PROG 0x10000068 #define PROPERTY_CSS_LB_GP_TIME_OFFLINE_GG_SELECT 0x10000069 #define PROPERTY_CSS_LB_GP_TIME_ONLINE_GG_SELECT 0x1000006A #define PROPERTY_CSS_LB_GP_TIME_OFFLINE_GG_BOMB 0x1000006B #define PROPERTY_CSS_LB_GP_TIME_ONLINE_GG_BOMB 0x1000006C #define PROPERTY_CSS_LB_GP_TIME_MAP_BANK 0x1000006D #define PROPERTY_CSS_LB_GP_TIME_MAP_SHORTTRAIN 0x1000006E #define PROPERTY_CSS_LB_GP_TIME_MAP_SHOOTS 0x1000006F #define PROPERTY_CSS_LB_GP_TIME_MAP_STMARC 0x10000070 #define PROPERTY_CSS_LB_GP_TIME_MAP_SUGARCANE 0x10000071 #define PROPERTY_CSS_LB_GP_TIME_MAP_SAFEHOUSE 0x10000072 #define PROPERTY_CSS_LB_GP_TIME_MAP_LAKE 0x10000073 #define PROPERTY_CSS_LB_GP_TIME_MAP_BAGGAGE 0x10000074 #define PROPERTY_CSS_LB_GP_TIME_MAP_INFERNO 0x10000075 #define PROPERTY_CSS_LB_GP_TIME_MAP_ITALY 0x10000076 #define PROPERTY_CSS_LB_GP_TIME_MAP_OFFICE 0x10000077 #define PROPERTY_CSS_LB_GP_TIME_MAP_DUST2 0x10000078 #define PROPERTY_CSS_LB_GP_TIME_MAP_NUKE 0x10000079 #define PROPERTY_CSS_LB_GP_TIME_MAP_DUST 0x1000007A #define PROPERTY_CSS_LB_GP_TIME_MAP_AZTEC 0x1000007B #define PROPERTY_CSS_LB_KD_SHOTS 0x1000007F #define PROPERTY_CSS_LB_KD_HEADSHOTS 0x10000080 #define PROPERTY_CSS_LB_GP_TIME_PLAYED_CT 0x10000081 #define PROPERTY_CSS_LB_GP_TIME_PLAYED_T 0x10000082 #define PROPERTY_CSS_LB_KD_DEATHS 0x10000083 #define PROPERTY_CSS_LB_KD_HITS 0x10000084 #define PROPERTY_CSS_LB_WINS_LOSS_AS_CT 0x10000085 #define PROPERTY_CSS_LB_WINS_LOSS_AS_T 0x10000086 #define PROPERTY_CSS_SEARCH_LISTEN_SERVER 0x10000087 #define PROPERTY_CSS_MAX_OPEN_TEAM_SLOTS 0x10000089 #define PROPERTY_CSS_LB_GP_TIME_MAP_TRAIN 0x1000008A #define PROPERTY_CSS_LB_GP_TIME_MAP_TRAINING 0x1000008B #define PROPERTY_COLUMN_KILLS 0x20000001 #define PROPERTY_CSS_LB_CS_AVERAGE_CONTRIB_SCORE 0x20000040 #define PROPERTY_CSS_LB_KD_KD_FORMULA 0x20000045 #define PROPERTY_CSS_LB_WINS_WIN_FORMULA 0x20000050 #define PROPERTY_CSS_LB_STARS_STARS 0x20000058 #define PROPERTY_CSS_LB_GP_GAMES_PLAYED 0x2000005D #define PROPERTY_CSS_LB_CS_ELO_RATING 0x20000088 // // Achievement ids // // These values are used in the dwAchievementId member of the // XUSER_ACHIEVEMENT structure that is used with // XUserWriteAchievements and XUserCreateAchievementEnumerator. // #define ACHIEVEMENT_KILL_ENEMY_HIGH 1 #define ACHIEVEMENT_MEDALIST 2 #define ACHIEVEMENT_GIVE_DAMAGE_LOW 3 #define ACHIEVEMENT_EARN_MONEY_LOW 4 #define ACHIEVEMENT_GUN_GAME_RAMPAGE 5 #define ACHIEVEMENT_HEADSHOTS 6 #define ACHIEVEMENT_FLAWLESS_VICTORY 7 #define ACHIEVEMENT_DOMINATIONS_LOW 8 #define ACHIEVEMENT_KILL_WITH_EVERY_WEAPON 9 #define ACHIEVEMENT_KILL_ENEMY_LAST_BULLET 10 #define ACHIEVEMENT_GUN_GAME_FIRST_THING_FIRST 11 #define ACHIEVEMENT_GUN_GAME_ROUNDS_HIGH 12 // // AvatarAssetAward ids // // // Stats view ids // // These are used in the dwViewId member of the XUSER_STATS_SPEC structure // passed to the XUserReadStats* and XUserCreateStatsEnumerator* functions. // // Skill leaderboards for ranked game modes #define STATS_VIEW_SKILL_RANKED_CSS_GAME_MODE_MULTIPLAYER 0xFFFF0000 // Skill leaderboards for unranked (standard) game modes #define STATS_VIEW_SKILL_STANDARD_CSS_GAME_MODE_MULTIPLAYER 0xFFFE0000 // Title defined leaderboards #define STATS_VIEW_WINS_ONLINE_CASUAL 32 #define STATS_VIEW_WINS_ONLINE_COMPETITIVE 33 #define STATS_VIEW_WINS_ONLINE_GG_PROG 37 #define STATS_VIEW_WINS_ONLINE_GG_BOMB 39 #define STATS_VIEW_CS_ONLINE_CASUAL 43 #define STATS_VIEW_CS_ONLINE_COMPETITIVE 44 #define STATS_VIEW_CS_ONLINE_GG_PROG 48 #define STATS_VIEW_CS_ONLINE_GG_BOMB 50 #define STATS_VIEW_KD_ONLINE_CASUAL 54 #define STATS_VIEW_KD_ONLINE_COMPETITIVE 55 #define STATS_VIEW_KD_ONLINE_GG_PROG 59 #define STATS_VIEW_KD_ONLINE_GG_BOMB 61 #define STATS_VIEW_STARS_ONLINE_CASUAL 65 #define STATS_VIEW_STARS_ONLINE_COMPETITIVE 66 #define STATS_VIEW_STARS_ONLINE_GG_PROG 71 #define STATS_VIEW_STARS_ONLINE_GG_BOMB 73 #define STATS_VIEW_GP_ONLINE_CASUAL 77 #define STATS_VIEW_GP_ONLINE_COMPETITIVE 78 #define STATS_VIEW_GP_ONLINE_GG_PROG 82 #define STATS_VIEW_GP_ONLINE_GG_BOMB 84 // // Stats view column ids // // These ids are used to read columns of stats views. They are specified in // the rgwColumnIds array of the XUSER_STATS_SPEC structure. Rank, rating // and gamertag are not retrieved as custom columns and so are not included // in the following definitions. They can be retrieved from each row's // header (e.g., pStatsResults->pViews[x].pRows[y].dwRank, etc.). // // Column ids for WINS_ONLINE_CASUAL #define STATS_COLUMN_WINS_ONLINE_CASUAL_WINS_TOTAL 1 #define STATS_COLUMN_WINS_ONLINE_CASUAL_LOSSES_TOTAL 2 #define STATS_COLUMN_WINS_ONLINE_CASUAL_WIN_AS_CT 6 #define STATS_COLUMN_WINS_ONLINE_CASUAL_WIN_AS_T 7 #define STATS_COLUMN_WINS_ONLINE_CASUAL_LOSS_AS_CT 3 #define STATS_COLUMN_WINS_ONLINE_CASUAL_LOSS_AS_T 4 // Column ids for WINS_ONLINE_COMPETITIVE #define STATS_COLUMN_WINS_ONLINE_COMPETITIVE_WINS_TOTAL 1 #define STATS_COLUMN_WINS_ONLINE_COMPETITIVE_LOSSES_TOTAL 2 #define STATS_COLUMN_WINS_ONLINE_COMPETITIVE_WIN_AS_CT 6 #define STATS_COLUMN_WINS_ONLINE_COMPETITIVE_WIN_AS_T 7 #define STATS_COLUMN_WINS_ONLINE_COMPETITIVE_LOSS_AS_CT 3 #define STATS_COLUMN_WINS_ONLINE_COMPETITIVE_LOSS_AS_T 4 // Column ids for WINS_ONLINE_GG_PROG #define STATS_COLUMN_WINS_ONLINE_GG_PROG_WINS_TOTAL 1 #define STATS_COLUMN_WINS_ONLINE_GG_PROG_LOSSES_TOTAL 2 #define STATS_COLUMN_WINS_ONLINE_GG_PROG_WIN_AS_CT 6 #define STATS_COLUMN_WINS_ONLINE_GG_PROG_WIN_AS_T 7 #define STATS_COLUMN_WINS_ONLINE_GG_PROG_LOSS_AS_CT 3 #define STATS_COLUMN_WINS_ONLINE_GG_PROG_LOSS_AS_T 4 // Column ids for WINS_ONLINE_GG_BOMB #define STATS_COLUMN_WINS_ONLINE_GG_BOMB_WINS_TOTAL 1 #define STATS_COLUMN_WINS_ONLINE_GG_BOMB_LOSSES_TOTAL 2 #define STATS_COLUMN_WINS_ONLINE_GG_BOMB_WIN_AS_CT 6 #define STATS_COLUMN_WINS_ONLINE_GG_BOMB_WIN_AS_T 7 #define STATS_COLUMN_WINS_ONLINE_GG_BOMB_LOSS_AS_CT 3 #define STATS_COLUMN_WINS_ONLINE_GG_BOMB_LOSS_AS_T 4 // Column ids for CS_ONLINE_CASUAL #define STATS_COLUMN_CS_ONLINE_CASUAL_AVG_CONTRIB_SCORE 2 #define STATS_COLUMN_CS_ONLINE_CASUAL_MVP_AWARDS 4 #define STATS_COLUMN_CS_ONLINE_CASUAL_TOTAL_ROUNDS_PLAYED 5 #define STATS_COLUMN_CS_ONLINE_CASUAL_TOTAL_CONTRIB_SCORE 6 #define STATS_COLUMN_CS_ONLINE_CASUAL_TOTAL_KILLS 7 #define STATS_COLUMN_CS_ONLINE_CASUAL_TOTAL_DEATHS 8 #define STATS_COLUMN_CS_ONLINE_CASUAL_TOTAL_DAMAGE 9 // Column ids for CS_ONLINE_COMPETITIVE #define STATS_COLUMN_CS_ONLINE_COMPETITIVE_AVG_CONTRIB_SCORE 2 #define STATS_COLUMN_CS_ONLINE_COMPETITIVE_MVP_AWARDS 4 #define STATS_COLUMN_CS_ONLINE_COMPETITIVE_TOTAL_ROUNDS_PLAYED 5 #define STATS_COLUMN_CS_ONLINE_COMPETITIVE_TOTAL_CONTRIB_SCORE 6 #define STATS_COLUMN_CS_ONLINE_COMPETITIVE_TOTAL_KILLS 7 #define STATS_COLUMN_CS_ONLINE_COMPETITIVE_TOTAL_DEATHS 8 #define STATS_COLUMN_CS_ONLINE_COMPETITIVE_TOTAL_DAMAGE 9 // Column ids for CS_ONLINE_GG_PROG #define STATS_COLUMN_CS_ONLINE_GG_PROG_AVG_CONTRIB_SCORE 2 #define STATS_COLUMN_CS_ONLINE_GG_PROG_MVP_AWARDS 4 #define STATS_COLUMN_CS_ONLINE_GG_PROG_TOTAL_ROUNDS_PLAYED 5 #define STATS_COLUMN_CS_ONLINE_GG_PROG_TOTAL_CONTRIB_SCORE 6 #define STATS_COLUMN_CS_ONLINE_GG_PROG_TOTAL_KILLS 7 #define STATS_COLUMN_CS_ONLINE_GG_PROG_TOTAL_DEATHS 8 #define STATS_COLUMN_CS_ONLINE_GG_PROG_TOTAL_DAMAGE 9 // Column ids for CS_ONLINE_GG_BOMB #define STATS_COLUMN_CS_ONLINE_GG_BOMB_AVG_CONTRIB_SCORE 2 #define STATS_COLUMN_CS_ONLINE_GG_BOMB_MVP_AWARDS 4 #define STATS_COLUMN_CS_ONLINE_GG_BOMB_TOTAL_ROUNDS_PLAYED 5 #define STATS_COLUMN_CS_ONLINE_GG_BOMB_TOTAL_CONTRIB_SCORE 6 #define STATS_COLUMN_CS_ONLINE_GG_BOMB_TOTAL_KILLS 7 #define STATS_COLUMN_CS_ONLINE_GG_BOMB_TOTAL_DEATHS 8 #define STATS_COLUMN_CS_ONLINE_GG_BOMB_TOTAL_DAMAGE 9 // Column ids for KD_ONLINE_CASUAL #define STATS_COLUMN_KD_ONLINE_CASUAL_TOTAL_KILLS 4 #define STATS_COLUMN_KD_ONLINE_CASUAL_TOTAL_SHOTS 5 #define STATS_COLUMN_KD_ONLINE_CASUAL_TOTAL_HEADSHOTS 6 #define STATS_COLUMN_KD_ONLINE_CASUAL_TOTAL_DEATHS 1 #define STATS_COLUMN_KD_ONLINE_CASUAL_TOTAL_HITS 2 // Column ids for KD_ONLINE_COMPETITIVE #define STATS_COLUMN_KD_ONLINE_COMPETITIVE_TOTAL_KILLS 4 #define STATS_COLUMN_KD_ONLINE_COMPETITIVE_TOTAL_SHOTS 5 #define STATS_COLUMN_KD_ONLINE_COMPETITIVE_TOTAL_HEADSHOTS 6 #define STATS_COLUMN_KD_ONLINE_COMPETITIVE_TOTAL_DEATHS 1 #define STATS_COLUMN_KD_ONLINE_COMPETITIVE_TOTAL_HITS 2 // Column ids for KD_ONLINE_GG_PROG #define STATS_COLUMN_KD_ONLINE_GG_PROG_TOTAL_KILLS 4 #define STATS_COLUMN_KD_ONLINE_GG_PROG_TOTAL_SHOTS 5 #define STATS_COLUMN_KD_ONLINE_GG_PROG_TOTAL_HEADSHOTS 6 #define STATS_COLUMN_KD_ONLINE_GG_PROG_TOTAL_DEATHS 1 #define STATS_COLUMN_KD_ONLINE_GG_PROG_TOTAL_HITS 2 // Column ids for KD_ONLINE_GG_BOMB #define STATS_COLUMN_KD_ONLINE_GG_BOMB_TOTAL_KILLS 4 #define STATS_COLUMN_KD_ONLINE_GG_BOMB_TOTAL_SHOTS 5 #define STATS_COLUMN_KD_ONLINE_GG_BOMB_TOTAL_HEADSHOTS 6 #define STATS_COLUMN_KD_ONLINE_GG_BOMB_TOTAL_DEATHS 1 #define STATS_COLUMN_KD_ONLINE_GG_BOMB_TOTAL_HITS 2 // Column ids for STARS_ONLINE_CASUAL #define STATS_COLUMN_STARS_ONLINE_CASUAL_BOMBS_PLANTED 1 #define STATS_COLUMN_STARS_ONLINE_CASUAL_BOMBS_DETONATED 2 #define STATS_COLUMN_STARS_ONLINE_CASUAL_BOMBS_DEFUSED 3 #define STATS_COLUMN_STARS_ONLINE_CASUAL_HOSTAGES_RESCUED 4 // Column ids for STARS_ONLINE_COMPETITIVE #define STATS_COLUMN_STARS_ONLINE_COMPETITIVE_BOMBS_PLANTED 1 #define STATS_COLUMN_STARS_ONLINE_COMPETITIVE_BOMBS_DETONATED 2 #define STATS_COLUMN_STARS_ONLINE_COMPETITIVE_BOMBS_DEFUSED 3 #define STATS_COLUMN_STARS_ONLINE_COMPETITIVE_HOSTAGES_RESCUED 4 // Column ids for STARS_ONLINE_GG_PROG #define STATS_COLUMN_STARS_ONLINE_GG_PROG_BOMBS_PLANTED 1 #define STATS_COLUMN_STARS_ONLINE_GG_PROG_BOMBS_DETONATED 2 #define STATS_COLUMN_STARS_ONLINE_GG_PROG_BOMBS_DEFUSED 3 #define STATS_COLUMN_STARS_ONLINE_GG_PROG_HOSTAGES_RESCUED 4 // Column ids for STARS_ONLINE_GG_BOMB #define STATS_COLUMN_STARS_ONLINE_GG_BOMB_BOMBS_PLANTED 1 #define STATS_COLUMN_STARS_ONLINE_GG_BOMB_BOMBS_DETONATED 2 #define STATS_COLUMN_STARS_ONLINE_GG_BOMB_BOMBS_DEFUSED 3 #define STATS_COLUMN_STARS_ONLINE_GG_BOMB_HOSTAGES_RESCUED 4 // Column ids for GP_ONLINE_CASUAL #define STATS_COLUMN_GP_ONLINE_CASUAL_TIME_PLAYED 1 #define STATS_COLUMN_GP_ONLINE_CASUAL_TIME_PLAYED_CT 2 #define STATS_COLUMN_GP_ONLINE_CASUAL_TIME_PLAYED_T 3 #define STATS_COLUMN_GP_ONLINE_CASUAL_TOTAL_MEDALS 4 #define STATS_COLUMN_GP_ONLINE_CASUAL_TIME_PLAYED_MAP_BANK 5 #define STATS_COLUMN_GP_ONLINE_CASUAL_TIME_PLAYED_MAP_SHORTTRAIN 6 #define STATS_COLUMN_GP_ONLINE_CASUAL_TIME_PLAYED_MAP_SHOOTS 7 #define STATS_COLUMN_GP_ONLINE_CASUAL_TIME_PLAYED_MAP_STMARC 8 #define STATS_COLUMN_GP_ONLINE_CASUAL_TIME_PLAYED_MAP_SUGARCANE 9 #define STATS_COLUMN_GP_ONLINE_CASUAL_TIME_PLAYED_MAP_SAFEHOUSE 10 #define STATS_COLUMN_GP_ONLINE_CASUAL_TIME_PLAYED_MAP_LAKE 11 #define STATS_COLUMN_GP_ONLINE_CASUAL_TIME_PLAYED_MAP_BAGGAGE 12 #define STATS_COLUMN_GP_ONLINE_CASUAL_TIME_PLAYED_MAP_INFERNO 13 #define STATS_COLUMN_GP_ONLINE_CASUAL_TIME_PLAYED_MAP_ITALY 14 #define STATS_COLUMN_GP_ONLINE_CASUAL_TIME_PLAYED_MAP_OFFICE 15 #define STATS_COLUMN_GP_ONLINE_CASUAL_TIME_PLAYED_MAP_DUST2 16 #define STATS_COLUMN_GP_ONLINE_CASUAL_TIME_PLAYED_MAP_NUKE 17 #define STATS_COLUMN_GP_ONLINE_CASUAL_TIME_PLAYED_MAP_DUST 18 #define STATS_COLUMN_GP_ONLINE_CASUAL_TIME_PLAYED_MAP_AZTEC 19 #define STATS_COLUMN_GP_ONLINE_CASUAL_TIME_PLAYED_MAP_TRAIN 20 #define STATS_COLUMN_GP_ONLINE_CASUAL_TIME_PLAYED_MAP_TRAINING 21 // Column ids for GP_ONLINE_COMPETITIVE #define STATS_COLUMN_GP_ONLINE_COMPETITIVE_TIME_PLAYED 1 #define STATS_COLUMN_GP_ONLINE_COMPETITIVE_TIME_PLAYED_CT 2 #define STATS_COLUMN_GP_ONLINE_COMPETITIVE_TIME_PLAYED_T 3 #define STATS_COLUMN_GP_ONLINE_COMPETITIVE_TOTAL_MEDALS 4 #define STATS_COLUMN_GP_ONLINE_COMPETITIVE_TIME_PLAYED_MAP_BANK 5 #define STATS_COLUMN_GP_ONLINE_COMPETITIVE_TIME_PLAYED_MAP_SHORTTRAIN 6 #define STATS_COLUMN_GP_ONLINE_COMPETITIVE_TIME_PLAYED_MAP_SHOOTS 7 #define STATS_COLUMN_GP_ONLINE_COMPETITIVE_TIME_PLAYED_MAP_STMARC 8 #define STATS_COLUMN_GP_ONLINE_COMPETITIVE_TIME_PLAYED_MAP_SUGARCANE 9 #define STATS_COLUMN_GP_ONLINE_COMPETITIVE_TIME_PLAYED_MAP_SAFEHOUSE 10 #define STATS_COLUMN_GP_ONLINE_COMPETITIVE_TIME_PLAYED_MAP_LAKE 11 #define STATS_COLUMN_GP_ONLINE_COMPETITIVE_TIME_PLAYED_MAP_BAGGAGE 12 #define STATS_COLUMN_GP_ONLINE_COMPETITIVE_TIME_PLAYED_MAP_INFERNO 13 #define STATS_COLUMN_GP_ONLINE_COMPETITIVE_TIME_PLAYED_MAP_ITALY 14 #define STATS_COLUMN_GP_ONLINE_COMPETITIVE_TIME_PLAYED_MAP_OFFICE 15 #define STATS_COLUMN_GP_ONLINE_COMPETITIVE_TIME_PLAYED_MAP_DUST2 16 #define STATS_COLUMN_GP_ONLINE_COMPETITIVE_TIME_PLAYED_MAP_NUKE 17 #define STATS_COLUMN_GP_ONLINE_COMPETITIVE_TIME_PLAYED_MAP_DUST 18 #define STATS_COLUMN_GP_ONLINE_COMPETITIVE_TIME_PLAYED_MAP_AZTEC 19 #define STATS_COLUMN_GP_ONLINE_COMPETITIVE_TIME_PLAYED_MAP_TRAIN 20 #define STATS_COLUMN_GP_ONLINE_COMPETITIVE_TIME_PLAYED_MAP_TRAINING 21 // Column ids for GP_ONLINE_GG_PROG #define STATS_COLUMN_GP_ONLINE_GG_PROG_TIME_PLAYED 1 #define STATS_COLUMN_GP_ONLINE_GG_PROG_TIME_PLAYED_CT 2 #define STATS_COLUMN_GP_ONLINE_GG_PROG_TIME_PLAYED_T 3 #define STATS_COLUMN_GP_ONLINE_GG_PROG_TOTAL_MEDALS 4 #define STATS_COLUMN_GP_ONLINE_GG_PROG_TIME_PLAYED_MAP_BANK 5 #define STATS_COLUMN_GP_ONLINE_GG_PROG_TIME_PLAYED_MAP_SHORTTRAIN 6 #define STATS_COLUMN_GP_ONLINE_GG_PROG_TIME_PLAYED_MAP_SHOOTS 7 #define STATS_COLUMN_GP_ONLINE_GG_PROG_TIME_PLAYED_MAP_STMARC 8 #define STATS_COLUMN_GP_ONLINE_GG_PROG_TIME_PLAYED_MAP_SUGARCANE 9 #define STATS_COLUMN_GP_ONLINE_GG_PROG_TIME_PLAYED_MAP_SAFEHOUSE 10 #define STATS_COLUMN_GP_ONLINE_GG_PROG_TIME_PLAYED_MAP_LAKE 11 #define STATS_COLUMN_GP_ONLINE_GG_PROG_TIME_PLAYED_MAP_BAGGAGE 12 #define STATS_COLUMN_GP_ONLINE_GG_PROG_TIME_PLAYED_MAP_INFERNO 13 #define STATS_COLUMN_GP_ONLINE_GG_PROG_TIME_PLAYED_MAP_ITALY 14 #define STATS_COLUMN_GP_ONLINE_GG_PROG_TIME_PLAYED_MAP_OFFICE 15 #define STATS_COLUMN_GP_ONLINE_GG_PROG_TIME_PLAYED_MAP_DUST2 16 #define STATS_COLUMN_GP_ONLINE_GG_PROG_TIME_PLAYED_MAP_NUKE 17 #define STATS_COLUMN_GP_ONLINE_GG_PROG_TIME_PLAYED_MAP_DUST 18 #define STATS_COLUMN_GP_ONLINE_GG_PROG_TIME_PLAYED_MAP_AZTEC 19 #define STATS_COLUMN_GP_ONLINE_GG_PROG_TIME_PLAYED_MAP_TRAIN 20 #define STATS_COLUMN_GP_ONLINE_GG_PROG_TIME_PLAYED_MAP_TRAINING 21 // Column ids for GP_ONLINE_GG_BOMB #define STATS_COLUMN_GP_ONLINE_GG_BOMB_TIME_PLAYED 1 #define STATS_COLUMN_GP_ONLINE_GG_BOMB_TIME_PLAYED_CT 2 #define STATS_COLUMN_GP_ONLINE_GG_BOMB_TIME_PLAYED_T 3 #define STATS_COLUMN_GP_ONLINE_GG_BOMB_TOTAL_MEDALS 4 #define STATS_COLUMN_GP_ONLINE_GG_BOMB_TIME_PLAYED_MAP_BANK 5 #define STATS_COLUMN_GP_ONLINE_GG_BOMB_TIME_PLAYED_MAP_SHORTTRAIN 6 #define STATS_COLUMN_GP_ONLINE_GG_BOMB_TIME_PLAYED_MAP_SHOOTS 7 #define STATS_COLUMN_GP_ONLINE_GG_BOMB_TIME_PLAYED_MAP_STMARC 8 #define STATS_COLUMN_GP_ONLINE_GG_BOMB_TIME_PLAYED_MAP_SUGARCANE 9 #define STATS_COLUMN_GP_ONLINE_GG_BOMB_TIME_PLAYED_MAP_SAFEHOUSE 10 #define STATS_COLUMN_GP_ONLINE_GG_BOMB_TIME_PLAYED_MAP_LAKE 11 #define STATS_COLUMN_GP_ONLINE_GG_BOMB_TIME_PLAYED_MAP_BAGGAGE 12 #define STATS_COLUMN_GP_ONLINE_GG_BOMB_TIME_PLAYED_MAP_INFERNO 13 #define STATS_COLUMN_GP_ONLINE_GG_BOMB_TIME_PLAYED_MAP_ITALY 14 #define STATS_COLUMN_GP_ONLINE_GG_BOMB_TIME_PLAYED_MAP_OFFICE 15 #define STATS_COLUMN_GP_ONLINE_GG_BOMB_TIME_PLAYED_MAP_DUST2 16 #define STATS_COLUMN_GP_ONLINE_GG_BOMB_TIME_PLAYED_MAP_NUKE 17 #define STATS_COLUMN_GP_ONLINE_GG_BOMB_TIME_PLAYED_MAP_DUST 18 #define STATS_COLUMN_GP_ONLINE_GG_BOMB_TIME_PLAYED_MAP_AZTEC 19 #define STATS_COLUMN_GP_ONLINE_GG_BOMB_TIME_PLAYED_MAP_TRAIN 20 #define STATS_COLUMN_GP_ONLINE_GG_BOMB_TIME_PLAYED_MAP_TRAINING 21 // // Matchmaking queries // // These values are passed as the dwProcedureIndex parameter to // XSessionSearch to indicate which matchmaking query to run. // #define SESSION_MATCH_QUERY_PLAYER_MATCH 1 #define SESSION_MATCH_QUERY_ALL_SESSIONS 3 #define SESSION_MATCH_QUERY_PLAYER_MATCH_ANY_LEVEL 4 #define SESSION_MATCH_QUERY_PLAYER_MATCH_TEAM 5 #define SESSION_MATCH_QUERY_ALL_SESSIONS_TEAM 6 #define SESSION_MATCH_QUERY_PLAYER_MATCH_ANY_LEVEL_TEAM 7 // // Gamer pictures // // These ids are passed as the dwPictureId parameter to XUserAwardGamerTile. // // // Strings // // These ids are passed as the dwStringId parameter to XReadStringsFromSpaFile. // #define SPASTRING_ACHVNAME_KILL_ENEMY_HIGH 7 #define SPASTRING_ACHVDESC_KILL_ENEMY_HIGH 8 #define SPASTRING_ACHVNAME_MEDALIST 9 #define SPASTRING_ACHVDESC_MEDALIST 10 #define SPASTRING_ACH_GIVE_DAMAGE_LOW_NAME 11 #define SPASTRING_ACH_GIVE_DAMAGE_LOW_HOWTO 12 #define SPASTRING_ACH_EARN_MONEY_LOW_NAME 13 #define SPASTRING_ACH_EARN_MONEY_LOW_HOWTO 14 #define SPASTRING_ACH_GUN_GAME_RAMPAGE_NAME 15 #define SPASTRING_ACH_GUN_GAME_RAMPAGE_HOWTO 16 #define SPASTRING_ACHVNAME_HEADSHOTS 17 #define SPASTRING_ACHVDESC_HEADSHOTS 18 #define SPASTRING_ACHVNAME_FLAWLESS_VICTORY 19 #define SPASTRING_ACHVDESC_FLAWLESS_VICTORY 20 #define SPASTRING_ACHVNAME_DOMINATIONS_LOW 21 #define SPASTRING_ACHVDESC_DOMINATIONS_LOW 22 #define SPASTRING_ACHVNAME_KILL_WITH_EVERY_WEAPON 23 #define SPASTRING_ACHVDESC_KILL_WITH_EVERY_WEAPON 24 #define SPASTRING_ACHVNAME_KILL_ENEMY_LAST_BULLET 25 #define SPASTRING_ACHVDESC_KILL_ENEMY_LAST_BULLET 26 #define SPASTRING_ACH_GUN_GAME_FIRST_THING_FIRST_NAME 27 #define SPASTRING_ACH_GUN_GAME_FIRST_THING_FIRST_HOWTO 28 #define SPASTRING_ACH_GUN_GAME_ROUNDS_HIGH_NAME 29 #define SPASTRING_ACH_GUN_GAME_ROUNDS_HIGH_HOWTO 30 #define SPASTRING_GAMEMODE_MULTIPLAYER 31 #define SPASTRING_IDLE 33 #define SPASTRING_COLUMN_KILLS_NAME 35 #define SPASTRING_CSS_MAP_NAME 36 #define SPASTRING_MAP_AZTEC 37 #define SPASTRING_MAP_ITALY 41 #define SPASTRING_MAP_OFFICE 43 #define SPASTRING_MAP_DUST 46 #define SPASTRING_MAP_DUST2 47 #define SPASTRING_MAP_INFERNO 48 #define SPASTRING_MAP_NUKE 49 #define SPASTRING_MAINMENU 62 #define SPASTRING_GAME_STATE_NAME 64 #define SPASTRING_CSS_AGGREGATE_EXPERIENCE_NAME 68 #define SPASTRING_PROPERTY_CSS_AGGREGATE_SKILL0_NAME 69 #define SPASTRING_CSS_AGGREGATE_SKILL1_NAME 70 #define SPASTRING_CSS_AGGREGATE_SKILL2_NAME 71 #define SPASTRING_CSS_AGGREGATE_SKILL3_NAME 72 #define SPASTRING_CSS_AGGREGATE_SKILL4_NAME 73 #define SPASTRING_CSS_MATCH_VERSION_NAME 76 #define SPASTRING_CSS_OPEN_SLOTS_NAME 77 #define SPASTRING_CSS_SEARCH_EXP_MAX_NAME 87 #define SPASTRING_CSS_SEARCH_EXP_MIN_NAME 88 #define SPASTRING_CSS_SEARCH_SKILL0_MAX_NAME 89 #define SPASTRING_CSS_SEARCH_SKILL0_MIN_NAME 90 #define SPASTRING_CSS_SEARCH_SKILL1_MAX_NAME 91 #define SPASTRING_CSS_SEARCH_SKILL1_MIN_NAME 92 #define SPASTRING_CSS_SEARCH_SKILL2_MAX_NAME 93 #define SPASTRING_CSS_SEARCH_SKILL2_MIN_NAME 94 #define SPASTRING_CSS_SEARCH_SKILL3_MAX_NAME 95 #define SPASTRING_CSS_SEARCH_SKILL3_MIN_NAME 96 #define SPASTRING_CSS_SEARCH_SKILL4_MAX_NAME 97 #define SPASTRING_CSS_SEARCH_SKILL4_MIN_NAME 98 #define SPASTRING_CSS_TEAM_NAME 132 #define SPASTRING_CSS_GAME_STATE_SINGLE_PLAYER 172 #define SPASTRING_CSS_GAME_STATE_MULTIPLAYER 173 #define SPASTRING_CSS_GAME_STATE_IN_MENUS 175 #define SPASTRING_CSS_GAME_MODE_CASUAL_NAME 176 #define SPASTRING_CSS_GAME_MODE_COMPETITIVE 177 #define SPASTRING_CSS_GAME_MODE_FREESTYLE 179 #define SPASTRING_CSS_TEAM_CT_NAME 180 #define SPASTRING_CSS_TEAM_T_NAME 181 #define SPASTRING_CSS_GAME_MODE_NAME 182 #define SPASTRING_CSS_PRIVACY_NAME 183 #define SPASTRING_CSS_PRIVACY_PUBLIC_NAME 184 #define SPASTRING_CSS_PRIVACY_FRIENDS_NAME 185 #define SPASTRING_CSS_PRIVACY_INVITE_ONLY_NAME 186 #define SPASTRING_MULTIPLAYER 187 #define SPASTRING_MULTIPLAYER_NO_SLOTS 188 #define SPASTRING_MULTIPLAYER_PRIVATE 189 #define SPASTRING_SINGLEPLAYER 190 #define SPASTRING_CSS_TEAM_SPECTATOR_NAME 191 #define SPASTRING_CSS_GAME_MODE_AS_NUMBER 192 #define SPASTRING_ACHVDESC_KILL_ENEMY_HIGH_1 272 #define SPASTRING_ACHVDESC_MEDALIST_1 273 #define SPASTRING_ACH_GIVE_DAMAGE_LOW_DESC 274 #define SPASTRING_ACH_EARN_MONEY_LOW_DESC 275 #define SPASTRING_ACH_GUN_GAME_RAMPAGE_DESC 276 #define SPASTRING_ACHVDESC_HEADSHOTS_1 277 #define SPASTRING_ACHVDESC_FLAWLESS_VICTORY_1 278 #define SPASTRING_ACHVDESC_DOMINATIONS_LOW_1 279 #define SPASTRING_ACHVDESC_KILL_WITH_EVERY_WEAPON_1 280 #define SPASTRING_ACHVDESC_KILL_ENEMY_LAST_BULLET_1 281 #define SPASTRING_ACH_GUN_GAME_FIRST_THING_FIRST_DESC 282 #define SPASTRING_ACH_GUN_GAME_ROUNDS_HIGH_DESC 283 #define SPASTRING_CT_CSS_GAME_TYPE_NAME 286 #define SPASTRING_CV_CSS_GAME_TYPE_CLASSIC_NAME 287 #define SPASTRING_CV_CSS_GAME_TYPE_GUNGAME_NAME 288 #define SPASTRING_CV_CSS_LEVEL_BAGGAGE_NAME 291 #define SPASTRING_CV_CSS_LEVEL_SHOOTS_NAME 293 #define SPASTRING_CV_CSS_LEVEL_LAKE_NAME 295 #define SPASTRING_CV_CSS_LEVEL_BANK_NAME 296 #define SPASTRING_CV_CSS_LEVEL_SAFEHOUSE_NAME 302 #define SPASTRING_CV_CSS_LEVEL_SUGARCANE_NAME 304 #define SPASTRING_CV_CSS_LEVEL_STMARC_NAME 306 #define SPASTRING_PROPERTY_CSS_LB_CS_AVERAGE_CONTRIB_SCORE_NAME 307 #define SPASTRING_PROPERTY_CSS_LB_CS_AVERAGE_KILLS_PER_ROUND_NAME 308 #define SPASTRING_LB_CS_ONLINE_GG_PROG_AVG_CONTRIB_SCORE_NAME 310 #define SPASTRING_PROPERTY_CSS_LB_CS_AVERAGE_DEATHS_PER_ROUND_NAME 312 #define SPASTRING_PROPERTY_CSS_LB_CS_AVERAGE_DAMAGE_PER_ROUND_NAME 313 #define SPASTRING_PROPERTY_CSS_LB_CS_MVP_AWARDS_MONTH_NAME 314 #define SPASTRING_PROPERTY_CSS_LB_KD_KD_FORMULA_NAME 315 #define SPASTRING_PROPERTY_CSS_LB_KD_KD_ACTUAL_NAME 316 #define SPASTRING_PROPERTY_CSS_LB_KD_HEADSHOT_PERCENT_NAME 317 #define SPASTRING_PROPERTY_CSS_LB_KD_HITS_PERCENT_NAME 318 #define SPASTRING_PROPERTY_CSS_LB_KD_KILLS_NAME 319 #define SPASTRING_LB_CS_ONLINE_GG_PROG_MVP_AWARDS_NAME 322 #define SPASTRING_PROPERTY_CSS_LB_CS_TOTAL_ROUNDS_PLAYED_NAME 324 #define SPASTRING_PROPERTY_CSS_LB_CS_TOTAL_KILLS_NAME 325 #define SPASTRING_PROPERTY_CSS_LB_CS_TOTAL_DEATHS_NAME 326 #define SPASTRING_PROPERTY_CSS_LB_CS_TOTAL_DAMAGE_NAME 327 #define SPASTRING_PROPERTY_CSS_LB_CS_TOTAL_CONTRIB_SCORE_NAME 328 #define SPASTRING_LB_CS_ONLINE_GG_PROG_TOTAL_ROUNDS_PLAYED_NAME 329 #define SPASTRING_LB_CS_ONLINE_GG_PROG_TOTAL_CONTRIB_SCORE_NAME 330 #define SPASTRING_LB_CS_ONLINE_GG_PROG_TOTAL_KILLS_NAME 331 #define SPASTRING_LB_CS_ONLINE_GG_PROG_TOTAL_DEATHS_NAME 332 #define SPASTRING_LB_CS_ONLINE_GG_PROG_TOTAL_DAMAGE_NAME 333 #define SPASTRING_LB_KD_ONLINE_CASUAL_KD_RANKED_NAME 334 #define SPASTRING_LB_KD_ONLINE_CASUAL_TOTAL_KILLS_NAME 338 #define SPASTRING_PROPERTY_CSS_LB_WINS_WIN_FORMULA_NAME 339 #define SPASTRING_PROPERTY_CSS_LB_WINS_WINS_NAME 340 #define SPASTRING_PROPERTY_CSS_LB_WINS_LOSSES_NAME 341 #define SPASTRING_PROPERTY_CSS_LB_WINS_WIN_PERCENT_AS_CT_NAME 342 #define SPASTRING_PROPERTY_CSS_LB_WINS_WIN_PERCENT_AS_T_NAME 343 #define SPASTRING_PROPERTY_CSS_LB_WINS_WIN_PERCENT_NAME 344 #define SPASTRING_PROPERTY_CSS_LB_WINS_WIN_AS_CT_NAME 345 #define SPASTRING_PROPERTY_CSS_LB_WINS_WIN_AS_T_NAME 346 #define SPASTRING_LB_WINS_OFFLINE_GG_BOMB_WINS_RANKED_NAME 347 #define SPASTRING_LB_WINS_OFFLINE_GG_BOMB_WINS_TOTAL_NAME 348 #define SPASTRING_LB_WINS_OFFLINE_GG_BOMB_LOSSES_TOTAL_NAME 349 #define SPASTRING_PROPERTY_CSS_LB_STARS_STARS_NAME 353 #define SPASTRING_PROPERTY_CSS_LB_STARS_BOMBS_PLANTED_NAME 354 #define SPASTRING_PROPERTY_CSS_LB_STARS_BOMBS_DETONATED_NAME 355 #define SPASTRING_PROPERTY_CSS_LB_STARS_BOMBS_DEFUSED_NAME 356 #define SPASTRING_PROPERTY_CSS_LB_STARS_HOSTAGES_RESCUED_NAME 357 #define SPASTRING_LB_STARS_ONLINE_CASUAL_TOTAL_STARS_NAME 358 #define SPASTRING_LB_STARS_ONLINE_CASUAL_BOMBS_PLANTED_NAME 359 #define SPASTRING_LB_STARS_ONLINE_CASUAL_BOMBS_DETONATED_NAME 360 #define SPASTRING_LB_STARS_ONLINE_CASUAL_BOMBS_DEFUSED_NAME 361 #define SPASTRING_LB_STARS_ONLINE_CASUAL_HOSTAGES_RESCUED_NAME 362 #define SPASTRING_PROPERTY_CSS_LB_GP_GAMES_PLAYED_NAME 363 #define SPASTRING_PROPERTY_CSS_LB_GP_TIME_PLAYED_NAME 364 #define SPASTRING_PROPERTY_CSS_LB_GP_PLAYED_CT_PERCENT_NAME 365 #define SPASTRING_PROPERTY_CSS_LB_GP_PLAYED_T_PERCENT_NAME 366 #define SPASTRING_PROPERTY_CSS_LB_GP_TOTAL_MEDALS_NAME 367 #define SPASTRING_PROPERTY_CSS_LB_GP_TIME_OFFLINE_CASUAL_NAME 368 #define SPASTRING_PROPERTY_CSS_LB_GP_TIME_OFFLINE_COMPETITIVE_NAME 369 #define SPASTRING_PROPERTY_CSS_LB_GP_TIME_ONLINE_CASUAL_NAME 370 #define SPASTRING_PROPERTY_CSS_LB_GP_TIME_ONLINE_COMPETITIVE_NAME 371 #define SPASTRING_PROPERTY_CSS_LB_GP_TIME_ONLINE_PRIVATE_NAME 372 #define SPASTRING_PROPERTY_CSS_LB_GP_TIME_OFFLINE_GG_PROG_NAME 373 #define SPASTRING_PROPERTY_CSS_LB_GP_TIME_ONLINE_GG_PROG_NAME 374 #define SPASTRING_PROPERTY_CSS_LB_GP_TIME_OFFLINE_GG_SELECT_NAME 375 #define SPASTRING_PROPERTY_CSS_LB_GP_TIME_ONLINE_GG_SELECT_NAME 376 #define SPASTRING_PROPERTY_CSS_LB_GP_TIME_OFFLINE_GG_BOMB_NAME 377 #define SPASTRING_PROPERTY_CSS_LB_GP_TIME_ONLINE_GG_BOMB_NAME 378 #define SPASTRING_PROPERTY_CSS_LB_GP_TIME_MAP_BANK_NAME 379 #define SPASTRING_PROPERTY_CSS_LB_GP_TIME_MAP_SHORTTRAIN_NAME 380 #define SPASTRING_PROPERTY_CSS_LB_GP_TIME_MAP_SHOOTS_NAME 381 #define SPASTRING_PROPERTY_CSS_LB_GP_TIME_MAP_STMARC_NAME 382 #define SPASTRING_PROPERTY_CSS_LB_GP_TIME_MAP_SUGARCANE_NAME 383 #define SPASTRING_PROPERTY_CSS_LB_GP_TIME_MAP_SAFEHOUSE_NAME 384 #define SPASTRING_PROPERTY_CSS_LB_GP_TIME_MAP_LAKE_NAME 385 #define SPASTRING_PROPERTY_CSS_LB_GP_TIME_MAP_BAGGAGE_NAME 386 #define SPASTRING_PROPERTY_CSS_LB_GP_TIME_MAP_INFERNO_NAME 387 #define SPASTRING_PROPERTY_CSS_LB_GP_TIME_MAP_ITALY_NAME 388 #define SPASTRING_PROPERTY_CSS_LB_GP_TIME_MAP_OFFICE_NAME 389 #define SPASTRING_PROPERTY_CSS_LB_GP_TIME_MAP_DUST2_NAME 390 #define SPASTRING_PROPERTY_CSS_LB_GP_TIME_MAP_NUKE_NAME 391 #define SPASTRING_PROPERTY_CSS_LB_GP_TIME_MAP_DUST_NAME 392 #define SPASTRING_PROPERTY_CSS_LB_GP_TIME_MAP_AZTEC_NAME 393 #define SPASTRING_LB_GP_ONLINE_CASUAL_GAMES_PLAYED_NAME 397 #define SPASTRING_LB_WINS_ONLINE_COMPETITIVE_NAME 398 #define SPASTRING_LB_GP_ONLINE_CASUAL_TIME_PLAYED_NAME 400 #define SPASTRING_LB_GP_ONLINE_CASUAL_TOTAL_MEDALS_NAME 403 #define SPASTRING_LB_GP_ONLINE_CASUAL_TIME_PLAYED_MAP_BANK_NAME 406 #define SPASTRING_LB_GAMES_PLAYED_TIME_PLAYED_MAP_SHORTTRAIN_NAME 407 #define SPASTRING_LB_GAMES_PLAYED_TIME_PLAYED_MAP_SHOOTS_NAME 408 #define SPASTRING_LB_GAMES_PLAYED_TIME_PLAYED_MAP_STMARC_NAME 409 #define SPASTRING_LB_GAMES_PLAYED_TIME_PLAYED_MAP_SUGARCANE_NAME 410 #define SPASTRING_LB_GAMES_PLAYED_TIME_PLAYED_MAP_SAFEHOUSE_NAME 411 #define SPASTRING_LB_GAMES_PLAYED_TIME_PLAYED_MAP_LAKE_NAME 412 #define SPASTRING_LB_GP_ONLINE_CASUAL_TIME_PLAYED_MAP_BAGGAGE_NAME 413 #define SPASTRING_LB_GP_ONLINE_CASUAL_TIME_PLAYED_MAP_INFERNO_NAME 414 #define SPASTRING_LB_GP_ONLINE_CASUAL_TIME_PLAYED_MAP_ITALY_NAME 415 #define SPASTRING_LB_GP_ONLINE_CASUAL_TIME_PLAYED_MAP_OFFICE_NAME 416 #define SPASTRING_LB_GP_ONLINE_CASUAL_TIME_PLAYED_MAP_DUST2_NAME 417 #define SPASTRING_LB_GP_ONLINE_CASUAL_TIME_PLAYED_MAP_NUKE_NAME 418 #define SPASTRING_LB_GP_ONLINE_CASUAL_TIME_PLAYED_MAP_DUST_NAME 419 #define SPASTRING_LB_GP_ONLINE_CASUAL_TIME_PLAYED_MAP_AZTEC_NAME 420 #define SPASTRING_LB_WINS_ONLINE_CASUAL_NAME 424 #define SPASTRING_LB_WINS_ONLINE_GG_PROG_NAME 429 #define SPASTRING_LB_WINS_ONLINE_GG_BOMB_NAME 431 #define SPASTRING_LB_CS_ONLINE_CASUAL_NAME 435 #define SPASTRING_LB_CS_ONLINE_COMPETITIVE_NAME 436 #define SPASTRING_LB_CS_ONLINE_GG_PROG_NAME 440 #define SPASTRING_LB_CS_ONLINE_GG_BOMB_NAME 454 #define SPASTRING_LB_CS_ONLINE_GG_BOMB_AVG_CONTRIB_SCORE_NAME 455 #define SPASTRING_LB_CS_ONLINE_GG_BOMB_MVP_AWARDS_NAME 459 #define SPASTRING_LB_CS_ONLINE_GG_BOMB_TOTAL_ROUNDS_PLAYED_NAME 460 #define SPASTRING_LB_CS_ONLINE_GG_BOMB_TOTAL_CONTRIB_SCORE_NAME 461 #define SPASTRING_LB_CS_ONLINE_GG_BOMB_TOTAL_KILLS_NAME 462 #define SPASTRING_LB_CS_ONLINE_GG_BOMB_TOTAL_DEATHS_NAME 463 #define SPASTRING_LB_CS_ONLINE_GG_BOMB_TOTAL_DAMAGE_NAME 464 #define SPASTRING_LB_KD_ONLINE_CASUAL_NAME 501 #define SPASTRING_LB_KD_ONLINE_COMPETITIVE_NAME 503 #define SPASTRING_LB_KD_ONLINE_COMPETITIVE_KD_RANKED_NAME 504 #define SPASTRING_LB_KD_ONLINE_COMPETITIVE_TOTAL_KILLS_NAME 508 #define SPASTRING_LB_KD_ONLINE_GG_PROG_NAME 531 #define SPASTRING_LB_KD_ONLINE_GG_PROG_KD_RANKED_NAME 532 #define SPASTRING_LB_KD_ONLINE_GG_PROG_TOTAL_KILLS_NAME 536 #define SPASTRING_LB_KD_ONLINE_GG_BOMB_NAME 545 #define SPASTRING_LB_KD_ONLINE_GG_BOMB_KD_RANKED_NAME 546 #define SPASTRING_LB_KD_ONLINE_GG_BOMB_TOTAL_KILLS_NAME 550 #define SPASTRING_LB_STARS_ONLINE_CASUAL_NAME 572 #define SPASTRING_LB_STARS_ONLINE_COMPETITIVE_NAME 574 #define SPASTRING_LB_STARS_ONLINE_COMPETITIVE_TOTAL_STARS_NAME 575 #define SPASTRING_LB_STARS_ONLINE_COMPETITIVE_BOMBS_PLANTED_NAME 576 #define SPASTRING_LB_STARS_ONLINE_COMPETITIVE_BOMBS_DETONATED_NAME 577 #define SPASTRING_LB_STARS_ONLINE_COMPETITIVE_BOMBS_DEFUSED_NAME 578 #define SPASTRING_LB_STARS_ONLINE_COMPETITIVE_HOSTAGES_RESCUED_NAME 579 #define SPASTRING_LB_STARS_ONLINE_GG_PROG_NAME 609 #define SPASTRING_LB_STARS_ONLINE_GG_PROG_TOTAL_STARS_NAME 610 #define SPASTRING_LB_STARS_ONLINE_GG_PROG_BOMBS_PLANTED_NAME 611 #define SPASTRING_LB_STARS_ONLINE_GG_PROG_BOMBS_DETONATED_NAME 612 #define SPASTRING_LB_STARS_ONLINE_GG_PROG_BOMBS_DEFUSED_NAME 613 #define SPASTRING_LB_STARS_ONLINE_GG_PROG_HOSTAGES_RESCUED_NAME 614 #define SPASTRING_LB_STARS_ONLINE_GG_BOMB_NAME 623 #define SPASTRING_LB_STARS_ONLINE_GG_BOMB_TOTAL_STARS_NAME 624 #define SPASTRING_LB_STARS_ONLINE_GG_BOMB_BOMBS_PLANTED_NAME 625 #define SPASTRING_LB_STARS_ONLINE_GG_BOMB_BOMBS_DETONATED_NAME 626 #define SPASTRING_LB_STARS_ONLINE_GG_BOMB_BOMBS_DEFUSED_NAME 627 #define SPASTRING_LB_STARS_ONLINE_GG_BOMB_HOSTAGES_RESCUED_NAME 628 #define SPASTRING_LB_GP_ONLINE_CASUAL_NAME 650 #define SPASTRING_LB_GP_ONLINE_COMPETITIVE_NAME 652 #define SPASTRING_LB_GP_ONLINE_COMPETITIVE_GAMES_PLAYED_NAME 653 #define SPASTRING_LB_GP_ONLINE_COMPETITIVE_TIME_PLAYED_NAME 654 #define SPASTRING_LB_GP_ONLINE_COMPETITIVE_TOTAL_MEDALS_NAME 657 #define SPASTRING_LB_GP_ONLINE_COMPETITIVE_TIME_PLAYED_MAP_BANK_NAME 658 #define SPASTRING_LB_GP_ONLINE_COMPETITIVE_TIME_PLAYED_MAP_SHORTTRAIN_NAME 659 #define SPASTRING_LB_GP_ONLINE_COMPETITIVE_TIME_PLAYED_MAP_SHOOTS_NAME 660 #define SPASTRING_LB_GP_ONLINE_COMPETITIVE_TIME_PLAYED_MAP_STMARC_NAME 661 #define SPASTRING_LB_GP_ONLINE_COMPETITIVE_TIME_PLAYED_MAP_SUGARCANE_NAME 662 #define SPASTRING_LB_GP_ONLINE_COMPETITIVE_TIME_PLAYED_MAP_SAFEHOUSE_NAME 663 #define SPASTRING_LB_GP_ONLINE_COMPETITIVE_TIME_PLAYED_MAP_LAKE_NAME 664 #define SPASTRING_LB_GP_ONLINE_COMPETITIVE_TIME_PLAYED_MAP_BAGGAGE_NAME 665 #define SPASTRING_LB_GP_ONLINE_COMPETITIVE_TIME_PLAYED_MAP_INFERNO_NAME 666 #define SPASTRING_LB_GP_ONLINE_COMPETITIVE_TIME_PLAYED_MAP_ITALY_NAME 667 #define SPASTRING_LB_GP_ONLINE_COMPETITIVE_TIME_PLAYED_MAP_OFFICE_NAME 668 #define SPASTRING_LB_GP_ONLINE_COMPETITIVE_TIME_PLAYED_MAP_DUST2_NAME 669 #define SPASTRING_LB_GP_ONLINE_COMPETITIVE_TIME_PLAYED_MAP_NUKE_NAME 670 #define SPASTRING_LB_GP_ONLINE_COMPETITIVE_TIME_PLAYED_MAP_DUST_NAME 671 #define SPASTRING_LB_GP_ONLINE_COMPETITIVE_TIME_PLAYED_MAP_AZTEC_NAME 672 #define SPASTRING_LB_GP_ONLINE_GG_PROG_NAME 752 #define SPASTRING_LB_GP_ONLINE_GG_PROG_GAMES_PLAYED_NAME 753 #define SPASTRING_LB_GP_ONLINE_GG_PROG_TIME_PLAYED_NAME 754 #define SPASTRING_LB_GP_ONLINE_GG_PROG_TOTAL_MEDALS_NAME 757 #define SPASTRING_LB_GP_ONLINE_GG_PROG_TIME_PLAYED_MAP_BANK_NAME 758 #define SPASTRING_LB_GP_ONLINE_GG_PROG_TIME_PLAYED_MAP_SHORTTRAIN_NAME 759 #define SPASTRING_LB_GP_ONLINE_GG_PROG_TIME_PLAYED_MAP_SHOOTS_NAME 760 #define SPASTRING_LB_GP_ONLINE_GG_PROG_TIME_PLAYED_MAP_STMARC_NAME 761 #define SPASTRING_LB_GP_ONLINE_GG_PROG_TIME_PLAYED_MAP_SUGARCANE_NAME 762 #define SPASTRING_LB_GP_ONLINE_GG_PROG_TIME_PLAYED_MAP_SAFEHOUSE_NAME 763 #define SPASTRING_LB_GP_ONLINE_GG_PROG_TIME_PLAYED_MAP_LAKE_NAME 764 #define SPASTRING_LB_GP_ONLINE_GG_PROG_TIME_PLAYED_MAP_BAGGAGE_NAME 765 #define SPASTRING_LB_GP_ONLINE_GG_PROG_TIME_PLAYED_MAP_INFERNO_NAME 766 #define SPASTRING_LB_GP_ONLINE_GG_PROG_TIME_PLAYED_MAP_ITALY_NAME 767 #define SPASTRING_LB_GP_ONLINE_GG_PROG_TIME_PLAYED_MAP_OFFICE_NAME 768 #define SPASTRING_LB_GP_ONLINE_GG_PROG_TIME_PLAYED_MAP_DUST2_NAME 769 #define SPASTRING_LB_GP_ONLINE_GG_PROG_TIME_PLAYED_MAP_NUKE_NAME 770 #define SPASTRING_LB_GP_ONLINE_GG_PROG_TIME_PLAYED_MAP_DUST_NAME 771 #define SPASTRING_LB_GP_ONLINE_GG_PROG_TIME_PLAYED_MAP_AZTEC_NAME 772 #define SPASTRING_LB_GP_ONLINE_GG_BOMB_NAME 802 #define SPASTRING_LB_GP_ONLINE_GG_BOMB_GAMES_PLAYED_NAME 803 #define SPASTRING_LB_GP_ONLINE_GG_BOMB_TIME_PLAYED_NAME 804 #define SPASTRING_LB_GP_ONLINE_GG_BOMB_TOTAL_MEDALS_NAME 807 #define SPASTRING_LB_GP_ONLINE_GG_BOMB_TIME_PLAYED_MAP_BANK_NAME 808 #define SPASTRING_LB_GP_ONLINE_GG_BOMB_TIME_PLAYED_MAP_SHORTTRAIN_NAME 809 #define SPASTRING_LB_GP_ONLINE_GG_BOMB_TIME_PLAYED_MAP_SHOOTS_NAME 810 #define SPASTRING_LB_GP_ONLINE_GG_BOMB_TIME_PLAYED_MAP_STMARC_NAME 811 #define SPASTRING_LB_GP_ONLINE_GG_BOMB_TIME_PLAYED_MAP_SUGARCANE_NAME 812 #define SPASTRING_LB_GP_ONLINE_GG_BOMB_TIME_PLAYED_MAP_SAFEHOUSE_NAME 813 #define SPASTRING_LB_GP_ONLINE_GG_BOMB_TIME_PLAYED_MAP_LAKE_NAME 814 #define SPASTRING_LB_GP_ONLINE_GG_BOMB_TIME_PLAYED_MAP_BAGGAGE_NAME 815 #define SPASTRING_LB_GP_ONLINE_GG_BOMB_TIME_PLAYED_MAP_INFERNO_NAME 816 #define SPASTRING_LB_GP_ONLINE_GG_BOMB_TIME_PLAYED_MAP_ITALY_NAME 817 #define SPASTRING_LB_GP_ONLINE_GG_BOMB_TIME_PLAYED_MAP_OFFICE_NAME 818 #define SPASTRING_LB_GP_ONLINE_GG_BOMB_TIME_PLAYED_MAP_DUST2_NAME 819 #define SPASTRING_LB_GP_ONLINE_GG_BOMB_TIME_PLAYED_MAP_NUKE_NAME 820 #define SPASTRING_LB_GP_ONLINE_GG_BOMB_TIME_PLAYED_MAP_DUST_NAME 821 #define SPASTRING_LB_GP_ONLINE_GG_BOMB_TIME_PLAYED_MAP_AZTEC_NAME 822 #define SPASTRING_LB_WINS_WIN_AS_CT_NAME 926 #define SPASTRING_LB_WINS_WIN_AS_T_NAME 927 #define SPASTRING_PROPERTY_CSS_LB_KD_SHOTS_NAME 928 #define SPASTRING_PROPERTY_CSS_LB_KD_HEADSHOTS_NAME 929 #define SPASTRING_LB_KILL_DEATH_TOTAL_SHOTS_NAME 930 #define SPASTRING_LB_KILL_DEATH_TOTAL_HEADSHOTS_NAME 931 #define SPASTRING_PROPERTY_CSS_LB_GP_TIME_PLAYED_CT_NAME 932 #define SPASTRING_PROPERTY_CSS_LB_GP_TIME_PLAYED_T_NAME 933 #define SPASTRING_LB_GAMES_PLAYED_TIME_PLAYED_CT_NAME 934 #define SPASTRING_LB_GAMES_PLAYED_TIME_PLAYED_T_NAME 935 #define SPASTRING_PROPERTY_CSS_LB_KD_DEATHS_NAME 936 #define SPASTRING_LB_KILL_DEATH_TOTAL_DEATHS_NAME 937 #define SPASTRING_LB_KILL_DEATH_TOTAL_HITS_NAME 938 #define SPASTRING_PROPERTY_CSS_LB_KD_HITS_NAME 939 #define SPASTRING_CV_CSS_GAME_MODE_GUNGAMEPROGRESSIVE_NAME 940 #define SPASTRING_CV_CSS_GAME_MODE_GUNGAMEBOMB_NAME 942 #define SPASTRING_LB_WINS_LOSS_AS_CT_NAME 943 #define SPASTRING_LB_WINS_LOSS_AS_T_NAME 944 #define SPASTRING_PROPERTY_CSS_LB_WINS_LOSS_AS_CT_NAME 945 #define SPASTRING_PROPERTY_CSS_LB_WINS_LOSS_AS_T_NAME 946 #define SPASTRING_PROPERTY_CSS_SEARCH_LISTEN_SERVER_NAME 947 #define SPASTRING_CV_CSS_LEVEL_SHORTTRAIN_NAME 949 #define SPASTRING_PROPERTY_CSS_LB_CS_ELO_RATING_NAME 950 #define SPASTRING_LB_CONTRIBUTION_SCORE_ELO_RATING_NAME 951 #define SPASTRING_PROPERTY_CSS_MAX_OPEN_TEAM_SLOTS_NAME 952 #define SPASTRING_CT_CSS_MAP_GROUP_NAME 953 #define SPASTRING_CV_CSS_MAP_GROUP_BOMB_MG_NAME 954 #define SPASTRING_CV_CSS_MAP_GROUP_HOSTAGE_MG_NAME 955 #define SPASTRING_CV_CSS_MAP_GROUP_DEMOLITION_MG_NAME 956 #define SPASTRING_CV_CSS_MAP_GROUP_ARMSRACE_MG_NAME 957 #define SPASTRING_CV_CSS_MAP_GROUP_AZTEC_MG_NAME 958 #define SPASTRING_CV_CSS_MAP_GROUP_BAGGAGE_MG_NAME 959 #define SPASTRING_CV_CSS_MAP_GROUP_BANK_MG_NAME 960 #define SPASTRING_CV_CSS_MAP_GROUP_DUST_MG_NAME 961 #define SPASTRING_CV_CSS_MAP_GROUP_DUST2_MG_NAME 962 #define SPASTRING_CV_CSS_MAP_GROUP_INFERNO_MG_NAME 963 #define SPASTRING_CV_CSS_MAP_GROUP_ITALY_MG_NAME 964 #define SPASTRING_CV_CSS_MAP_GROUP_LAKE_MG_NAME 965 #define SPASTRING_CV_CSS_MAP_GROUP_NUKE_MG_NAME 966 #define SPASTRING_CV_CSS_MAP_GROUP_OFFICE_MG_NAME 967 #define SPASTRING_CV_CSS_MAP_GROUP_SAFEHOUSE_MG_NAME 968 #define SPASTRING_CV_CSS_MAP_GROUP_SHOOTS_MG_NAME 969 #define SPASTRING_CV_CSS_MAP_GROUP_SHORTTRAIN_MG_NAME 970 #define SPASTRING_CV_CSS_MAP_GROUP_STMARC_MG_NAME 971 #define SPASTRING_CV_CSS_MAP_GROUP_SUGARCANE_MG_NAME 972 #define SPASTRING_CV_CSS_MAP_GROUP_TRAIN_MG_NAME 973 #define SPASTRING_CV_CSS_MAP_GROUP_TRAINING_MG_NAME 974 #define SPASTRING_CV_CSS_LEVEL_TRAIN_NAME 975 #define SPASTRING_CV_CSS_LEVEL_TRAINING_NAME 976 #define SPASTRING_PRESENCE_LOBBY_NAME 979 #define SPASTRING_LB_GAMES_PLAYED_TIME_PLAYED_MAP_TRAIN_NAME 980 #define SPASTRING_PROPERTY_CSS_LB_GP_TIME_MAP_TRAIN_NAME 981 #define SPASTRING_PROPERTY_CSS_LB_GP_TIME_MAP_TRAINING_NAME 982 #define SPASTRING_LB_GAMES_PLAYED_TIME_PLAYED_MAP_TRAINING_NAME 983 #define SPASTRING_LB_ARCADE_WINS_ONLINE_CASUAL_RANK_COLUMN_NAME 985 #ifdef __cplusplus } #endif #endif // __COUNTER_STRIKE__GO_SPA_H__