//========== Copyright © 2005, Valve Corporation, All rights reserved. ======== // // Purpose: // //============================================================================= #ifndef ENGINETHREADS_H #define ENGINETHREADS_H #include "tier0/threadtools.h" #include "const.h" #if defined( _WIN32 ) #pragma once #endif #ifdef SOURCE_MT extern bool g_bThreadedEngine; extern int g_nMaterialSystemThread; extern int g_nServerThread; #define IsEngineThreaded() (g_bThreadedEngine) #else #define IsEngineThreaded() (false) #endif #endif // ENGINETHREADS_H