//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ // //=============================================================================// #include "dt_stack.h" // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h" CDatatableStack::CDatatableStack( CSendTablePrecalc *pPrecalc, unsigned char *pStructBase, int objectID ) { m_pPrecalc = pPrecalc; m_pStructBase = pStructBase; m_ObjectID = objectID; m_iCurProp = 0; m_pCurProp = NULL; m_bInitted = false; #ifdef _DEBUG memset( m_pProxies, 0xFF, sizeof( m_pProxies ) ); #endif m_bLocalNetworkBackDoor = false; } void CDatatableStack::Init( bool bExplicitRoutes, bool bLocalNetworkBackDoor ) { m_bLocalNetworkBackDoor = bLocalNetworkBackDoor; if ( bExplicitRoutes ) { memset( m_pProxies, 0xFF, sizeof( m_pProxies[0] ) * m_pPrecalc->m_ProxyPaths.Count() ); } else { // Walk down the tree and call all the datatable proxies as we hit them. RecurseAndCallProxies( &m_pPrecalc->m_Root, m_pStructBase ); } m_bInitted = true; }